# game/indepth_transitions.rpy:56 translate spanish demo_transitions_5bbc72fe: # e "Ren'Py ships with a large number of built-in transitions, and also includes classes that let you define your own." e "Ren'Py se envía con un gran número de transiciones integradas, y también incluye clases que le permiten definir las tuyas propias." # game/indepth_transitions.rpy:58 translate spanish demo_transitions_menu_3caf78d3: # e "What kind of transitions would you like demonstrated?" nointeract e "¿Qué tipo de transiciones te gustaría demostrar?" nointeract # game/indepth_transitions.rpy:95 translate spanish demo_simple_transitions_2b4fbae3: # e "Okay, I can tell you about simple transitions. We call them simple because they don't take much in the way of configuration." e "Vale, te puedo contar sobre transiciones simples. Las llamamos simples porque no toman mucho en la configuración." # game/indepth_transitions.rpy:97 translate spanish demo_simple_transitions_4b235ac2: # e "But don't let that get you down, since they're the transitions you'll probably use the most in a game." e "Pero no dejes que eso te desanime, ya que son las transiciones que probablemente usarás más en un juego." # game/indepth_transitions.rpy:103 translate spanish demo_simple_transitions_af0431ac: # e "The 'dissolve' transition is probably the most useful, blending one scene into another." e "La transición 'dissolve' es probablemente la más útil, combinando una escena con otra." # game/indepth_transitions.rpy:109 translate spanish demo_simple_transitions_5b9f711f: # e "The 'Dissolve' function lets you create your own dissolves, taking a different amount of time." e "La función 'Dissolve' te permite crear tus propios dissolves, tendran tiempos diferente." # game/indepth_transitions.rpy:116 translate spanish demo_simple_transitions_79816523: # e "The 'fade' transition fades to black, and then fades back in to the new scene." e "La transición de 'fade' desvanece a negro, y luego se desvanece en la nueva escena." # game/indepth_transitions.rpy:118 translate spanish demo_simple_transitions_141bb95d: # e "If you're going to stay at a black screen, you'll probably want to use 'dissolve' rather than 'fade'." e "Si va a permanecer en una pantalla negra, es probable que desees utilizar 'dissolve' en lugar de 'fade'." # game/indepth_transitions.rpy:123 translate spanish demo_simple_transitions_f059f4ae: # e "You can use 'Fade' to define your own fades. By changing the timing and the color faded to, you can use this for special effects, like flashbulbs." e "Puedes usar 'Fade' para definir tus propios fades. Al cambiar la sincronización y el color difuminado, puede usar esto para efectos especiales, como flashes." # game/indepth_transitions.rpy:129 translate spanish demo_simple_transitions_e948905b: # e "The 'pixellate' transition pixellates out the old scene, switches to the new scene, and then unpixellates that." e "La transición 'pixellate' pixela la escena antigua, cambia a la nueva escena, y luego la muestra sin píxeles." # game/indepth_transitions.rpy:131 translate spanish demo_simple_transitions_6a1ae05f: # e "It's probably not appropriate for most games, but we think it's kind of neat." e "Probablemente no sea apropiado para la mayoría de los juegos, pero creemos que es un poco prolijo." # game/indepth_transitions.rpy:134 translate spanish demo_simple_transitions_bdfcd85a: # e "You can use 'Pixellate' to change the details of the pixellation." e "Puedes usar 'Pixellate' para cambiar los detalles de la pixelación." # game/indepth_transitions.rpy:136 translate spanish demo_simple_transitions_432f7224: # e "Motions can also be used as transitions." e "Motions también se puede utilizar como transiciones." # game/indepth_transitions.rpy:138 translate spanish demo_simple_transitions_a20cefa7: # "..." "..." # game/indepth_transitions.rpy:140 translate spanish demo_simple_transitions_0fd4d656: # "......" "......" # game/indepth_transitions.rpy:146 translate spanish demo_simple_transitions_fbf11906: # e "Hey! Pay attention." e "¡Oye! Pon atención." # game/indepth_transitions.rpy:148 translate spanish demo_simple_transitions_51c1c5b8: # e "I was about to demonstrate 'vpunch'... well, I guess I just did." e "Estaba a punto de demostrar 'vpunch' ... bueno, supongo que acabo de hacerlo." # game/indepth_transitions.rpy:154 translate spanish demo_simple_transitions_57f19473: # e "We can also shake the screen horizontally, with 'hpunch'. These were defined using the 'Move' function." e "También podemos sacudir la pantalla horizontalmente, con 'hpunch'. Estos se definieron utilizando la función 'Move'." # game/indepth_transitions.rpy:156 translate spanish demo_simple_transitions_fce83e12: # e "There's also the 'move' transition, which is confusingly enough defined using the 'MoveTransition' function." e "También está la transición 'move', que se define confusamente usando la función 'MoveTransition'." # game/indepth_transitions.rpy:164 translate spanish demo_simple_transitions_1050b6a4: # e "The 'move' transition finds images that have changed placement, and slides them to their new place. It's an easy way to get motion in your game." e "La transición 'move' encuentra imágenes que han cambiado de ubicación y las desliza a su nuevo lugar. Es una forma fácil de obtener movimiento en tu juego." # game/indepth_transitions.rpy:168 translate spanish demo_simple_transitions_dc776e59: # e "That's it for the simple transitions." e "Eso es todo por las transiciones simples ." # game/indepth_transitions.rpy:175 translate spanish demo_imagedissolve_transitions_2db67018: # e "Perhaps the most flexible kind of transition is the ImageDissolve, which lets you use an image to control a dissolve." e "Quizás el tipo de transición más flexible sea el ImageDissolve, que te permite usar una imagen para controlar una disolución." # game/indepth_transitions.rpy:177 translate spanish demo_imagedissolve_transitions_429f8d03: # e "This lets us specify very complex transitions, fairly simply. Let's try some, and then I'll show you how they work." e "Esto nos permite especificar transiciones muy complejas, de manera bastante simple. Probemos un poco y luego te mostraré cómo funcionan." # game/indepth_transitions.rpy:179 translate spanish demo_imagedissolve_transitions_1ce501b0: # e "There are two ImageDissolve transitions built into Ren'Py." e "Hay dos transiciones 'ImageDissolve' integradas en Ren'Py." # game/indepth_transitions.rpy:191 translate spanish demo_imagedissolve_transitions_ea0413be: # e "The 'blinds' transition opens and closes what looks like vertical blinds." e "La transición 'blinds' abre y cierra para parecer persianas verticales." # game/indepth_transitions.rpy:201 translate spanish demo_imagedissolve_transitions_12e2e0d0: # e "The 'squares' transition uses these squares to show things." e "La transición 'squares' usa estos cuadrados para mostrar cosas." # game/indepth_transitions.rpy:203 translate spanish demo_imagedissolve_transitions_bbf73d1c: # e "I'm not sure why anyone would want to use it, but it was used in some translated games, so we added it." e "No estoy segura de por qué alguien querría usarlo, pero se usó en algunos juegos traducidos, así que lo agregamos." # game/indepth_transitions.rpy:207 translate spanish demo_imagedissolve_transitions_0ab2902d: # e "The most interesting transitions aren't in the standard library." e "Las transiciones más interesantes no están en la biblioteca estándar." # game/indepth_transitions.rpy:209 translate spanish demo_imagedissolve_transitions_54aa9bf9: # e "These ones require an image the size of the screen, and so we couldn't include them as the size of the screen can change from game to game." e "Estos requieren una imagen del tamaño de la pantalla, por lo que no podemos incluirlos, ya que el tamaño de la pantalla puede cambiar de un juego a otro." # game/indepth_transitions.rpy:215 translate spanish demo_imagedissolve_transitions_ca316184: # e "We can hide things with a 'circleirisin'..." e "Podemos ocultar cosas con un 'circleirisin' ..." # game/indepth_transitions.rpy:221 translate spanish demo_imagedissolve_transitions_b8fdf2b6: # e "... and show them again with a 'circleirisout'." e "... y mostrarlas de nuevo con un 'circleirisout'." # game/indepth_transitions.rpy:227 translate spanish demo_imagedissolve_transitions_ee427486: # e "The 'circlewipe' transitions changes screens using a circular wipe effect." e "Las transiciones 'circlewipe' cambian las pantallas utilizando un efecto de barrido circular." # game/indepth_transitions.rpy:233 translate spanish demo_imagedissolve_transitions_6f089276: # e "The 'dream' transition does this weird wavy dissolve, and does it relatively slowly." e "La transición 'dream' hace que esta ondulación extraña se disuelva, y lo hace con relativa lentitud." # game/indepth_transitions.rpy:239 translate spanish demo_imagedissolve_transitions_c0b9d74d: # e "The 'teleport' transition reveals the new scene one line at a time." e "La transición 'teleport' revela la nueva escena una línea a la vez." # game/indepth_transitions.rpy:246 translate spanish demo_imagedissolve_transitions_72ba11d4: # e "This is the background picture used with the circleirisout transition." e "Esta es la imagen de fondo utilizada con la transición 'circleirisout'." # game/indepth_transitions.rpy:248 translate spanish demo_imagedissolve_transitions_fc3b3339: # e "When we use an ImageDissolve, the white will dissolve in first, followed by progressively darker colors. Let's try it." e "Cuando usamos un 'ImageDissolve', el blanco se disolverá primero, seguido de colores cada vez más oscuros. Vamos a intentarlo." # game/indepth_transitions.rpy:255 translate spanish demo_imagedissolve_transitions_4327dca2: # e "If we give ImageDissolve the 'reverse' parameter, black areas will dissolve in first." e "Si le damos a 'ImageDissolve' el parámetro 'reversa', las áreas negras se disolverán primero." # game/indepth_transitions.rpy:260 translate spanish demo_imagedissolve_transitions_3a401ee7: # e "This lets circleirisin and circleirisout use the same image." e "Esto permite a 'circleirisin' y 'circleirisout' utilizar la misma imagen." # game/indepth_transitions.rpy:267 translate spanish demo_imagedissolve_transitions_20d9cf6c: # e "The teleport transition uses a different image, one that dissolves things in one line at a time." e "La transición 'teleport' utiliza una imagen diferente, una que disuelve las cosas en una línea a la vez." # game/indepth_transitions.rpy:272 translate spanish demo_imagedissolve_transitions_906f7800: # e "A dissolve only seems to affect parts of the scene that have changed..." e "Una disolución solo parece afectar partes de la escena que han cambiado ..." # game/indepth_transitions.rpy:277 translate spanish demo_imagedissolve_transitions_4b557a29: # e "... which is how we apply the teleport effect to a single character." e "... que es cómo aplicamos el efecto de teletransporte a un solo personaje." # game/indepth_transitions.rpy:285 translate spanish demo_cropmove_transitions_1711a91e: # e "The CropMove transition class provides a wide range of transition effects. It's not used very much in practice, though." e "La clase de transición 'CropMove' proporciona una amplia gama de efectos de transición. Sin embargo, no se usa mucho en la práctica." # game/indepth_transitions.rpy:290 translate spanish demo_cropmove_transitions_6d82cfd7: # e "I'll stand offscreen, so you can see some of its modes. I'll read out the mode name after each transition." e "Me quedaré fuera de la pantalla para que puedas ver algunos de sus modos. Leeré el nombre del modo después de cada transición." # game/indepth_transitions.rpy:296 translate spanish demo_cropmove_transitions_4427c78c: # e "We first have wiperight..." e "Primero tenemos 'wiperight' ..." # game/indepth_transitions.rpy:302 translate spanish demo_cropmove_transitions_6d1810a1: # e "...followed by wipeleft... " e "... seguido de 'wipeleft'... " # game/indepth_transitions.rpy:308 translate spanish demo_cropmove_transitions_1dd1c6a1: # e "...wipeup..." e "...'wipeup'..." # game/indepth_transitions.rpy:314 translate spanish demo_cropmove_transitions_0ea0fa83: # e "...and wipedown." e "..y 'wipedown'." # game/indepth_transitions.rpy:316 translate spanish demo_cropmove_transitions_c7cb4c16: # e "Next, the slides." e "A continuación, las slides." # game/indepth_transitions.rpy:322 translate spanish demo_cropmove_transitions_462a442f: # e "Slideright..." e "'Slideright'..." # game/indepth_transitions.rpy:328 translate spanish demo_cropmove_transitions_f9a2e523: # e "...slideleft..." e "...'slideleft'..." # game/indepth_transitions.rpy:334 translate spanish demo_cropmove_transitions_20ce3e9c: # e "...slideup..." e "...'slideup'..." # game/indepth_transitions.rpy:340 translate spanish demo_cropmove_transitions_9e00a7a6: # e "and slidedown." e "y 'slidedown'." # game/indepth_transitions.rpy:342 translate spanish demo_cropmove_transitions_b8a710c1: # e "While the slide transitions slide in the new scene, the slideaways slide out the old scene." e "Mientras que las transiciones de slide se deslizan en la nueva escena, las slideaways se deslizan fuera de la escena anterior." # game/indepth_transitions.rpy:349 translate spanish demo_cropmove_transitions_1efb4cd0: # e "Slideawayright..." e "'Slideawayright'..." # game/indepth_transitions.rpy:355 translate spanish demo_cropmove_transitions_bfb5dfd7: # e "...slideawayleft..." e "...'slideawayleft'..." # game/indepth_transitions.rpy:361 translate spanish demo_cropmove_transitions_6c1a4a6f: # e "...slideawayup..." e "...'slideawayup'..." # game/indepth_transitions.rpy:367 translate spanish demo_cropmove_transitions_1f994a7b: # e "and slideawaydown." e "y 'slideawaydown'." # game/indepth_transitions.rpy:369 translate spanish demo_cropmove_transitions_025ef723: # e "We also have a couple of transitions that use a rectangular iris." e "También tenemos un par de transiciones que utilizan un iris rectangular." # game/indepth_transitions.rpy:376 translate spanish demo_cropmove_transitions_d00d505e: # e "There's irisout..." e "Está 'irisout'..." # game/indepth_transitions.rpy:383 translate spanish demo_cropmove_transitions_016a1e0a: # e "... and irisin." e "... y 'irisin'." # game/indepth_transitions.rpy:387 translate spanish demo_cropmove_transitions_08d753ed: # e "It's enough to make you feel a bit dizzy." e "Es suficiente para que te sientas un poco mareado." # game/indepth_transitions.rpy:393 translate spanish demo_pushmove_transitions_003e506d: # e "The PushMove transitions use the new scene to push the old one out. Let's take a look." e "Las transiciones de 'PushMove' utilizan la nueva escena para expulsar la anterior. Vamos a ver." # game/indepth_transitions.rpy:401 translate spanish demo_pushmove_transitions_124f375d: # "There's pushright..." "'Está pushright' ..." # game/indepth_transitions.rpy:408 translate spanish demo_pushmove_transitions_ce380ccb: # "...pushleft..." "...'pushleft'..." # game/indepth_transitions.rpy:416 translate spanish demo_pushmove_transitions_77629638: # "...pushdown..." "...'pushdown'..." # game/indepth_transitions.rpy:424 translate spanish demo_pushmove_transitions_b7f33c95: # "... and pushup. And that's it the for the PushMove-based transitions." "... y 'pushup'. Y eso es todo para las transiciones basadas en 'PushMove'." # game/indepth_transitions.rpy:434 translate spanish demo_movetransition_14df0e34: # e "The most common MoveTransition is move, which slides around images that have changed position on the screen." e "La 'MoveTransition' más común es move, que desliza imágenes que han cambiado de posición en la pantalla." # game/indepth_transitions.rpy:442 translate spanish demo_movetransition_84e40422: # e "Just like that." e "Así." # game/indepth_transitions.rpy:446 translate spanish demo_movetransition_098ee9f1: # e "There are also the moveout and movein transitions." e "También están las transiciones de 'moveout' y 'movein'." # game/indepth_transitions.rpy:448 translate spanish demo_movetransition_09748f81: # e "The moveout transitions (moveoutleft, moveoutright, moveouttop, and moveoutbottom) slide hidden images off the appropriate side of the screen." e "Las transiciones de movimiento ('moveoutlft', 'moveoutright', 'moveouttop' y 'moveoutbottom') deslizan las imágenes ocultas del lado apropiado de la pantalla." # game/indepth_transitions.rpy:450 translate spanish demo_movetransition_5edf6007: # e "The movein transitions (moveinleft, moveinright, moveintop, and moveinbottom) slide in new images." e "Las transiciones de movimiento ('moveinleft', 'moveinright', 'moveintop' y 'moveinbottom') deslizan dentro nuevas imágenes." # game/indepth_transitions.rpy:452 translate spanish demo_movetransition_20946d36: # e "Let's see them all in action." e "Vamos a verlos todas en acción." # game/indepth_transitions.rpy:487 translate spanish demo_movetransition_569952e3: # e "That's it for the moveins and moveouts." e "Eso es todo para los 'moveins' y 'moveouts'." # game/indepth_transitions.rpy:489 translate spanish demo_movetransition_bbb75540: # e "Finally, there are the zoomin and zoomout transitions, which show and hide things using a zoom." e "Finalmente, están las transiciones 'zoomin' y 'zoomout', que muestran y ocultan cosas usando un zoom." # game/indepth_transitions.rpy:499 translate spanish demo_movetransition_dc5ccd54: # e "And that's all there is." e "Y eso es todo lo que hay." # game/indepth_transitions.rpy:508 translate spanish demo_alphadissolve_51613c02: # e "The AlphaDissolve transition lets you use one displayable to combine two others. Click, and I'll show you an example." e "La transición 'AlphaDissolve' te permite usar un visualizable para combinar otros dos. Haz click, y te mostraré un ejemplo." # game/indepth_transitions.rpy:518 translate spanish demo_alphadissolve_7c08cf8b: # e "The AlphaDissolve displayable takes a control displayable, usually an ATL transform." e "El 'AlphaDissolve' visualizable toma un visualizable de control, generalmente una transformación ATL." # game/indepth_transitions.rpy:523 translate spanish demo_alphadissolve_068e3e98: # e "To be useful, the control displayable should be partially transparent." e "Para ser útil, el visualizable de control debe ser parcialmente transparente." # game/indepth_transitions.rpy:525 translate spanish demo_alphadissolve_6a1b6203: # e "During an AlphaDissolve, the old screen is used to fill the transparent areas of the image, while the new screen fills the opaque areas." e "Durante un 'AlphaDissolve', la pantalla antigua se usa para rellenar las áreas transparentes de la imagen, mientras que la nueva pantalla llena las áreas opacas." # game/indepth_transitions.rpy:529 translate spanish demo_alphadissolve_80a728b6: # e "For our spotlight example, the old screen is this all-black image." e "Para nuestro ejemplo 'spotlight', la pantalla antigua es esta imagen completamente negra." # game/indepth_transitions.rpy:534 translate spanish demo_alphadissolve_ce4380eb: # e "The new screen is me just standing here." e "La nueva pantalla soy yo de pie aquí." # game/indepth_transitions.rpy:542 translate spanish demo_alphadissolve_2e95917b: # e "By combining them using AlphaDissolve, we can build a complicated effect out of simpler parts." e "Al combinarlos con 'AlphaDissolve', podemos crear un efecto complicado a partir de partes más simples." translate spanish strings: # indepth_transitions.rpy:58 old "Simple Transitions" new "Transiciones Simples" # indepth_transitions.rpy:58 old "ImageDissolve Transitions" new "Transiciones ImageDissolve" # indepth_transitions.rpy:58 old "MoveTransition Transitions" new "Transiciones MoveTransition" # indepth_transitions.rpy:58 old "CropMove Transitions" new "Transiciones CropMove" # indepth_transitions.rpy:58 old "PushMove Transitions" new "Transiciones PushMove" # indepth_transitions.rpy:58 old "AlphaDissolve Transitions" new "Transiciones AlphaDissolve" # indepth_transitions.rpy:58 old "How about something else?" new "¿Que hay de otra cosa?"