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Ren'Py Documentation</a>
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<li><a class="reference internal" href="#">Special Screen Names</a><ul>
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<li><a class="reference internal" href="#in-game-screens">In-Game Screens</a><ul>
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<li><a class="reference internal" href="#say">Say</a></li>
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<div class="col-md-9 content">
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<div class="section" id="special-screen-names">
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<h1>Special Screen Names<a class="headerlink" href="#special-screen-names" title="Permalink to this headline"> link</a></h1>
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<p>There are two kinds of special screen names in Ren'Py. The first are
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screens that will be automatically displayed when Ren'Py script
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language commands (or their programmatic equivalents) are run. The
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other type are menu screens. These have conventional names for
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conventional functionality, but screens can be omitted or changed as
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is deemed necessary.</p>
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<p>On this page, we'll give example screens. It's important to realize
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that, while some screens must have minimal functionality, the screen
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system makes it possible to add additional functionality to
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screens. For example, while the standard say screen only displays
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text, the screen system makes it easy to add features like skipping,
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auto-forward mode, or muting.</p>
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<p>Some special screens take parameters. These parameters can be accessed
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as variables in the screen's scope.</p>
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<p>Some of the screens also have special ids associated with them. A
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special id should be assigned to a displayable of a given type. It can
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cause properties to be assigned to that displayable, and can make that
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displayable accessible to the part of Ren'Py that displays the screen.</p>
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<div class="section" id="in-game-screens">
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<h2>In-Game Screens<a class="headerlink" href="#in-game-screens" title="Permalink to this headline"> link</a></h2>
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<p>These screens are automatically displayed when certain Ren'Py
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statements execute.</p>
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<div class="section" id="say">
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<span id="say-screen"></span><h3>Say<a class="headerlink" href="#say" title="Permalink to this headline"> link</a></h3>
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<p>The <code class="docutils literal notranslate"><span class="pre">say</span></code> screen is called by the say statement, when displaying
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ADV-mode dialogue. It is displayed with the following parameters:</p>
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<dl class="docutils">
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<dt><cite>who</cite></dt>
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<dd>The text of the name of the speaking character.</dd>
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<dt><cite>what</cite></dt>
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<dd>The dialogue being said by the speaking character.</dd>
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</dl>
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<p>It's expected to declare displayables with the following ids:</p>
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<dl class="docutils">
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<dt>"who"</dt>
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<dd>A text displayable, displaying the name of the speaking
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character. The character object can be given arguments that style
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this displayable.</dd>
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<dt>"what"</dt>
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<dd>A text displayable, displaying the dialogue being said by the
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speaking character. The character object can be given arguments that style
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this displayable. <strong>A displayable with this id must be defined</strong>,
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as Ren'Py uses it to calculate auto-forward-mode time,
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click-to-continue, and other things.</dd>
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<dt>"window"</dt>
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<dd>A window or frame. This conventionally contains the who and what
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text. The character object can be given arguments that style
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this displayable.</dd>
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</dl>
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||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">say</span><span class="p">(</span><span class="n">who</span><span class="p">,</span> <span class="n">what</span><span class="p">):</span>
|
||
|
|
||
|
<span class="k">window</span> <span class="na">id</span> <span class="s2">"window"</span><span class="p">:</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">if</span> <span class="n">who</span><span class="p">:</span>
|
||
|
<span class="k">text</span> <span class="n">who</span> <span class="na">id</span> <span class="s2">"who"</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">what</span> <span class="na">id</span> <span class="s2">"what"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="choice">
|
||
|
<span id="choice-screen"></span><h3>Choice<a class="headerlink" href="#choice" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">choice</span></code> screen is used to display the in-game choices created
|
||
|
with the menu statement. It is given the following parameter:</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>items</cite></dt>
|
||
|
<dd><p class="first">This is a list of menu entry objects, representing each of the
|
||
|
choices in the menu. Each of the objects has the following
|
||
|
fields on it:</p>
|
||
|
<dl class="attribute">
|
||
|
<dt id="caption">
|
||
|
<code class="descname">caption</code><a class="headerlink" href="#caption" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>A string giving the caption of the menu choice.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt id="action">
|
||
|
<code class="descname">action</code><a class="headerlink" href="#action" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>An action that should be invoked when the menu choice is
|
||
|
chosen. This may be None if this is a menu caption, and
|
||
|
<a class="reference internal" href="config.html#var-config.narrator_menu"><code class="xref std std-var docutils literal notranslate"><span class="pre">config.narrator_menu</span></code></a> is False.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt id="chosen">
|
||
|
<code class="descname">chosen</code><a class="headerlink" href="#chosen" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>This is True if this choice has been chosen at least once
|
||
|
in any playthrough of the game.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt id="args">
|
||
|
<code class="descname">args</code><a class="headerlink" href="#args" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>This is a tuple that contains any positional arguments passed
|
||
|
to the menu choice.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="last attribute">
|
||
|
<dt id="kwargs">
|
||
|
<code class="descname">kwargs</code><a class="headerlink" href="#kwargs" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>This is a dictionary that contains any keyword arguments passed
|
||
|
to the menu choice.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
</dd>
|
||
|
</dl>
|
||
|
<p>In addition, any arguments passed to a menu statement are passed in during
|
||
|
the call to the screen.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="k">choice</span><span class="p">(</span><span class="n">items</span><span class="p">):</span>
|
||
|
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"menu_window"</span>
|
||
|
|
||
|
<span class="k">vbox</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"menu"</span>
|
||
|
|
||
|
<span class="k">for</span> <span class="n">i</span> <span class="k">in</span> <span class="n">items</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">if</span> <span class="n">i</span><span class="o">.</span><span class="na">action</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">button</span><span class="p">:</span>
|
||
|
<span class="na">action</span> <span class="n">i</span><span class="o">.</span><span class="na">action</span>
|
||
|
<span class="k">style</span> <span class="s2">"menu_choice_button"</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">i</span><span class="o">.</span><span class="na">caption</span> <span class="k">style</span> <span class="s2">"menu_choice"</span>
|
||
|
|
||
|
<span class="k">else</span><span class="p">:</span>
|
||
|
<span class="k">text</span> <span class="n">i</span><span class="o">.</span><span class="na">caption</span> <span class="k">style</span> <span class="s2">"menu_caption"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="input">
|
||
|
<span id="input-screen"></span><h3>Input<a class="headerlink" href="#input" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">input</span></code> screen is used to display <a class="reference internal" href="input.html#renpy.input" title="renpy.input"><code class="xref py py-func docutils literal notranslate"><span class="pre">renpy.input()</span></code></a>. It is given one
|
||
|
parameter:</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>prompt</cite></dt>
|
||
|
<dd>The prompt text supplied to renpy.input.</dd>
|
||
|
</dl>
|
||
|
<p>It is expected to declare a displayable with the following id:</p>
|
||
|
<dl class="docutils">
|
||
|
<dt>"input"</dt>
|
||
|
<dd>An input displayable, which must exist. This is given all the
|
||
|
parameters supplied to renpy.input, so it must exist.</dd>
|
||
|
</dl>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="nb">input</span><span class="p">(</span><span class="n">prompt</span><span class="p">):</span>
|
||
|
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">prompt</span>
|
||
|
<span class="nb">input</span> <span class="na">id</span> <span class="s2">"input"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="nvl">
|
||
|
<span id="nvl-screen"></span><h3>NVL<a class="headerlink" href="#nvl" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">nvl</span></code> screen is used to display NVL-mode dialogue. It is given
|
||
|
the following parameter:</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>dialogue</cite></dt>
|
||
|
<dd><p class="first">A list of NVL Entry objects, each of which corresponds to a line
|
||
|
of dialogue to be displayed. Each entry has the following
|
||
|
fields:</p>
|
||
|
<dl class="attribute">
|
||
|
<dt id="current">
|
||
|
<code class="descname">current</code><a class="headerlink" href="#current" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>True if this is the current line of dialogue. The current
|
||
|
line of dialogue must have its what text displayed with an
|
||
|
id of "what".</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt id="who">
|
||
|
<code class="descname">who</code><a class="headerlink" href="#who" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>The name of the speaking character, or None of there is no
|
||
|
such name.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt id="what">
|
||
|
<code class="descname">what</code><a class="headerlink" href="#what" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>The text being spoken.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt>
|
||
|
<code class="descname">who_id, what_id, window_id</code></dt>
|
||
|
<dd><p>Preferred ids for the speaker, dialogue, and window associated with an
|
||
|
entry.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="attribute">
|
||
|
<dt>
|
||
|
<code class="descname">who_args, what_args, window_args</code></dt>
|
||
|
<dd><p>Properties associated with the speaker, dialogue, and window. These
|
||
|
are automatically applied if the id is set as above, but are also
|
||
|
made available separately.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
<dl class="last attribute">
|
||
|
<dt id="multiple">
|
||
|
<code class="descname">multiple</code><a class="headerlink" href="#multiple" title="Permalink to this definition"> link</a></dt>
|
||
|
<dd><p>If <a class="reference internal" href="multiple.html"><span class="doc">multiple character dialogue</span></a>, this is
|
||
|
a two component tuple. The first component is the one-based number
|
||
|
of the dialogue block, and the second is the total number of dialogue
|
||
|
blocks in the multiple statement.</p>
|
||
|
</dd></dl>
|
||
|
|
||
|
</dd>
|
||
|
<dt><cite>items</cite></dt>
|
||
|
<dd>This is the same list of items that would be supplied to the
|
||
|
<a class="reference internal" href="#choice-screen"><span class="std std-ref">choice screen</span></a>. If this is empty,
|
||
|
the menu should not be shown.</dd>
|
||
|
</dl>
|
||
|
<p>When <cite>items</cite> is not present, the NVL screen is expected to always
|
||
|
give a text widget an id of "what". Ren'Py uses it to calculate
|
||
|
auto-forward-mode time, click-to-continue, and other things. (This is
|
||
|
satisfied automatically if the default what_id is used.)</p>
|
||
|
<p>Ren'Py also supports an <code class="docutils literal notranslate"><span class="pre">nvl_choice</span></code> screen, which takes the same
|
||
|
parameters as <code class="docutils literal notranslate"><span class="pre">nvl</span></code>, and is used in preference to <code class="docutils literal notranslate"><span class="pre">nvl</span></code> when
|
||
|
an in-game choice is presented to the user, if it exists.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="k">nvl</span><span class="p">(</span><span class="n">dialogue</span><span class="p">,</span> <span class="n">items</span><span class="o">=</span><span class="kc">None</span><span class="p">):</span>
|
||
|
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"nvl_window"</span>
|
||
|
|
||
|
<span class="k">has</span> <span class="k">vbox</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"nvl_vbox"</span>
|
||
|
|
||
|
<span class="c1"># Display dialogue.</span>
|
||
|
<span class="k">for</span> <span class="n">d</span> <span class="k">in</span> <span class="n">dialogue</span><span class="p">:</span>
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="na">id</span> <span class="n">d</span><span class="o">.</span><span class="n">window_id</span>
|
||
|
|
||
|
<span class="k">has</span> <span class="k">hbox</span><span class="p">:</span>
|
||
|
<span class="na">spacing</span> <span class="mi">10</span>
|
||
|
|
||
|
<span class="k">if</span> <span class="n">d</span><span class="o">.</span><span class="n">who</span> <span class="k">is</span> <span class="k">not</span> <span class="kc">None</span><span class="p">:</span>
|
||
|
<span class="k">text</span> <span class="n">d</span><span class="o">.</span><span class="n">who</span> <span class="na">id</span> <span class="n">d</span><span class="o">.</span><span class="n">who_id</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">d</span><span class="o">.</span><span class="n">what</span> <span class="na">id</span> <span class="n">d</span><span class="o">.</span><span class="n">what_id</span>
|
||
|
|
||
|
<span class="c1"># Display a menu, if given.</span>
|
||
|
<span class="k">if</span> <span class="n">items</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">vbox</span><span class="p">:</span>
|
||
|
<span class="na">id</span> <span class="s2">"menu"</span>
|
||
|
|
||
|
<span class="k">for</span> <span class="n">i</span> <span class="k">in</span> <span class="n">items</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">if</span> <span class="na">action</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">button</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"nvl_menu_choice_button"</span>
|
||
|
<span class="na">action</span> <span class="n">i</span><span class="o">.</span><span class="na">action</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">i</span><span class="o">.</span><span class="na">caption</span> <span class="k">style</span> <span class="s2">"nvl_menu_choice"</span>
|
||
|
|
||
|
<span class="k">else</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">i</span><span class="o">.</span><span class="na">caption</span> <span class="k">style</span> <span class="s2">"nvl_dialogue"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="notify">
|
||
|
<span id="notify-screen"></span><h3>Notify<a class="headerlink" href="#notify" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">notify</span></code> screen is used by <a class="reference internal" href="other.html#renpy.notify" title="renpy.notify"><code class="xref py py-func docutils literal notranslate"><span class="pre">renpy.notify()</span></code></a> to display
|
||
|
notifications to the user. It's generally used in conjunction with a
|
||
|
transform to handle the entire task of notification. It's given a
|
||
|
single parameter:</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>message</cite></dt>
|
||
|
<dd>The message to display.</dd>
|
||
|
</dl>
|
||
|
<p>The default notify screen, and its associated transform, are:</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">notify</span><span class="p">(</span><span class="n">message</span><span class="p">):</span>
|
||
|
<span class="k">zorder</span> <span class="mi">100</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">message</span> <span class="k">at</span> <span class="n">_notify_transform</span>
|
||
|
|
||
|
<span class="c1"># This controls how long it takes between when the screen is</span>
|
||
|
<span class="c1"># first shown, and when it begins hiding.</span>
|
||
|
<span class="k">timer</span> <span class="mf">3.25</span> <span class="na">action</span> <span class="n">Hide</span><span class="p">(</span><span class="s1">'notify'</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">transform</span> <span class="n">_notify_transform</span><span class="p">:</span>
|
||
|
<span class="c1"># These control the position.</span>
|
||
|
<span class="na">xalign</span> <span class="o">.</span><span class="mi">02</span> <span class="na">yalign</span> <span class="o">.</span><span class="mi">015</span>
|
||
|
|
||
|
<span class="c1"># These control the actions on show and hide.</span>
|
||
|
<span class="k">on</span> <span class="k">show</span><span class="p">:</span>
|
||
|
<span class="na">alpha</span> <span class="mi">0</span>
|
||
|
<span class="n">linear</span> <span class="o">.</span><span class="mi">25</span> <span class="na">alpha</span> <span class="mf">1.0</span>
|
||
|
<span class="k">on</span> <span class="k">hide</span><span class="p">:</span>
|
||
|
<span class="n">linear</span> <span class="o">.</span><span class="mi">5</span> <span class="na">alpha</span> <span class="mf">0.0</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="skip-indicator">
|
||
|
<span id="id1"></span><h3>Skip Indicator<a class="headerlink" href="#skip-indicator" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>If present, <code class="docutils literal notranslate"><span class="pre">skip_indicator</span></code> screen is displayed when skipping is in progress,
|
||
|
and hidden when skipping finishes. It takes no parameters.</p>
|
||
|
<p>Here's a very simple skip indicator screen:</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">skip_indicator</span><span class="p">():</span>
|
||
|
|
||
|
<span class="k">zorder</span> <span class="mi">100</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Skipping"</span><span class="p">)</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="ctc-click-to-continue">
|
||
|
<span id="ctc-screen"></span><h3>CTC (Click-To-Continue)<a class="headerlink" href="#ctc-click-to-continue" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>If present, the <code class="docutils literal notranslate"><span class="pre">ctc</span></code> screen is displayed when dialogue has finished
|
||
|
showing, to prompt the player to click to display more text. It may be
|
||
|
given a single parameter and multiple keyword arguments.</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>arg</cite></dt>
|
||
|
<dd>The ctc displayable selected by the <a class="reference internal" href="dialogue.html#Character" title="Character"><code class="xref py py-func docutils literal notranslate"><span class="pre">Character()</span></code></a>. This is one of
|
||
|
the <cite>ctc</cite>, <cite>ctc_pause</cite>, or <cite>ctc_timedpause</cite> arguments to Character,
|
||
|
as appropriate. If no CTC is given to the Character, this argument is not passed at
|
||
|
all.</dd>
|
||
|
</dl>
|
||
|
<p>In addition, there are several parameters that are only passed if the screen requires
|
||
|
them.</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>ctc_kind</cite></dt>
|
||
|
<dd>The kind of CTC to display. One of "last" (for the last CTC on a line),
|
||
|
"pause", or "timedpause".</dd>
|
||
|
<dt><cite>ctc_last</cite></dt>
|
||
|
<dd>The <cite>ctc</cite> argument to <a class="reference internal" href="dialogue.html#Character" title="Character"><code class="xref py py-func docutils literal notranslate"><span class="pre">Character()</span></code></a>.</dd>
|
||
|
<dt><cite>ctc_pause</cite></dt>
|
||
|
<dd>The <cite>ctc_pause</cite> argument to <a class="reference internal" href="dialogue.html#Character" title="Character"><code class="xref py py-func docutils literal notranslate"><span class="pre">Character()</span></code></a>.</dd>
|
||
|
<dt><cite>ctc_timedpause</cite></dt>
|
||
|
<dd>The <cite>ctc_timedpause</cite> argument to <a class="reference internal" href="dialogue.html#Character" title="Character"><code class="xref py py-func docutils literal notranslate"><span class="pre">Character()</span></code></a>.</dd>
|
||
|
</dl>
|
||
|
<p>Here's a very simple ctc screen:</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">ctc</span><span class="p">(</span><span class="n">arg</span><span class="o">=</span><span class="kc">None</span><span class="p">):</span>
|
||
|
|
||
|
<span class="k">zorder</span> <span class="mi">100</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Click to Continue"</span><span class="p">):</span>
|
||
|
<span class="na">size</span> <span class="mi">12</span>
|
||
|
<span class="na">xalign</span> <span class="mf">0.98</span>
|
||
|
<span class="na">yalign</span> <span class="mf">0.98</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="out-of-game-menu-screens">
|
||
|
<h2>Out-Of-Game Menu Screens<a class="headerlink" href="#out-of-game-menu-screens" title="Permalink to this headline"> link</a></h2>
|
||
|
<p>These are the menu screens. The <code class="docutils literal notranslate"><span class="pre">main_menu</span></code> and <code class="docutils literal notranslate"><span class="pre">yesno_prompt</span></code> are
|
||
|
invoked implicitly. When the user invokes the game menu, the screen
|
||
|
named in <code class="xref py py-data docutils literal notranslate"><span class="pre">_game_menu_screen</span></code> will be displayed. (This defaults
|
||
|
to <code class="docutils literal notranslate"><span class="pre">save</span></code>.)</p>
|
||
|
<p>Remember, menu screens can be combined and modified fairly freely.</p>
|
||
|
<div class="section" id="main-menu">
|
||
|
<span id="main-menu-screen"></span><h3>Main Menu<a class="headerlink" href="#main-menu" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">main_menu</span></code> screen is the first screen shown when the game
|
||
|
begins.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">main_menu</span><span class="p">():</span>
|
||
|
|
||
|
<span class="c1"># This ensures that any other menu screen is replaced.</span>
|
||
|
<span class="k">tag</span> <span class="k">menu</span>
|
||
|
|
||
|
<span class="c1"># The background of the main menu.</span>
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"mm_root"</span>
|
||
|
|
||
|
<span class="c1"># The main menu buttons.</span>
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"mm"</span>
|
||
|
<span class="na">xalign</span> <span class="o">.</span><span class="mi">98</span>
|
||
|
<span class="na">yalign</span> <span class="o">.</span><span class="mi">98</span>
|
||
|
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Start Game"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Start</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Load Game"</span><span class="p">)</span> <span class="na">action</span> <span class="n">ShowMenu</span><span class="p">(</span><span class="s2">"load"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Preferences"</span><span class="p">)</span> <span class="na">action</span> <span class="n">ShowMenu</span><span class="p">(</span><span class="s2">"preferences"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Help"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Help</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Quit"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Quit</span><span class="p">(</span><span class="n">confirm</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">mm_button</span><span class="p">:</span>
|
||
|
<span class="na">size_group</span> <span class="s2">"mm"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="navigation">
|
||
|
<span id="navigation-screen"></span><h3>Navigation<a class="headerlink" href="#navigation" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">navigation</span></code> screen isn't special to Ren'Py. But by convention,
|
||
|
we place the game menu navigation in a screen named <code class="docutils literal notranslate"><span class="pre">navigation</span></code>, and
|
||
|
then use that screen from the save, load and preferences screens.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">navigation</span><span class="p">():</span>
|
||
|
|
||
|
<span class="c1"># The background of the game menu.</span>
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"gm_root"</span>
|
||
|
|
||
|
<span class="c1"># The various buttons.</span>
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"gm_nav"</span>
|
||
|
<span class="na">xalign</span> <span class="o">.</span><span class="mi">98</span>
|
||
|
<span class="na">yalign</span> <span class="o">.</span><span class="mi">98</span>
|
||
|
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Return"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Return</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Preferences"</span><span class="p">)</span> <span class="na">action</span> <span class="n">ShowMenu</span><span class="p">(</span><span class="s2">"preferences"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Save Game"</span><span class="p">)</span> <span class="na">action</span> <span class="n">ShowMenu</span><span class="p">(</span><span class="s2">"save"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Load Game"</span><span class="p">)</span> <span class="na">action</span> <span class="n">ShowMenu</span><span class="p">(</span><span class="s2">"load"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Main Menu"</span><span class="p">)</span> <span class="na">action</span> <span class="n">MainMenu</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Help"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Help</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Quit"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Quit</span><span class="p">()</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">gm_nav_button</span><span class="p">:</span>
|
||
|
<span class="na">size_group</span> <span class="s2">"gm_nav"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="save">
|
||
|
<span id="save-screen"></span><h3>Save<a class="headerlink" href="#save" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">save</span></code> screen is used to select a file in which to save the
|
||
|
game.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">save</span><span class="p">():</span>
|
||
|
|
||
|
<span class="c1"># This ensures that any other menu screen is replaced.</span>
|
||
|
<span class="k">tag</span> <span class="k">menu</span>
|
||
|
|
||
|
<span class="k">use</span> <span class="n">navigation</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="c1"># The buttons at the top allow the user to pick a</span>
|
||
|
<span class="c1"># page of files.</span>
|
||
|
<span class="k">hbox</span><span class="p">:</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Previous"</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePagePrevious</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Auto"</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePage</span><span class="p">(</span><span class="s2">"auto"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">for</span> <span class="n">i</span> <span class="k">in</span> <span class="na">range</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">9</span><span class="p">):</span>
|
||
|
<span class="k">textbutton</span> <span class="nb">str</span><span class="p">(</span><span class="n">i</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePage</span><span class="p">(</span><span class="n">i</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Next"</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePageNext</span><span class="p">()</span>
|
||
|
|
||
|
<span class="c1"># Display a grid of file slots.</span>
|
||
|
<span class="k">grid</span> <span class="mi">2</span> <span class="mi">5</span><span class="p">:</span>
|
||
|
<span class="na">transpose</span> <span class="kc">True</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
|
||
|
<span class="c1"># Display ten file slots, numbered 1 - 10.</span>
|
||
|
<span class="k">for</span> <span class="n">i</span> <span class="k">in</span> <span class="na">range</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">11</span><span class="p">):</span>
|
||
|
|
||
|
<span class="c1"># Each file slot is a button.</span>
|
||
|
<span class="k">button</span><span class="p">:</span>
|
||
|
<span class="na">action</span> <span class="n">FileAction</span><span class="p">(</span><span class="n">i</span><span class="p">)</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
<span class="k">style</span> <span class="s2">"large_button"</span>
|
||
|
|
||
|
<span class="k">has</span> <span class="k">hbox</span>
|
||
|
|
||
|
<span class="c1"># Add the screenshot and the description to the</span>
|
||
|
<span class="c1"># button.</span>
|
||
|
<span class="k">add</span> <span class="n">FileScreenshot</span><span class="p">(</span><span class="n">i</span><span class="p">)</span>
|
||
|
<span class="k">text</span> <span class="p">(</span> <span class="s2">" </span><span class="si">%2d</span><span class="s2">. "</span> <span class="o">%</span> <span class="n">i</span>
|
||
|
<span class="o">+</span> <span class="n">FileTime</span><span class="p">(</span><span class="n">i</span><span class="p">,</span> <span class="n">empty</span><span class="o">=</span><span class="n">_</span><span class="p">(</span><span class="s2">"Empty Slot."</span><span class="p">))</span>
|
||
|
<span class="o">+</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">"</span>
|
||
|
<span class="o">+</span> <span class="n">FileSaveName</span><span class="p">(</span><span class="n">i</span><span class="p">))</span> <span class="k">style</span> <span class="s2">"large_button_text"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="load">
|
||
|
<span id="load-screen"></span><h3>Load<a class="headerlink" href="#load" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">load</span></code> screen is used to select a file from which to load the
|
||
|
game.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">load</span><span class="p">():</span>
|
||
|
|
||
|
<span class="c1"># This ensures that any other menu screen is replaced.</span>
|
||
|
<span class="k">tag</span> <span class="k">menu</span>
|
||
|
|
||
|
<span class="k">use</span> <span class="n">navigation</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="c1"># The buttons at the top allow the user to pick a</span>
|
||
|
<span class="c1"># page of files.</span>
|
||
|
<span class="k">hbox</span><span class="p">:</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Previous"</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePagePrevious</span><span class="p">()</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Auto"</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePage</span><span class="p">(</span><span class="s2">"auto"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">for</span> <span class="n">i</span> <span class="k">in</span> <span class="na">range</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">9</span><span class="p">):</span>
|
||
|
<span class="k">textbutton</span> <span class="nb">str</span><span class="p">(</span><span class="n">i</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePage</span><span class="p">(</span><span class="n">i</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Next"</span><span class="p">)</span> <span class="na">action</span> <span class="n">FilePageNext</span><span class="p">()</span>
|
||
|
|
||
|
<span class="c1"># Display a grid of file slots.</span>
|
||
|
<span class="k">grid</span> <span class="mi">2</span> <span class="mi">5</span><span class="p">:</span>
|
||
|
<span class="na">transpose</span> <span class="kc">True</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
|
||
|
<span class="c1"># Display ten file slots, numbered 1 - 10.</span>
|
||
|
<span class="k">for</span> <span class="n">i</span> <span class="k">in</span> <span class="na">range</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">11</span><span class="p">):</span>
|
||
|
|
||
|
<span class="c1"># Each file slot is a button.</span>
|
||
|
<span class="k">button</span><span class="p">:</span>
|
||
|
<span class="na">action</span> <span class="n">FileAction</span><span class="p">(</span><span class="n">i</span><span class="p">)</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
<span class="k">style</span> <span class="s2">"large_button"</span>
|
||
|
|
||
|
<span class="k">has</span> <span class="k">hbox</span>
|
||
|
|
||
|
<span class="c1"># Add the screenshot and the description to the</span>
|
||
|
<span class="c1"># button.</span>
|
||
|
<span class="k">add</span> <span class="n">FileScreenshot</span><span class="p">(</span><span class="n">i</span><span class="p">)</span>
|
||
|
<span class="k">text</span> <span class="p">(</span> <span class="s2">" </span><span class="si">%2d</span><span class="s2">. "</span> <span class="o">%</span> <span class="n">i</span>
|
||
|
<span class="o">+</span> <span class="n">FileTime</span><span class="p">(</span><span class="n">i</span><span class="p">,</span> <span class="n">empty</span><span class="o">=</span><span class="n">_</span><span class="p">(</span><span class="s2">"Empty Slot."</span><span class="p">))</span>
|
||
|
<span class="o">+</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">"</span>
|
||
|
<span class="o">+</span> <span class="n">FileSaveName</span><span class="p">(</span><span class="n">i</span><span class="p">))</span> <span class="k">style</span> <span class="s2">"large_button_text"</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="preferences">
|
||
|
<span id="preferences-screen"></span><h3>Preferences<a class="headerlink" href="#preferences" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">preferences</span></code> screen is used to select options that control the
|
||
|
display of the game.</p>
|
||
|
<p>In general, the preferences are either actions or bar values returned
|
||
|
from <a class="reference internal" href="screen_actions.html#Preference" title="Preference"><code class="xref py py-func docutils literal notranslate"><span class="pre">Preference()</span></code></a>.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">preferences</span><span class="p">():</span>
|
||
|
|
||
|
<span class="k">tag</span> <span class="k">menu</span>
|
||
|
|
||
|
<span class="c1"># Include the navigation.</span>
|
||
|
<span class="k">use</span> <span class="n">navigation</span>
|
||
|
|
||
|
<span class="c1"># Put the navigation columns in a three-wide grid.</span>
|
||
|
<span class="k">grid</span> <span class="mi">3</span> <span class="mi">1</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"prefs"</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
|
||
|
<span class="c1"># The left column.</span>
|
||
|
<span class="k">vbox</span><span class="p">:</span>
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Display"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Window"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"display"</span><span class="p">,</span> <span class="s2">"window"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Fullscreen"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"display"</span><span class="p">,</span> <span class="s2">"fullscreen"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Transitions"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"All"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"transitions"</span><span class="p">,</span> <span class="s2">"all"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"None"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"transitions"</span><span class="p">,</span> <span class="s2">"none"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Text Speed"</span><span class="p">)</span>
|
||
|
<span class="k">bar</span> <span class="na">value</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"text speed"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Joystick..."</span><span class="p">)</span> <span class="na">action</span> <span class="n">ShowMenu</span><span class="p">(</span><span class="s2">"joystick_preferences"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">vbox</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Skip"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Seen Messages"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"skip"</span><span class="p">,</span> <span class="s2">"seen"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"All Messages"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"skip"</span><span class="p">,</span> <span class="s2">"all"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Begin Skipping"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Skip</span><span class="p">()</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"After Choices"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Stop Skipping"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"after choices"</span><span class="p">,</span> <span class="s2">"stop"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Keep Skipping"</span><span class="p">)</span> <span class="na">action</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"after choices"</span><span class="p">,</span> <span class="s2">"skip"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Auto-Forward Time"</span><span class="p">)</span>
|
||
|
<span class="k">bar</span> <span class="na">value</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"auto-forward time"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">vbox</span><span class="p">:</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Music Volume"</span><span class="p">)</span>
|
||
|
<span class="k">bar</span> <span class="na">value</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"music volume"</span><span class="p">)</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Sound Volume"</span><span class="p">)</span>
|
||
|
<span class="k">bar</span> <span class="na">value</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"sound volume"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="s2">"Test"</span> <span class="na">action</span> <span class="n">Play</span><span class="p">(</span><span class="s2">"sound"</span><span class="p">,</span> <span class="s2">"sound_test.ogg"</span><span class="p">)</span> <span class="k">style</span> <span class="s2">"soundtest_button"</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"pref"</span>
|
||
|
<span class="k">has</span> <span class="k">vbox</span>
|
||
|
|
||
|
<span class="k">label</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Voice Volume"</span><span class="p">)</span>
|
||
|
<span class="k">bar</span> <span class="na">value</span> <span class="n">Preference</span><span class="p">(</span><span class="s2">"voice volume"</span><span class="p">)</span>
|
||
|
<span class="k">textbutton</span> <span class="s2">"Test"</span> <span class="na">action</span> <span class="n">Play</span><span class="p">(</span><span class="s2">"voice"</span><span class="p">,</span> <span class="s2">"voice_test.ogg"</span><span class="p">)</span> <span class="k">style</span> <span class="s2">"soundtest_button"</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">pref_frame</span><span class="p">:</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
<span class="na">xmargin</span> <span class="mi">5</span>
|
||
|
<span class="na">top_margin</span> <span class="mi">5</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">pref_vbox</span><span class="p">:</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">pref_button</span><span class="p">:</span>
|
||
|
<span class="na">size_group</span> <span class="s2">"pref"</span>
|
||
|
<span class="na">xalign</span> <span class="mf">1.0</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">pref_slider</span><span class="p">:</span>
|
||
|
<span class="na">xmaximum</span> <span class="mi">192</span>
|
||
|
<span class="na">xalign</span> <span class="mf">1.0</span>
|
||
|
|
||
|
<span class="k">style</span> <span class="n">soundtest_button</span><span class="p">:</span>
|
||
|
<span class="na">xalign</span> <span class="mf">1.0</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
<div class="section" id="confirm">
|
||
|
<span id="confirm-screen"></span><span id="yesno-prompt-screen"></span><h3>Confirm<a class="headerlink" href="#confirm" title="Permalink to this headline"> link</a></h3>
|
||
|
<p>The <code class="docutils literal notranslate"><span class="pre">confirm</span></code> screen is used to ask yes/no choices of the
|
||
|
user. It takes the following parameters:</p>
|
||
|
<dl class="docutils">
|
||
|
<dt><cite>message</cite></dt>
|
||
|
<dd><p class="first">The message to display to the user. This is one of:</p>
|
||
|
<ul class="simple">
|
||
|
<li>gui.ARE_YOU_SURE - "Are you sure?" This should be the default if the message is unknown.</li>
|
||
|
<li>gui.DELETE_SAVE - "Are you sure you want to delete this save?"</li>
|
||
|
<li>gui.OVERWRITE_SAVE - "Are you sure you want to overwrite your save?"</li>
|
||
|
<li>gui.LOADING - "Loading will lose unsaved progress.nAre you sure you want to do this?"</li>
|
||
|
<li>gui.QUIT - "Are you sure you want to quit?"</li>
|
||
|
<li>gui.MAIN_MENU - "Are you sure you want to return to the mainnmenu? This will lose unsaved progress."</li>
|
||
|
<li>gui.END_REPLAY - "Are you sure you want to end the replay?"</li>
|
||
|
<li>gui.SLOW_SKIP - "Are you sure you want to begin skipping?"</li>
|
||
|
<li>gui.FAST_SKIP_SEEN - "Are you sure you want to skip to the next choice?"</li>
|
||
|
<li>gui.FAST_SKIP_UNSEEN - "Are you sure you want to skip unseen dialogue to the next choice?"</li>
|
||
|
</ul>
|
||
|
<p class="last">The values of the variables are strings, which means they can be
|
||
|
displayed using a text displayable.</p>
|
||
|
</dd>
|
||
|
<dt><cite>yes_action</cite></dt>
|
||
|
<dd>The action to run when the user picks "Yes".</dd>
|
||
|
<dt><cite>no_action</cite></dt>
|
||
|
<dd>The action to run when the user picks "No".</dd>
|
||
|
</dl>
|
||
|
<p>Until Ren'Py 6.99.10, this screen was known as the <code class="docutils literal notranslate"><span class="pre">yesno_prompt</span></code> screen.
|
||
|
If no <code class="docutils literal notranslate"><span class="pre">confirm</span></code> screen is present, <code class="docutils literal notranslate"><span class="pre">yesno_prompt</span></code> is used instead.</p>
|
||
|
<div class="highlight-renpy notranslate"><div class="highlight"><pre><span></span><span class="k">screen</span> <span class="n">confirm</span><span class="p">(</span><span class="n">message</span><span class="p">,</span> <span class="n">yes_action</span><span class="p">,</span> <span class="n">no_action</span><span class="p">):</span>
|
||
|
|
||
|
<span class="na">modal</span> <span class="kc">True</span>
|
||
|
|
||
|
<span class="k">window</span><span class="p">:</span>
|
||
|
<span class="k">style</span> <span class="s2">"gm_root"</span>
|
||
|
|
||
|
<span class="k">frame</span><span class="p">:</span>
|
||
|
<span class="na">style_prefix</span> <span class="s2">"confirm"</span>
|
||
|
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
<span class="na">xmargin</span> <span class="mi">50</span>
|
||
|
<span class="na">ypadding</span> <span class="mi">25</span>
|
||
|
<span class="na">yalign</span> <span class="o">.</span><span class="mi">25</span>
|
||
|
|
||
|
<span class="k">vbox</span><span class="p">:</span>
|
||
|
<span class="na">xfill</span> <span class="kc">True</span>
|
||
|
<span class="na">spacing</span> <span class="mi">25</span>
|
||
|
|
||
|
<span class="k">text</span> <span class="n">_</span><span class="p">(</span><span class="n">message</span><span class="p">):</span>
|
||
|
<span class="na">text_align</span> <span class="mf">0.5</span>
|
||
|
<span class="na">xalign</span> <span class="mf">0.5</span>
|
||
|
|
||
|
<span class="k">hbox</span><span class="p">:</span>
|
||
|
<span class="na">spacing</span> <span class="mi">100</span>
|
||
|
<span class="na">xalign</span> <span class="o">.</span><span class="mi">5</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"Yes"</span><span class="p">)</span> <span class="na">action</span> <span class="n">yes_action</span>
|
||
|
<span class="k">textbutton</span> <span class="n">_</span><span class="p">(</span><span class="s2">"No"</span><span class="p">)</span> <span class="na">action</span> <span class="n">no_action</span>
|
||
|
</pre></div>
|
||
|
</div>
|
||
|
</div>
|
||
|
</div>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
</div>
|
||
|
|
||
|
</div>
|
||
|
</div>
|
||
|
<footer class="footer">
|
||
|
<div class="container">
|
||
|
<p class="pull-right">
|
||
|
<a href="#">Back to top</a>
|
||
|
|
||
|
</p>
|
||
|
<p>
|
||
|
© Copyright 2012-2022, Tom Rothamel.<br/>
|
||
|
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.8.6.<br/>
|
||
|
</p>
|
||
|
</div>
|
||
|
</footer>
|
||
|
</body>
|
||
|
</html>
|