# game/indepth_minigame.rpy:220 translate piglatin demo_minigame_8f14835c: # e "You may want to mix Ren'Py with other forms of gameplay. There are a couple of ways to do this." e "Ouyay aymay antway otay ixmay Enray'Ypay ithway otheray ormsfay ofay ameplaygay. Heretay areay aay ouplecay ofay aysway otay oday histay." # game/indepth_minigame.rpy:222 translate piglatin demo_minigame_9b01503e: # e "The first is with the screen system, which can be used to display data and create button and menu based interfaces." e "Hetay irstfay isay ithway hetay creensay ystemsay, hichway ancay ebay useday otay isplayday ataday anday reatecay uttonbay anday enumay asedbay interfacesay." # game/indepth_minigame.rpy:224 translate piglatin demo_minigame_3e601161: # e "Screens will work for many simulation-style games and RPGs." e "Creenssay illway orkway orfay anymay imulationsay-ylestay amesgay anday Pgsray." # game/indepth_minigame.rpy:226 translate piglatin demo_minigame_a92baa6b: # e "When screens are not enough, you can write a creator-defined displayable to extend Ren'Py itself. A creator-defined displayable can process raw events and draw to the screen." id demo_minigame_a92baa6b e "Henway creenssay areay otnay enoughay, ouyay ancay riteway aay reatorcay-efinedday isplayableday otay extenday Enray'Ypay itselfay. Aay reatorcay-efinedday isplayableday ancay rocesspay awray eventsay anday rawday otay hetay creensay." id demo_minigame_a92baa6b # game/indepth_minigame.rpy:228 translate piglatin demo_minigame_a07dbae0: # e "That makes it possible to create all kinds of minigames. Would you like to play some pong?" e "Hattay akesmay itay ossiblepay otay reatecay allay indskay ofay inigamesmay. Ouldway ouyay ikelay otay ayplay omesay ongpay?" # game/indepth_minigame.rpy:245 translate piglatin play_pong_ce00ff63: # e "I win!" e "Iay inway!" # game/indepth_minigame.rpy:249 translate piglatin play_pong_68c82e98: # e "You won! Congratulations." e "Ouyay onway! Ongratulationscay." # game/indepth_minigame.rpy:256 translate piglatin pong_done_dde7e31a: # e "Would you like to play again?" nointeract e "Ouldway ouyay ikelay otay ayplay againay?" nointeract # game/indepth_minigame.rpy:268 translate piglatin pong_done_a21abf38: # e "Here's the source code for the minigame. It's very complex, and assumes you understand Python well." e "Erehay'say hetay ourcesay odecay orfay hetay inigamemay. Tiay'say eryvay omplexcay, anday assumesay ouyay understanday Ythonpay ellway." # game/indepth_minigame.rpy:270 translate piglatin pong_done_750092ed: # e "I won't go over it in detail here. You can read more about it in the {a=https://www.renpy.org/doc/html/udd.html}Creator-Defined Displayable documentation{/a}." e "Iay onway'tay ogay overay itay inay etailday erehay. Ouyay ancay eadray oremay aboutay itay inay hetay {a=https://www.renpy.org/doc/html/udd.html}Reatorcay-Efinedday Isplayableday ocumentationday{/a}." # game/indepth_minigame.rpy:274 translate piglatin pong_done_5781d902: # e "Minigames can spice up your visual novel, but be careful – not every visual novel player wants to be good at arcade games." e "Inigamesmay ancay picesay upay ouryay isualvay ovelnay, utbay ebay arefulcay – otnay everyay isualvay ovelnay ayerplay antsway otay ebay oodgay atay arcadeay amesgay." # game/indepth_minigame.rpy:276 translate piglatin pong_done_631325c8: # e "Part of the reason Ren'Py works well is that it's meant for certain types of games, like visual novels and life simulations." e "Artpay ofay hetay easonray Enray'Ypay orksway ellway isay hattay itay'say eantmay orfay ertaincay ypestay ofay amesgay, ikelay isualvay ovelsnay anday ifelay imulationssay." # game/indepth_minigame.rpy:278 translate piglatin pong_done_61d60761: # e "The further afield you get from those games, the more you'll find yourself fighting Ren'Py. At some point, it makes sense to consider other engines." e "Hetay urtherfay afielday ouyay etgay omfray hosetay amesgay, hetay oremay ouyay'llay indfay ourselfyay ightingfay Enray'Ypay. Taay omesay ointpay, itay akesmay ensesay otay onsidercay otheray enginesay." # game/indepth_minigame.rpy:282 translate piglatin pong_done_715c7b12: # e "And that's fine with us. We'll always be here for you when you're making visual novels." e "Ndaay hattay'say inefay ithway usay. Eway'llay alwaysay ebay erehay orfay ouyay henway ouyay'eray akingmay isualvay ovelsnay." translate piglatin strings: # game/indepth_minigame.rpy:198 old "Player" new "Layerpay" # game/indepth_minigame.rpy:211 old "Click to Begin" new "Lickcay otay Eginbay" # game/indepth_minigame.rpy:255 old "Sure." new "Uresay." # game/indepth_minigame.rpy:255 old "No thanks." new "Onay hankstay."