# Copyright 2004-2023 Tom Rothamel # # Permission is hereby granted, free of charge, to any person # obtaining a copy of this software and associated documentation files # (the "Software"), to deal in the Software without restriction, # including without limitation the rights to use, copy, modify, merge, # publish, distribute, sublicense, and/or sell copies of the Software, # and to permit persons to whom the Software is furnished to do so, # subject to the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. from renpy.store import Color import time # The target width used in templates. WIDTH = 1280 HEIGHT = 720 class GuiParameters(object): """ This represents the parameters to the gui. This is used to initialize the ImageGenerator and CodeGenerator objects to a consistent set of parameters. """ def __init__(self, prefix, template, width, height, accent, boring, light, language, replace_images, replace_code, update_code, name=None): self.prefix = prefix self.template = template self.width = width self.height = height self.scale = min(1.0 * width / WIDTH, 1.0 * height / HEIGHT) self.accent_color = Color(accent) self.boring_color = Color(boring) # tint = n * color + (1-n) * white # shade = n * color + (1-n) * black self.light = light if light: self.hover_color = self.accent_color # .tint(.95) self.muted_color = self.accent_color.tint(.6) self.hover_muted_color = self.accent_color.tint(.4) else: self.hover_color = self.accent_color.tint(.6) self.muted_color = self.accent_color.shade(.4) self.hover_muted_color = self.accent_color.shade(.6) self.menu_color = self.accent_color.replace_hsv_saturation(.25).replace_value(.5) self.title_color = self.accent_color.replace_hsv_saturation(.5).replace_value(1.0) if light: self.selected_color = Color("#555555") self.idle_color = Color("#707070") self.idle_small_color = Color("#606060") self.text_color = Color("#404040") self.choice_color = Color("#cccccc") else: self.selected_color = Color("#ffffff") self.idle_color = Color("#888888") self.idle_small_color = Color("#aaaaaa") self.text_color = Color("#ffffff") self.choice_color = Color("#cccccc") self.insensitive_color = self.idle_color.replace_opacity(.5) self.language = language if replace_code: update_code = True self.replace_images = replace_images self.replace_code = replace_code self.update_code = update_code self.skip_backup = False name = name or '' self.name = name GOOD_CHARACTERS = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_" simple_name = "".join(i for i in name if i in GOOD_CHARACTERS) if not simple_name: simple_name = "game" self.simple_name = simple_name self.savedir = self.simple_name + "-" + str(int(time.time()))