# game/indepth_text.rpy:22 translate schinese a_label_8d79d234: # e "You just clicked to jump to a label." e "你刚刚点击了跳转到一个label。" # game/indepth_text.rpy:28 translate schinese text_578c4060: # e "Sometimes, when showing text, we'll want to change the way some of the text is displayed." e "有时,在显示文本时,我们会希望更改某些文本的显示方式。" # game/indepth_text.rpy:31 translate schinese text_60750345: # e "For example, we might want to have text that is {b}bold{/b}, {i}italic{/i}, {s}struckthrough{/s}, or {u}underlined{/u}." e "例如,我们可能希望文本是{b}粗体{/b}、{i}斜体{/i}、{s}删除线{/s},或者{u}下划线{/u}。" # game/indepth_text.rpy:33 translate schinese text_5e1a6ee8: # e "That's what text tags are for." e "这就是文本标签的用途。" # game/indepth_text.rpy:37 translate schinese text_38c63ec8: # e "Text tags are contained in braces, like the {{b} tag above. When a text tag takes a closing tag, the closing tag begins with a slash, like {{/b} does." e "文本标签包含在大括号中,如上面的{{b}标记。当文本标记接受结束标记时,结束标记以斜线开头,就像{{/b}那样。" # game/indepth_text.rpy:39 translate schinese text_1760f9c8: # e "We've already seen the b, i, s, and u tags, but there are lot more than those. I'll show you the rest of them." e "我们已经看到了b、i、s和u等标签,但还有很多其他标签。接下来我将展示给你。" # game/indepth_text.rpy:43 translate schinese text_a620251f: # e "The a text tag can {a=https://www.renpy.org}link to a website{/a} or {a=jump:a_label}jump to a label{/a}." e "a文本标签可以{a=https://www.renpy.org}链接网址{/a}或{a=jump:a_label}跳转到一个标签{/a}。" # game/indepth_text.rpy:49 translate schinese after_a_label_d22d5f4a: # e "The alpha text tag makes text {alpha=.5}translucent{/alpha}." e "alpha文本标签使文本{alpha=.5}半透明{/alpha}。" # game/indepth_text.rpy:53 translate schinese after_a_label_7c2c3cd2: # e "The color text tag changes the {color=#0080c0}color{/color} of the text." e "color文本标签更改文本的{color=#0080c0}颜色{/color}。" # game/indepth_text.rpy:57 translate schinese after_a_label_3f81fe7b: # e "The cps text tag {cps=25}makes text type itself out slowly{/cps}, even if slow text is off." e "cps文本标签{cps=25}使文本缓慢地打出{/cps},即使慢速文本处于关闭状态。" # game/indepth_text.rpy:59 translate schinese after_a_label_b102941f: # e "The cps tag can also be relative to the default speed, {cps=*2}doubling{/cps} or {cps=*0.5}halving{/cps} it." e "cps还可以相对于默认速度{cps=*2}加倍{/cps}或{cps=*0.5}减半{/cps}。" # game/indepth_text.rpy:64 translate schinese after_a_label_22c4339a: # e "The font tag changes the font, for example to {font=DejaVuSans-Bold.ttf}DejaVuSans-Bold.ttf{/font}." e "font更改字体,例如{font=DejaVuSans-Bold.ttf}DejaVuSans-Bold.ttf{/font}。" # game/indepth_text.rpy:66 translate schinese after_a_label_d43417d7: # e "Sometimes, changing to a bold font looks better than using the {{b} tag." e "有时,更改为粗体字体比使用{{b}更好。" # game/indepth_text.rpy:71 translate schinese after_a_label_f24052f9: # e "The k tag changes kerning. It can space the letters of a word {k=-.5}closer together{/k} or {k=.5}farther apart{/k}." e "k改变了字体间距。它可以使单词的字母间距{k=-.5}更近{/k}或{k=.5}更远{/k}。(译者注:看上去对中文字体不起作用)" # game/indepth_text.rpy:76 translate schinese after_a_label_2310b922: # e "The size tag changes the size of text. It can make text {size=+10}bigger{/size} or {size=-10}smaller{/size}, or set it to a {size=30}fixed size{/size}." e "size更改文本的大小。它可以使文本{size=+10}变大{/size}或{size=-10}变小{/size},或者将其设置为{size=30}固定大小{/size}。" # game/indepth_text.rpy:81 translate schinese after_a_label_f566abf2: # e "The space tag {space=30} adds horizontal space in text.{vspace=30}The vspace tag adds vertical space between lines." e "space{space=30}在文本中添加水平空格。{vspace=30}vspace在行之间添加垂直空格。" # game/indepth_text.rpy:85 translate schinese after_a_label_054b9ffa: # e "There are a few text tags that only makes sense in dialogue." e "有一些文本标签只有在对话中才有意义。" # game/indepth_text.rpy:89 translate schinese after_a_label_86efc45b: # e "The p tag breaks a paragraph,{p}and waits for the player to click." e "p会打断一个段落,{p}并等待玩家单击。" # game/indepth_text.rpy:91 translate schinese after_a_label_3ece2387: # e "If it is given a number as an argument,{p=1.5}it waits that many seconds." e "如果给它一个数字作为参数,{p=1.5}它会等待那么多秒。" # game/indepth_text.rpy:95 translate schinese after_a_label_3881f72d: # e "The w tag also waits for a click,{w} except it doesn't break lines,{w=.5} the way p does." e "w也会等待一次点击,{w}除了不换行,{w=.5}不像p那样。" # game/indepth_text.rpy:100 translate schinese after_a_label_e5321e79: # eslow "The nw tag causes Ren'Py to continue past slow text,{nw}" eslow "nw使Ren'Py慢速显示文本,{nw}" # game/indepth_text.rpy:102 translate schinese after_a_label_1f2697ba: # extend " to the next statement." extend "到下一个语句。" # game/indepth_text.rpy:106 translate schinese after_a_label_dbfca166: # e "To break a line without pausing,\none can write \\n. \\' and \\\" include quotes in the text." e "若要在不暂停的情况下换行,\n可以在文本中写入\\n。\\'和\\\"在文本中加入引号。" # game/indepth_text.rpy:111 translate schinese after_a_label_ffdf7e76: # e "The interpolation feature takes a variable name in square brackets, and inserts it into text." e "插值功能采用方括号中的变量名,并将其插入到文本中。" # game/indepth_text.rpy:117 translate schinese after_a_label_fc99fcbf: # e "For example, this displays the [variable!t]." e "例如,这里显示[variable]。" # game/indepth_text.rpy:121 translate schinese after_a_label_c84d9087: # e "When the variable name is followed by !q, special characters are quoted. This displays the raw [variable!q!t], including the italics tags." e "当变量名后面跟着!q,特殊字符会被引用。这里显示原始的[variable!q],包括斜体标签。" # game/indepth_text.rpy:126 translate schinese after_a_label_c90f24a8: # e "When the variable name is followed by !t, it is translated to [variable!t]. It could be something else in a different language." e "当变量名后面跟着!t,它被转换成[variable!t]。这可能是另一种语言。" # game/indepth_text.rpy:129 translate schinese after_a_label_fb106a95: # e "Finally, certain characters are special. [[, {{, and \\ need to be doubled if included in text. The %% character should be doubled if used in dialogue." e "最后,某些字符是特殊的。如果包含在文本中, [[ 、 {{ 和 \\ 需要两个。如果在对话中使用, %% 字符也要两个。" translate schinese strings: # game/indepth_text.rpy:115 old "{i}variable value{/i}" new "{i}变量值{/i}" # game/indepth_text.rpy:124 old "translatable text" new "可翻译文本"