// Use hardware RNG peripheral // Working with HAL, LL Driver (untested) #ifdef STM32F4 #include "stm32f4xx.h" static int hydro_random_init(void) { const char ctx[hydro_hash_CONTEXTBYTES] = { 'h', 'y', 'd', 'r', 'o', 'P', 'R', 'G' }; hydro_hash_state st; uint16_t ebits = 0; __IO uint32_t tmpreg; // Enable RNG clock source SET_BIT(RCC->AHB2ENR, RCC_AHB2ENR_RNGEN); // Delay after an RCC peripheral clock enabling tmpreg = READ_BIT(RCC->AHB2ENR, RCC_AHB2ENR_RNGEN); UNUSED(tmpreg); // RNG Peripheral enable SET_BIT(RNG->CR, RNG_CR_RNGEN); hydro_hash_init(&st, ctx, NULL); while (ebits < 256) { while (!(READ_BIT(RNG->SR, RNG_SR_DRDY))) { } uint32_t r = RNG->DR; hydro_hash_update(&st, (const uint32_t*) &r, sizeof r); ebits += 32; } hydro_hash_final(&st, hydro_random_context.state, sizeof hydro_random_context.state); hydro_random_context.counter = ~LOAD64_LE(hydro_random_context.state); return 0; } #else # error SMT32 implementation missing! #endif