renpy/doc/genindex.html
2023-01-18 23:13:55 +01:00

3349 lines
155 KiB
HTML

<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="X-UA-Compatible" content="IE=Edge" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Index &#8212; Ren&#39;Py Documentation</title>
<link rel="stylesheet" href="_static/renpydoc.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
<link rel="stylesheet" type="text/css" href="_static/bootstrap-3.3.6/css/bootstrap.min.css" />
<link rel="stylesheet" type="text/css" href="_static/bootstrap-3.3.6/css/bootstrap-theme.min.css" />
<link rel="stylesheet" type="text/css" href="_static/bootstrap-sphinx.css" />
<script type="text/javascript" id="documentation_options" data-url_root="./" src="_static/documentation_options.js"></script>
<script type="text/javascript" src="_static/jquery.js"></script>
<script type="text/javascript" src="_static/underscore.js"></script>
<script type="text/javascript" src="_static/doctools.js"></script>
<script type="text/javascript" src="_static/language_data.js"></script>
<script type="text/javascript" src="_static/js/jquery-1.11.0.min.js"></script>
<script type="text/javascript" src="_static/js/jquery-fix.js"></script>
<script type="text/javascript" src="_static/bootstrap-3.3.6/js/bootstrap.min.js"></script>
<script type="text/javascript" src="_static/bootstrap-sphinx.js"></script>
<link rel="index" title="Index" href="#" />
<link rel="search" title="Search" href="search.html" />
<meta charset='utf-8'>
<meta http-equiv='X-UA-Compatible' content='IE=edge,chrome=1'>
<meta name='viewport' content='width=device-width, initial-scale=1.0, maximum-scale=1'>
<meta name="apple-mobile-web-app-capable" content="yes">
</head><body>
<div id="navbar" class="navbar navbar-default navbar-fixed-top">
<div class="container">
<div class="navbar-header">
<!-- .btn-navbar is used as the toggle for collapsed navbar content -->
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target=".nav-collapse">
<span class="icon-bar"></span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
</button>
<a class="navbar-brand" href="index.html">
Ren&#39;Py Documentation</a>
<span class="navbar-text navbar-version pull-left"><b>7.5.3</b></span>
</div>
<div class="collapse navbar-collapse nav-collapse">
<ul class="nav navbar-nav">
<li><a href="https://www.renpy.org">Home Page</a></li>
<li><a href="https://www.renpy.org/doc/html/">Online Documentation</a></li>
<li class="dropdown globaltoc-container">
<a role="button"
id="dLabelGlobalToc"
data-toggle="dropdown"
data-target="#"
href="index.html">Site <b class="caret"></b></a>
<ul class="dropdown-menu globaltoc"
role="menu"
aria-labelledby="dLabelGlobalToc"><ul>
<li class="toctree-l1"><a class="reference internal" href="quickstart.html">Quickstart</a></li>
<li class="toctree-l1"><a class="reference internal" href="gui.html">GUI Customization Guide</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="language_basics.html">Language Basics</a></li>
<li class="toctree-l1"><a class="reference internal" href="label.html">Labels &amp; Control Flow</a></li>
<li class="toctree-l1"><a class="reference internal" href="dialogue.html">Dialogue and Narration</a></li>
<li class="toctree-l1"><a class="reference internal" href="displaying_images.html">Displaying Images</a></li>
<li class="toctree-l1"><a class="reference internal" href="menus.html">In-Game Menus</a></li>
<li class="toctree-l1"><a class="reference internal" href="python.html">Python Statements</a></li>
<li class="toctree-l1"><a class="reference internal" href="conditional.html">Conditional Statements</a></li>
<li class="toctree-l1"><a class="reference internal" href="audio.html">Audio</a></li>
<li class="toctree-l1"><a class="reference internal" href="movie.html">Movie</a></li>
<li class="toctree-l1"><a class="reference internal" href="voice.html">Voice</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="text.html">Text</a></li>
<li class="toctree-l1"><a class="reference internal" href="translation.html">Translation</a></li>
<li class="toctree-l1"><a class="reference internal" href="displayables.html">Displayables</a></li>
<li class="toctree-l1"><a class="reference internal" href="transforms.html">Transforms</a></li>
<li class="toctree-l1"><a class="reference internal" href="transitions.html">Transitions</a></li>
<li class="toctree-l1"><a class="reference internal" href="atl.html">Animation and Transformation Language</a></li>
<li class="toctree-l1"><a class="reference internal" href="matrixcolor.html">Matrixcolor</a></li>
<li class="toctree-l1"><a class="reference internal" href="layeredimage.html">Layered Images</a></li>
<li class="toctree-l1"><a class="reference internal" href="3dstage.html">3D Stage</a></li>
<li class="toctree-l1"><a class="reference internal" href="live2d.html">Live2D Cubism</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="style.html">Styles</a></li>
<li class="toctree-l1"><a class="reference internal" href="style_properties.html">Style Properties</a></li>
<li class="toctree-l1"><a class="reference internal" href="screens.html">Screens and Screen Language</a></li>
<li class="toctree-l1"><a class="reference internal" href="screen_actions.html">Screen Actions, Values, and Functions</a></li>
<li class="toctree-l1"><a class="reference internal" href="screen_special.html">Special Screen Names</a></li>
<li class="toctree-l1"><a class="reference internal" href="screen_optimization.html">Screen Language Optimization</a></li>
<li class="toctree-l1"><a class="reference internal" href="config.html">Configuration Variables</a></li>
<li class="toctree-l1"><a class="reference internal" href="preferences.html">Preference Variables</a></li>
<li class="toctree-l1"><a class="reference internal" href="store_variables.html">Store Variables</a></li>
<li class="toctree-l1"><a class="reference internal" href="mouse.html">Custom Mouse Cursors</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="launcher.html">Launcher</a></li>
<li class="toctree-l1"><a class="reference internal" href="developer_tools.html">Developer Tools</a></li>
<li class="toctree-l1"><a class="reference internal" href="director.html">Interactive Director</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="nvl_mode.html">NVL-Mode Tutorial</a></li>
<li class="toctree-l1"><a class="reference internal" href="input.html">Text Input</a></li>
<li class="toctree-l1"><a class="reference internal" href="side_image.html">Side Images</a></li>
<li class="toctree-l1"><a class="reference internal" href="rooms.html">Image Gallery, Music Room, and Replay Actions</a></li>
<li class="toctree-l1"><a class="reference internal" href="drag_drop.html">Drag and Drop</a></li>
<li class="toctree-l1"><a class="reference internal" href="sprites.html">Sprites</a></li>
<li class="toctree-l1"><a class="reference internal" href="keymap.html">Customizing the Keymap</a></li>
<li class="toctree-l1"><a class="reference internal" href="achievement.html">Achievements</a></li>
<li class="toctree-l1"><a class="reference internal" href="history.html">Dialogue History</a></li>
<li class="toctree-l1"><a class="reference internal" href="multiple.html">Multiple Character Dialogue</a></li>
<li class="toctree-l1"><a class="reference internal" href="splashscreen_presplash.html">Splashscreen and Presplash</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="statement_equivalents.html">Statement Equivalents</a></li>
<li class="toctree-l1"><a class="reference internal" href="save_load_rollback.html">Saving, Loading, and Rollback</a></li>
<li class="toctree-l1"><a class="reference internal" href="persistent.html">Persistent Data</a></li>
<li class="toctree-l1"><a class="reference internal" href="trans_trans_python.html">Transforms and Transitions in Python</a></li>
<li class="toctree-l1"><a class="reference internal" href="gui_advanced.html">Advanced GUI</a></li>
<li class="toctree-l1"><a class="reference internal" href="screen_python.html">Screens and Python</a></li>
<li class="toctree-l1"><a class="reference internal" href="modes.html">Modes</a></li>
<li class="toctree-l1"><a class="reference internal" href="cdd.html">Creator-Defined Displayables</a></li>
<li class="toctree-l1"><a class="reference internal" href="cds.html">Creator-Defined Statements</a></li>
<li class="toctree-l1"><a class="reference internal" href="custom_text_tags.html">Custom Text Tags</a></li>
<li class="toctree-l1"><a class="reference internal" href="character_callbacks.html">Character Callbacks</a></li>
<li class="toctree-l1"><a class="reference internal" href="file_python.html">File Access</a></li>
<li class="toctree-l1"><a class="reference internal" href="color_class.html">Color Class</a></li>
<li class="toctree-l1"><a class="reference internal" href="matrix.html">Matrix</a></li>
<li class="toctree-l1"><a class="reference internal" href="model.html">Model-Based Rendering</a></li>
<li class="toctree-l1"><a class="reference internal" href="other.html">Other Functions and Variables</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="build.html">Building Distributions</a></li>
<li class="toctree-l1"><a class="reference internal" href="updater.html">Web Updater</a></li>
<li class="toctree-l1"><a class="reference internal" href="android.html">Android</a></li>
<li class="toctree-l1"><a class="reference internal" href="chromeos.html">Chrome OS/Chromebook</a></li>
<li class="toctree-l1"><a class="reference internal" href="ios.html">iOS</a></li>
<li class="toctree-l1"><a class="reference internal" href="iap.html">In-App Purchasing</a></li>
<li class="toctree-l1"><a class="reference internal" href="gesture.html">Gestures</a></li>
<li class="toctree-l1"><a class="reference internal" href="raspi.html">Raspberry Pi</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="security.html">Security</a></li>
<li class="toctree-l1"><a class="reference internal" href="problems.html">Dealing with Problems</a></li>
<li class="toctree-l1"><a class="reference internal" href="environment_variables.html">Environment Variables</a></li>
<li class="toctree-l1"><a class="reference internal" href="self_voicing.html">Self-Voicing</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="editor.html">Text Editor Integration</a></li>
<li class="toctree-l1"><a class="reference internal" href="skins.html">Skins</a></li>
<li class="toctree-l1"><a class="reference internal" href="translating_renpy.html">Translating Ren'Py</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="changelog.html">Changelog (Ren'Py 7.x-)</a></li>
<li class="toctree-l1"><a class="reference internal" href="changelog6.html">Changelog (Ren'Py 6.11 - 6.99)</a></li>
<li class="toctree-l1"><a class="reference internal" href="incompatible.html">Incompatible Changes</a></li>
<li class="toctree-l1"><a class="reference internal" href="distributor.html">Distributor Notes</a></li>
<li class="toctree-l1"><a class="reference internal" href="license.html">License</a></li>
<li class="toctree-l1"><a class="reference internal" href="credits.html">Credits</a></li>
<li class="toctree-l1"><a class="reference internal" href="sponsors.html">Ren'Py Development Sponsors</a></li>
</ul>
<ul>
<li class="toctree-l1"><a class="reference internal" href="thequestion.html">Script of The Question</a></li>
<li class="toctree-l1"><a class="reference internal" href="thequestion_nvl.html">NVL-mode script for The Question</a></li>
</ul>
</ul>
</li>
</ul>
<form class="navbar-form navbar-right" action="search.html" method="get">
<div class="form-group">
<input type="text" name="q" class="form-control" placeholder="Search" />
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
</form>
</div>
</div>
</div>
<div class="container">
<div class="row">
<div class="col-md-3">
<div id="sidebar" class="bs-sidenav" role="complementary">
</div>
</div>
<div class="col-md-9 content">
<h1 id="index">Index</h1>
<div class="genindex-jumpbox">
<a href="#Symbols"><strong>Symbols</strong></a>
| <a href="#_"><strong>_</strong></a>
| <a href="#A"><strong>A</strong></a>
| <a href="#B"><strong>B</strong></a>
| <a href="#C"><strong>C</strong></a>
| <a href="#D"><strong>D</strong></a>
| <a href="#E"><strong>E</strong></a>
| <a href="#F"><strong>F</strong></a>
| <a href="#G"><strong>G</strong></a>
| <a href="#H"><strong>H</strong></a>
| <a href="#I"><strong>I</strong></a>
| <a href="#J"><strong>J</strong></a>
| <a href="#K"><strong>K</strong></a>
| <a href="#L"><strong>L</strong></a>
| <a href="#M"><strong>M</strong></a>
| <a href="#N"><strong>N</strong></a>
| <a href="#O"><strong>O</strong></a>
| <a href="#P"><strong>P</strong></a>
| <a href="#Q"><strong>Q</strong></a>
| <a href="#R"><strong>R</strong></a>
| <a href="#S"><strong>S</strong></a>
| <a href="#T"><strong>T</strong></a>
| <a href="#U"><strong>U</strong></a>
| <a href="#V"><strong>V</strong></a>
| <a href="#W"><strong>W</strong></a>
| <a href="#X"><strong>X</strong></a>
| <a href="#Y"><strong>Y</strong></a>
| <a href="#Z"><strong>Z</strong></a>
</div>
<h2 id="Symbols">Symbols</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-#"># (text tag)</a>
</li>
</ul></td>
</tr></table>
<h2 id="_">_</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="translation.html#_">_() (built-in function)</a>
</li>
<li><a href="translation.html#__">__() (built-in function)</a>
</li>
<li><a href="screen_python.html#Action.__call__">__call__() (Action method)</a>
</li>
<li><a href="cdd.html#renpy.Displayable.__init__">__init__() (renpy.Displayable method)</a>
</li>
<li><a href="store_variables.html#var-_autosave">_autosave (variable)</a>
</li>
<li><a href="store_variables.html#var-_confirm_quit">_confirm_quit (variable)</a>
</li>
<li><a href="store_variables.html#var-_dismiss_pause">_dismiss_pause (variable)</a>
</li>
<li><a href="store_variables.html#var-_game_menu_screen">_game_menu_screen (variable)</a>
</li>
<li><a href="voice.html#_get_voice_info">_get_voice_info() (built-in function)</a>
</li>
<li><a href="store_variables.html#var-_history">_history (variable)</a>
</li>
<li><a href="store_variables.html#var-_history_list">_history_list (variable)</a>
</li>
<li><a href="store_variables.html#var-_ignore_action">_ignore_action (variable)</a>
</li>
<li><a href="rooms.html#var-_in_replay">_in_replay (variable)</a>
</li>
<li><a href="live2d.html#var-_live2d_fade">_live2d_fade (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="store_variables.html#var-_menu">_menu (variable)</a>
</li>
<li><a href="translation.html#_p">_p() (built-in function)</a>
</li>
<li><a href="translation.html#var-_preferences.language">_preferences.language (variable)</a>
</li>
<li><a href="store_variables.html#var-_quit_slot">_quit_slot (variable)</a>
</li>
<li><a href="store_variables.html#var-_rollback">_rollback (variable)</a>
</li>
<li><a href="store_variables.html#var-_screenshot_pattern">_screenshot_pattern (variable)</a>
</li>
<li><a href="side_image.html#var-_side_image_prefix_tag">_side_image_prefix_tag (variable)</a>
</li>
<li><a href="side_image.html#var-_side_image_tag">_side_image_tag (variable)</a>
</li>
<li><a href="store_variables.html#var-_skipping">_skipping (variable)</a>
</li>
<li><a href="store_variables.html#var-_version">_version (variable)</a>
</li>
<li><a href="store_variables.html#var-_window">_window (variable)</a>
</li>
<li><a href="store_variables.html#var-_window_auto">_window_auto (variable)</a>
</li>
<li><a href="dialogue.html#_window_hide">_window_hide() (built-in function)</a>
</li>
<li><a href="dialogue.html#_window_show">_window_show() (built-in function)</a>
</li>
<li><a href="store_variables.html#var-_window_subtitle">_window_subtitle (variable)</a>
</li>
</ul></td>
</tr></table>
<h2 id="A">A</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-a">a (text tag)</a>
</li>
<li><a href="achievement.html#achievement.clear">achievement.clear() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.clear_all">achievement.clear_all() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.get_progress">achievement.get_progress() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.grant">achievement.grant() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.has">achievement.has() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.progress">achievement.progress() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.register">achievement.register() (built-in function)</a>
</li>
<li><a href="achievement.html#var-achievement.steam_position">achievement.steam_position (variable)</a>
</li>
<li><a href="achievement.html#achievement.Sync">achievement.Sync() (built-in function)</a>
</li>
<li><a href="achievement.html#achievement.sync">achievement.sync() (built-in function)</a>
</li>
<li><a href="screen_special.html#action">action</a>
</li>
<li><a href="screen_python.html#Action">Action (built-in class)</a>
</li>
<li><a href="rooms.html#Gallery.Action">Action() (Gallery method)</a>
<ul>
<li><a href="screen_actions.html#Tooltip.Action">(Tooltip method)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-activate_sound">activate_sound (style property)</a>
</li>
<li><a href="mouse.html#add">add() (built-in function)</a>, <a href="text.html#add">[1]</a>
<ul>
<li><a href="drag_drop.html#DragGroup.add">(DragGroup method)</a>
</li>
<li><a href="rooms.html#MusicRoom.add">(MusicRoom method)</a>
</li>
</ul></li>
<li><a href="screen_python.html#renpy.register_sl_displayable.add_positional">add_positional() (renpy.register_sl_displayable method)</a>
</li>
<li><a href="screen_python.html#renpy.register_sl_displayable.add_prefix_style_property">add_prefix_style_property() (renpy.register_sl_displayable method)</a>
</li>
<li><a href="screen_python.html#renpy.register_sl_displayable.add_property">add_property() (renpy.register_sl_displayable method)</a>
<ul>
<li><a href="cdd.html#renpy.Render.add_property">(renpy.Render method)</a>
</li>
</ul></li>
<li><a href="screen_python.html#renpy.register_sl_displayable.add_property_group">add_property_group() (renpy.register_sl_displayable method)</a>
</li>
<li><a href="cdd.html#renpy.Render.add_shader">add_shader() (renpy.Render method)</a>
</li>
<li><a href="screen_python.html#renpy.register_sl_displayable.add_style_property">add_style_property() (renpy.register_sl_displayable method)</a>
</li>
<li><a href="cdd.html#renpy.Render.add_uniform">add_uniform() (renpy.Render method)</a>
</li>
<li><a href="atl.html#transform-property-additive">additive (transform property)</a>
</li>
<li><a href="screen_actions.html#AddToSet">AddToSet() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-adjust_spacing">adjust_spacing (style property)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="store_variables.html#var-adv">adv (variable)</a>
</li>
<li><a href="cds.html#Lexer.advance">advance() (Lexer method)</a>
</li>
<li><a href="style_properties.html#style-property-align">align (style property)</a>
<ul>
<li><a href="atl.html#transform-property-align">(transform property)</a>
</li>
</ul></li>
<li><a href="atl.html#transform-property-alignaround">alignaround (transform property)</a>
</li>
<li><a href="rooms.html#Gallery.allprior">allprior() (Gallery method)</a>
</li>
<li><a href="color_class.html#Color.alpha">alpha (Color attribute)</a>
<ul>
<li><a href="text.html#text-tag-alpha">(text tag)</a>
</li>
<li><a href="atl.html#transform-property-alpha">(transform property)</a>
</li>
</ul></li>
<li><a href="displayables.html#AlphaBlend">AlphaBlend() (built-in function)</a>
</li>
<li><a href="transitions.html#AlphaDissolve">AlphaDissolve() (built-in function)</a>
</li>
<li><a href="displayables.html#AlphaMask">AlphaMask() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-alt">alt (style property)</a>
<ul>
<li><a href="text.html#text-tag-alt">(text tag)</a>
</li>
<li><a href="self_voicing.html#var-alt">(variable)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-altruby_style">altruby_style (style property)</a>
</li>
<li><a href="style_properties.html#style-property-anchor">anchor (style property)</a>
<ul>
<li><a href="atl.html#transform-property-anchor">(transform property)</a>
</li>
</ul></li>
<li><a href="atl.html#transform-property-angle">angle (transform property)</a>
</li>
<li><a href="screen_actions.html#AnimatedValue">AnimatedValue() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-antialias">antialias (style property)</a>
</li>
<li><a href="style_properties.html#style-property-area">area (style property)</a>
</li>
<li><a href="screen_special.html#args">args</a>
</li>
<li><a href="cds.html#Lexer.arguments">arguments() (Lexer method)</a>
</li>
<li><a href="atl.html#transform-property-around">around (transform property)</a>
</li>
<li><a href="text.html#text-tag-art">art (text tag)</a>
</li>
<li><a href="displayables.html#At">At() (built-in function)</a>
</li>
<li><a href="layeredimage.html#Attribute">Attribute() (built-in function)</a>
</li>
<li><a href="audio.html#AudioData">AudioData() (built-in function)</a>
</li>
<li><a href="screen_actions.html#AudioPositionValue">AudioPositionValue() (built-in function)</a>
</li>
<li><a href="voice.html#VoiceInfo.auto_filename">auto_filename (VoiceInfo attribute)</a>
</li>
</ul></td>
</tr></table>
<h2 id="B">B</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-b">b (text tag)</a>
</li>
<li><a href="style_properties.html#style-property-background">background (style property)</a>
</li>
<li><a href="style_properties.html#style-property-bar_invert">bar_invert (style property)</a>
</li>
<li><a href="style_properties.html#style-property-bar_resizing">bar_resizing (style property)</a>
</li>
<li><a href="style_properties.html#style-property-bar_vertical">bar_vertical (style property)</a>
</li>
<li><a href="screen_python.html#BarValue">BarValue (built-in class)</a>
</li>
<li><a href="style_properties.html#style-property-base_bar">base_bar (style property)</a>
</li>
<li><a href="editor.html#Editor.begin">begin() (Editor method)</a>
</li>
<li><a href="style_properties.html#style-property-black_color">black_color (style property)</a>
</li>
<li><a href="model.html#transform-property-blend">blend (transform property)</a>
</li>
<li><a href="live2d.html#blend_parameter">blend_parameter()</a>
</li>
<li><a href="transitions.html#var-blinds">blinds (variable)</a>
</li>
<li><a href="cdd.html#renpy.Render.blit">blit() (renpy.Render method)</a>
</li>
<li><a href="atl.html#transform-property-blur">blur (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-bold">bold (style property)</a>
</li>
<li><a href="displayables.html#Borders">Borders() (built-in function)</a>
</li>
<li><a href="drag_drop.html#Drag.bottom">bottom() (Drag method)</a>
</li>
<li><a href="style_properties.html#style-property-bottom_bar">bottom_bar (style property)</a>
</li>
<li><a href="style_properties.html#style-property-bottom_gutter">bottom_gutter (style property)</a>
</li>
<li><a href="style_properties.html#style-property-bottom_margin">bottom_margin (style property)</a>
</li>
<li><a href="style_properties.html#style-property-bottom_padding">bottom_padding (style property)</a>
</li>
<li><a href="style_properties.html#style-property-box_reverse">box_reverse (style property)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-box_wrap">box_wrap (style property)</a>
</li>
<li><a href="style_properties.html#style-property-box_wrap_spacing">box_wrap_spacing (style property)</a>
</li>
<li><a href="matrixcolor.html#BrightnessMatrix">BrightnessMatrix() (built-in function)</a>
</li>
<li><a href="build.html#var-build.allow_integrated_gpu">build.allow_integrated_gpu (variable)</a>
</li>
<li><a href="android.html#var-build.android_permissions">build.android_permissions (variable)</a>
</li>
<li><a href="build.html#build.archive">build.archive() (built-in function)</a>
</li>
<li><a href="build.html#var-build.change_icon_i686">build.change_icon_i686 (variable)</a>
</li>
<li><a href="build.html#build.classify">build.classify() (built-in function)</a>
</li>
<li><a href="build.html#build.clear">build.clear() (built-in function)</a>
</li>
<li><a href="build.html#var-build.destination">build.destination (variable)</a>
</li>
<li><a href="build.html#var-build.directory_name">build.directory_name (variable)</a>
</li>
<li><a href="build.html#build.documentation">build.documentation() (built-in function)</a>
</li>
<li><a href="build.html#var-build.exclude_empty_directories">build.exclude_empty_directories (variable)</a>
</li>
<li><a href="build.html#build.executable">build.executable() (built-in function)</a>
</li>
<li><a href="build.html#var-build.executable_name">build.executable_name (variable)</a>
</li>
<li><a href="build.html#var-build.include_i686">build.include_i686 (variable)</a>
</li>
<li><a href="build.html#var-build.include_old_themes">build.include_old_themes (variable)</a>
</li>
<li><a href="build.html#var-build.include_update">build.include_update (variable)</a>
</li>
<li><a href="build.html#var-build.itch_project">build.itch_project (variable)</a>
</li>
<li><a href="build.html#var-build.mac_info_plist">build.mac_info_plist (variable)</a>
</li>
<li><a href="build.html#var-build.name">build.name (variable)</a>
</li>
<li><a href="build.html#build.package">build.package() (built-in function)</a>
</li>
<li><a href="rooms.html#Gallery.button">button() (Gallery method)</a>
</li>
</ul></td>
</tr></table>
<h2 id="C">C</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#Call">Call() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.Render.canvas">canvas() (renpy.Render method)</a>
</li>
<li><a href="screen_special.html#caption">caption</a>
</li>
<li><a href="screen_actions.html#CaptureFocus">CaptureFocus() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-caret">caret (style property)</a>
</li>
<li><a href="cds.html#Lexer.catch_error">catch_error() (Lexer method)</a>
</li>
<li><a href="transforms.html#var-center">center (variable)</a>
</li>
<li><a href="screen_python.html#ui.change">change() (ui method)</a>
</li>
<li><a href="dialogue.html#Character">Character() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.checkpoint">checkpoint() (Lexer method)</a>
</li>
<li><a href="style_properties.html#style-property-child">child (style property)</a>
</li>
<li><a href="model.html#Model.child">child() (Model method)</a>
</li>
<li><a href="screen_special.html#chosen">chosen</a>
</li>
<li><a href="text.html#text-tag-clear">clear (text tag)</a>
</li>
<li><a href="style.html#Style.clear">clear() (Style method)</a>
</li>
<li><a href="screen_actions.html#ClearFocus">ClearFocus() (built-in function)</a>
</li>
<li><a href="color_class.html#Color">Color (built-in class)</a>
</li>
<li><a href="style_properties.html#style-property-color">color (style property)</a>
<ul>
<li><a href="text.html#text-tag-color">(text tag)</a>
</li>
</ul></li>
<li><a href="matrixcolor.html#ColorizeMatrix">ColorizeMatrix() (built-in function)</a>
</li>
<li><a href="transitions.html#ComposeTransition">ComposeTransition() (built-in function)</a>
</li>
<li><a href="displayables.html#Composite">Composite() (built-in function)</a>
</li>
<li><a href="layeredimage.html#Condition">Condition() (built-in function)</a>
</li>
<li><a href="rooms.html#Gallery.condition">condition() (Gallery method)</a>
</li>
<li><a href="displayables.html#ConditionSwitch">ConditionSwitch() (built-in function)</a>
</li>
<li><a href="config.html#var-config.adjust_attributes">config.adjust_attributes (variable)</a>
</li>
<li><a href="config.html#var-config.adjust_view_size">config.adjust_view_size (variable)</a>
</li>
<li><a href="config.html#var-config.adv_nvl_transition">config.adv_nvl_transition (variable)</a>
</li>
<li><a href="config.html#var-config.afm_bonus">config.afm_bonus (variable)</a>
</li>
<li><a href="config.html#var-config.afm_callback">config.afm_callback (variable)</a>
</li>
<li><a href="config.html#var-config.afm_characters">config.afm_characters (variable)</a>
</li>
<li><a href="config.html#var-config.afm_voice_delay">config.afm_voice_delay (variable)</a>
</li>
<li><a href="config.html#var-config.after_load_callbacks">config.after_load_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.after_load_transition">config.after_load_transition (variable)</a>
</li>
<li><a href="config.html#var-config.after_replay_callback">config.after_replay_callback (variable)</a>
</li>
<li><a href="config.html#var-config.all_character_callbacks">config.all_character_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.allow_screensaver">config.allow_screensaver (variable)</a>
</li>
<li><a href="config.html#var-config.allow_skipping">config.allow_skipping (variable)</a>
</li>
<li><a href="config.html#var-config.allow_underfull_grids">config.allow_underfull_grids (variable)</a>
</li>
<li><a href="config.html#var-config.always_shown_screens">config.always_shown_screens (variable)</a>
</li>
<li><a href="config.html#var-config.archives">config.archives (variable)</a>
</li>
<li><a href="config.html#var-config.at_exit_callbacks">config.at_exit_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.audio_filename_callback">config.audio_filename_callback (variable)</a>
</li>
<li><a href="config.html#var-config.auto_channels">config.auto_channels (variable)</a>
</li>
<li><a href="config.html#var-config.auto_choice_delay">config.auto_choice_delay (variable)</a>
</li>
<li><a href="config.html#var-config.auto_load">config.auto_load (variable)</a>
</li>
<li><a href="config.html#var-config.auto_movie_channel">config.auto_movie_channel (variable)</a>
</li>
<li><a href="config.html#var-config.auto_voice">config.auto_voice (variable)</a>
</li>
<li><a href="config.html#var-config.autoreload">config.autoreload (variable)</a>
</li>
<li><a href="config.html#var-config.autosave_frequency">config.autosave_frequency (variable)</a>
</li>
<li><a href="config.html#var-config.autosave_on_choice">config.autosave_on_choice (variable)</a>
</li>
<li><a href="config.html#var-config.autosave_on_input">config.autosave_on_input (variable)</a>
</li>
<li><a href="config.html#var-config.autosave_on_quit">config.autosave_on_quit (variable)</a>
</li>
<li><a href="config.html#var-config.autosave_slots">config.autosave_slots (variable)</a>
</li>
<li><a href="config.html#var-config.cache_surfaces">config.cache_surfaces (variable)</a>
</li>
<li><a href="config.html#var-config.call_screen_roll_forward">config.call_screen_roll_forward (variable)</a>
</li>
<li><a href="config.html#var-config.character_callback">config.character_callback (variable)</a>
</li>
<li><a href="config.html#var-config.character_id_prefixes">config.character_id_prefixes (variable)</a>
</li>
<li><a href="config.html#var-config.choice_empty_window">config.choice_empty_window (variable)</a>
</li>
<li><a href="config.html#var-config.choice_layer">config.choice_layer (variable)</a>
</li>
<li><a href="config.html#var-config.clear_layers">config.clear_layers (variable)</a>
</li>
<li><a href="config.html#var-config.conditionswitch_predict_all">config.conditionswitch_predict_all (variable)</a>
</li>
<li><a href="config.html#var-config.context_callback">config.context_callback (variable)</a>
</li>
<li><a href="config.html#var-config.context_clear_layers">config.context_clear_layers (variable)</a>
</li>
<li><a href="config.html#var-config.context_copy_remove_screens">config.context_copy_remove_screens (variable)</a>
</li>
<li><a href="config.html#var-config.context_fadein_music">config.context_fadein_music (variable)</a>
</li>
<li><a href="config.html#var-config.context_fadeout_music">config.context_fadeout_music (variable)</a>
</li>
<li><a href="config.html#var-config.controller_blocklist">config.controller_blocklist (variable)</a>
</li>
<li><a href="custom_text_tags.html#var-config.custom_text_tags">config.custom_text_tags (variable)</a>
</li>
<li><a href="config.html#var-config.debug_image_cache">config.debug_image_cache (variable)</a>
</li>
<li><a href="config.html#var-config.debug_prediction">config.debug_prediction (variable)</a>
</li>
<li><a href="config.html#var-config.debug_sound">config.debug_sound (variable)</a>
</li>
<li><a href="config.html#var-config.debug_text_overflow">config.debug_text_overflow (variable)</a>
</li>
<li><a href="config.html#var-config.default_attribute_callbacks">config.default_attribute_callbacks (variable)</a>
</li>
<li><a href="preferences.html#var-config.default_music_volume">config.default_music_volume (variable)</a>
</li>
<li><a href="preferences.html#var-config.default_sfx_volume">config.default_sfx_volume (variable)</a>
</li>
<li><a href="config.html#var-config.default_tag_layer">config.default_tag_layer (variable)</a>
</li>
<li><a href="config.html#var-config.default_transform">config.default_transform (variable)</a>
</li>
<li><a href="preferences.html#var-config.default_voice_volume">config.default_voice_volume (variable)</a>
</li>
<li><a href="config.html#var-config.defer_styles">config.defer_styles (variable)</a>
</li>
<li><a href="self_voicing.html#var-config.descriptive_text_character">config.descriptive_text_character (variable)</a>
</li>
<li><a href="config.html#var-config.developer">config.developer (variable)</a>
</li>
<li><a href="config.html#var-config.disable_input">config.disable_input (variable)</a>
</li>
<li><a href="gesture.html#var-config.dispatch_gesture">config.dispatch_gesture (variable)</a>
</li>
<li><a href="config.html#var-config.displayable_prefix">config.displayable_prefix (variable)</a>
</li>
<li><a href="config.html#var-config.emphasize_audio_channels">config.emphasize_audio_channels (variable)</a>
</li>
<li><a href="config.html#var-config.emphasize_audio_time">config.emphasize_audio_time (variable)</a>
</li>
<li><a href="config.html#var-config.emphasize_audio_volume">config.emphasize_audio_volume (variable)</a>
</li>
<li><a href="config.html#var-config.empty_window">config.empty_window (variable)</a>
</li>
<li><a href="config.html#var-config.enable_language_autodetect">config.enable_language_autodetect (variable)</a>
</li>
<li><a href="config.html#var-config.end_game_transition">config.end_game_transition (variable)</a>
</li>
<li><a href="config.html#var-config.end_splash_transition">config.end_splash_transition (variable)</a>
</li>
<li><a href="config.html#var-config.enter_replay_transition">config.enter_replay_transition (variable)</a>
</li>
<li><a href="config.html#var-config.enter_sound">config.enter_sound (variable)</a>
</li>
<li><a href="config.html#var-config.enter_transition">config.enter_transition (variable)</a>
</li>
<li><a href="config.html#var-config.enter_yesno_transition">config.enter_yesno_transition (variable)</a>
</li>
<li><a href="config.html#var-config.exception_handler">config.exception_handler (variable)</a>
</li>
<li><a href="config.html#var-config.exit_replay_transition">config.exit_replay_transition (variable)</a>
</li>
<li><a href="config.html#var-config.exit_sound">config.exit_sound (variable)</a>
</li>
<li><a href="config.html#var-config.exit_transition">config.exit_transition (variable)</a>
</li>
<li><a href="config.html#var-config.exit_yesno_transition">config.exit_yesno_transition (variable)</a>
</li>
<li><a href="config.html#var-config.fade_music">config.fade_music (variable)</a>
</li>
<li><a href="config.html#var-config.fast_skipping">config.fast_skipping (variable)</a>
</li>
<li><a href="config.html#var-config.file_open_callback">config.file_open_callback (variable)</a>
</li>
<li><a href="config.html#var-config.fix_rollback_without_choice">config.fix_rollback_without_choice (variable)</a>
</li>
<li><a href="config.html#var-config.focus_crossrange_penalty">config.focus_crossrange_penalty (variable)</a>
</li>
<li><a href="config.html#var-config.font_replacement_map">config.font_replacement_map (variable)</a>
</li>
<li><a href="config.html#var-config.game_main_transition">config.game_main_transition (variable)</a>
</li>
<li><a href="config.html#var-config.game_menu_music">config.game_menu_music (variable)</a>
</li>
<li><a href="config.html#var-config.gc_print_unreachable">config.gc_print_unreachable (variable)</a>
</li>
<li><a href="config.html#var-config.gc_thresholds">config.gc_thresholds (variable)</a>
</li>
<li><a href="gesture.html#var-config.gestures">config.gestures (variable)</a>
</li>
<li><a href="model.html#var-config.gl2">config.gl2 (variable)</a>
</li>
<li><a href="model.html#var-config.gl_blend_func">config.gl_blend_func (variable)</a>
</li>
<li><a href="config.html#var-config.gl_clear_color">config.gl_clear_color (variable)</a>
</li>
<li><a href="config.html#var-config.gl_lod_bias">config.gl_lod_bias (variable)</a>
</li>
<li><a href="config.html#var-config.gl_resize">config.gl_resize (variable)</a>
</li>
<li><a href="config.html#var-config.gl_test_image">config.gl_test_image (variable)</a>
</li>
<li><a href="config.html#var-config.hard_rollback_limit">config.hard_rollback_limit (variable)</a>
</li>
<li><a href="config.html#var-config.has_autosave">config.has_autosave (variable)</a>
</li>
<li><a href="config.html#var-config.help_screen">config.help_screen (variable)</a>
</li>
<li><a href="config.html#var-config.hide">config.hide (variable)</a>
</li>
<li><a href="config.html#var-config.history_callbacks">config.history_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.history_length">config.history_length (variable)</a>
</li>
<li><a href="config.html#var-config.hw_video">config.hw_video (variable)</a>
</li>
<li><a href="config.html#var-config.hyperlink_handlers">config.hyperlink_handlers (variable)</a>
</li>
<li><a href="config.html#var-config.hyperlink_protocol">config.hyperlink_protocol (variable)</a>
</li>
<li><a href="config.html#var-config.idle_gc_count">config.idle_gc_count (variable)</a>
</li>
<li><a href="config.html#var-config.image_cache_size">config.image_cache_size (variable)</a>
</li>
<li><a href="config.html#var-config.image_cache_size_mb">config.image_cache_size_mb (variable)</a>
</li>
<li><a href="config.html#var-config.imagemap_auto_function">config.imagemap_auto_function (variable)</a>
</li>
<li><a href="config.html#var-config.implicit_with_none">config.implicit_with_none (variable)</a>
</li>
<li><a href="config.html#var-config.input_caret_blink">config.input_caret_blink (variable)</a>
</li>
<li><a href="config.html#var-config.interact_callbacks">config.interact_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.intra_transition">config.intra_transition (variable)</a>
</li>
<li><a href="config.html#var-config.keep_running_transform">config.keep_running_transform (variable)</a>
</li>
<li><a href="config.html#var-config.keep_side_render_order">config.keep_side_render_order (variable)</a>
</li>
<li><a href="config.html#var-config.keymap">config.keymap (variable)</a>
</li>
<li><a href="config.html#var-config.label_callback">config.label_callback (variable)</a>
</li>
<li><a href="config.html#var-config.label_overrides">config.label_overrides (variable)</a>
</li>
<li><a href="config.html#var-config.language">config.language (variable)</a>
</li>
<li><a href="config.html#var-config.layer_clipping">config.layer_clipping (variable)</a>
</li>
<li><a href="config.html#var-config.layeredimage_offer_screen">config.layeredimage_offer_screen (variable)</a>
</li>
<li><a href="config.html#var-config.layers">config.layers (variable)</a>
</li>
<li><a href="config.html#var-config.lint_character_statistics">config.lint_character_statistics (variable)</a>
</li>
<li><a href="config.html#var-config.lint_hooks">config.lint_hooks (variable)</a>
</li>
<li><a href="config.html#var-config.load_before_transition">config.load_before_transition (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="config.html#var-config.load_failed_label">config.load_failed_label (variable)</a>
</li>
<li><a href="config.html#var-config.loadable_callback">config.loadable_callback (variable)</a>
</li>
<li><a href="config.html#var-config.locale_to_language_function">config.locale_to_language_function (variable)</a>
</li>
<li><a href="config.html#var-config.log">config.log (variable)</a>
</li>
<li><a href="model.html#var-config.log_gl_shaders">config.log_gl_shaders (variable)</a>
</li>
<li><a href="live2d.html#var-config.log_live2d_loading">config.log_live2d_loading (variable)</a>
</li>
<li><a href="config.html#var-config.log_width">config.log_width (variable)</a>
</li>
<li><a href="config.html#var-config.longpress_duration">config.longpress_duration (variable)</a>
</li>
<li><a href="config.html#var-config.longpress_radius">config.longpress_radius (variable)</a>
</li>
<li><a href="config.html#var-config.longpress_vibrate">config.longpress_vibrate (variable)</a>
</li>
<li><a href="config.html#var-config.main_menu_music">config.main_menu_music (variable)</a>
</li>
<li><a href="config.html#var-config.main_menu_music_fadein">config.main_menu_music_fadein (variable)</a>
</li>
<li><a href="config.html#var-config.main_menu_stop_channels">config.main_menu_stop_channels (variable)</a>
</li>
<li><a href="config.html#var-config.manage_gc">config.manage_gc (variable)</a>
</li>
<li><a href="config.html#var-config.menu_arguments_callback">config.menu_arguments_callback (variable)</a>
</li>
<li><a href="config.html#var-config.menu_clear_layers">config.menu_clear_layers (variable)</a>
</li>
<li><a href="config.html#var-config.menu_include_disabled">config.menu_include_disabled (variable)</a>
</li>
<li><a href="config.html#var-config.menu_window_subtitle">config.menu_window_subtitle (variable)</a>
</li>
<li><a href="config.html#var-config.minimum_presplash_time">config.minimum_presplash_time (variable)</a>
</li>
<li><a href="config.html#var-config.mipmap_dissolves">config.mipmap_dissolves (variable)</a>
</li>
<li><a href="config.html#var-config.mipmap_movies">config.mipmap_movies (variable)</a>
</li>
<li><a href="config.html#var-config.mipmap_text">config.mipmap_text (variable)</a>
</li>
<li><a href="config.html#var-config.missing_background">config.missing_background (variable)</a>
</li>
<li><a href="config.html#var-config.missing_image_callback">config.missing_image_callback (variable)</a>
</li>
<li><a href="config.html#var-config.missing_label_callback">config.missing_label_callback (variable)</a>
</li>
<li><a href="config.html#var-config.mode_callbacks">config.mode_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.mouse">config.mouse (variable)</a>
</li>
<li><a href="config.html#var-config.mouse_displayable">config.mouse_displayable (variable)</a>
</li>
<li><a href="config.html#var-config.mouse_focus_clickthrough">config.mouse_focus_clickthrough (variable)</a>
</li>
<li><a href="config.html#var-config.mouse_hide_time">config.mouse_hide_time (variable)</a>
</li>
<li><a href="config.html#var-config.movie_mixer">config.movie_mixer (variable)</a>
</li>
<li><a href="config.html#var-config.name">config.name (variable)</a>
</li>
<li><a href="config.html#var-config.narrator_menu">config.narrator_menu (variable)</a>
</li>
<li><a href="config.html#var-config.nearest_neighbor">config.nearest_neighbor (variable)</a>
</li>
<li><a href="config.html#var-config.new_substitutions">config.new_substitutions (variable)</a>
</li>
<li><a href="config.html#var-config.new_translate_order">config.new_translate_order (variable)</a>
</li>
<li><a href="config.html#var-config.notify">config.notify (variable)</a>
</li>
<li><a href="config.html#var-config.nvl_adv_transition">config.nvl_adv_transition (variable)</a>
</li>
<li><a href="nvl_mode.html#var-config.nvl_layer">config.nvl_layer (variable)</a>
</li>
<li><a href="nvl_mode.html#var-config.nvl_list_length">config.nvl_list_length (variable)</a>
</li>
<li><a href="nvl_mode.html#var-config.nvl_page_ctc">config.nvl_page_ctc (variable)</a>
</li>
<li><a href="nvl_mode.html#var-config.nvl_page_ctc_position">config.nvl_page_ctc_position (variable)</a>
</li>
<li><a href="nvl_mode.html#var-config.nvl_paged_rollback">config.nvl_paged_rollback (variable)</a>
</li>
<li><a href="config.html#var-config.old_substitutions">config.old_substitutions (variable)</a>
</li>
<li><a href="config.html#var-config.open_file_encoding">config.open_file_encoding (variable)</a>
</li>
<li><a href="config.html#var-config.optimize_texture_bounds">config.optimize_texture_bounds (variable)</a>
</li>
<li><a href="config.html#var-config.overlay_during_with">config.overlay_during_with (variable)</a>
</li>
<li><a href="config.html#var-config.overlay_functions">config.overlay_functions (variable)</a>
</li>
<li><a href="config.html#var-config.overlay_layers">config.overlay_layers (variable)</a>
</li>
<li><a href="config.html#var-config.overlay_screens">config.overlay_screens (variable)</a>
</li>
<li><a href="config.html#var-config.pause_after_rollback">config.pause_after_rollback (variable)</a>
</li>
<li><a href="config.html#var-config.pause_with_transition">config.pause_with_transition (variable)</a>
</li>
<li><a href="config.html#var-config.per_frame_screens">config.per_frame_screens (variable)</a>
</li>
<li><a href="config.html#var-config.periodic_callback">config.periodic_callback (variable)</a>
</li>
<li><a href="config.html#var-config.play_channel">config.play_channel (variable)</a>
</li>
<li><a href="config.html#var-config.predict_statements">config.predict_statements (variable)</a>
</li>
<li><a href="config.html#var-config.preload_fonts">config.preload_fonts (variable)</a>
</li>
<li><a href="config.html#var-config.preserve_volume_when_muted">config.preserve_volume_when_muted (variable)</a>
</li>
<li><a href="config.html#var-config.profile">config.profile (variable)</a>
</li>
<li><a href="config.html#var-config.profile_init">config.profile_init (variable)</a>
</li>
<li><a href="config.html#var-config.python_callbacks">config.python_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.quicksave_slots">config.quicksave_slots (variable)</a>
</li>
<li><a href="config.html#var-config.quit_action">config.quit_action (variable)</a>
</li>
<li><a href="config.html#var-config.quit_callbacks">config.quit_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.quit_on_mobile_background">config.quit_on_mobile_background (variable)</a>
</li>
<li><a href="config.html#var-config.reload_modules">config.reload_modules (variable)</a>
</li>
<li><a href="config.html#var-config.replace_text">config.replace_text (variable)</a>
</li>
<li><a href="config.html#var-config.replay_scope">config.replay_scope (variable)</a>
</li>
<li><a href="config.html#var-config.return_not_found_label">config.return_not_found_label (variable)</a>
</li>
<li><a href="config.html#var-config.rollback_enabled">config.rollback_enabled (variable)</a>
</li>
<li><a href="config.html#var-config.rollback_length">config.rollback_length (variable)</a>
</li>
<li><a href="config.html#var-config.rollback_side_size">config.rollback_side_size (variable)</a>
</li>
<li><a href="config.html#var-config.save_directory">config.save_directory (variable)</a>
</li>
<li><a href="config.html#var-config.save_dump">config.save_dump (variable)</a>
</li>
<li><a href="config.html#var-config.save_json_callbacks">config.save_json_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.save_on_mobile_background">config.save_on_mobile_background (variable)</a>
</li>
<li><a href="config.html#var-config.save_physical_size">config.save_physical_size (variable)</a>
</li>
<li><a href="config.html#var-config.savedir">config.savedir (variable)</a>
</li>
<li><a href="config.html#var-config.say_allow_dismiss">config.say_allow_dismiss (variable)</a>
</li>
<li><a href="config.html#var-config.say_arguments_callback">config.say_arguments_callback (variable)</a>
</li>
<li><a href="config.html#var-config.say_attribute_transition">config.say_attribute_transition (variable)</a>
</li>
<li><a href="config.html#var-config.say_attribute_transition_callback">config.say_attribute_transition_callback (variable)</a>
</li>
<li><a href="config.html#var-config.say_attribute_transition_layer">config.say_attribute_transition_layer (variable)</a>
</li>
<li><a href="config.html#var-config.say_layer">config.say_layer (variable)</a>
</li>
<li><a href="config.html#var-config.say_menu_text_filter">config.say_menu_text_filter (variable)</a>
</li>
<li><a href="config.html#var-config.say_sustain_callbacks">config.say_sustain_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.scene">config.scene (variable)</a>
</li>
<li><a href="config.html#var-config.screen_height">config.screen_height (variable)</a>
</li>
<li><a href="config.html#var-config.screen_width">config.screen_width (variable)</a>
</li>
<li><a href="config.html#var-config.screenshot_callback">config.screenshot_callback (variable)</a>
</li>
<li><a href="config.html#var-config.screenshot_crop">config.screenshot_crop (variable)</a>
</li>
<li><a href="config.html#var-config.screenshot_pattern">config.screenshot_pattern (variable)</a>
</li>
<li><a href="config.html#var-config.script_version">config.script_version (variable)</a>
</li>
<li><a href="config.html#var-config.search_prefixes">config.search_prefixes (variable)</a>
</li>
<li><a href="config.html#var-config.searchpath">config.searchpath (variable)</a>
</li>
<li><a href="custom_text_tags.html#var-config.self_closing_custom_text_tags">config.self_closing_custom_text_tags (variable)</a>
</li>
<li><a href="config.html#var-config.show">config.show (variable)</a>
</li>
<li><a href="side_image.html#var-config.side_image_change_transform">config.side_image_change_transform (variable)</a>
</li>
<li><a href="side_image.html#var-config.side_image_null">config.side_image_null (variable)</a>
</li>
<li><a href="side_image.html#var-config.side_image_only_not_showing">config.side_image_only_not_showing (variable)</a>
</li>
<li><a href="side_image.html#var-config.side_image_prefix_tag">config.side_image_prefix_tag (variable)</a>
</li>
<li><a href="side_image.html#var-config.side_image_same_transform">config.side_image_same_transform (variable)</a>
</li>
<li><a href="side_image.html#var-config.side_image_tag">config.side_image_tag (variable)</a>
</li>
<li><a href="config.html#var-config.single_movie_channel">config.single_movie_channel (variable)</a>
</li>
<li><a href="config.html#var-config.skip_delay">config.skip_delay (variable)</a>
</li>
<li><a href="config.html#var-config.skip_indicator">config.skip_indicator (variable)</a>
</li>
<li><a href="config.html#var-config.skip_sounds">config.skip_sounds (variable)</a>
</li>
<li><a href="config.html#var-config.sound">config.sound (variable)</a>
</li>
<li><a href="config.html#var-config.sound_sample_rate">config.sound_sample_rate (variable)</a>
</li>
<li><a href="config.html#var-config.speaking_attribute">config.speaking_attribute (variable)</a>
</li>
<li><a href="config.html#var-config.start_callbacks">config.start_callbacks (variable)</a>
</li>
<li><a href="config.html#var-config.start_interact_callbacks">config.start_interact_callbacks (variable)</a>
</li>
<li><a href="achievement.html#var-config.steam_appid">config.steam_appid (variable)</a>
</li>
<li><a href="config.html#var-config.tag_layer">config.tag_layer (variable)</a>
</li>
<li><a href="config.html#var-config.tag_transform">config.tag_transform (variable)</a>
</li>
<li><a href="config.html#var-config.tag_zorder">config.tag_zorder (variable)</a>
</li>
<li><a href="config.html#var-config.thumbnail_height">config.thumbnail_height (variable)</a>, <a href="gui.html#var-config.thumbnail_height">[1]</a>
</li>
<li><a href="config.html#var-config.thumbnail_width">config.thumbnail_width (variable)</a>, <a href="gui.html#var-config.thumbnail_width">[1]</a>
</li>
<li><a href="config.html#var-config.top_layers">config.top_layers (variable)</a>
</li>
<li><a href="config.html#var-config.transform_uses_child_position">config.transform_uses_child_position (variable)</a>
</li>
<li><a href="config.html#var-config.transient_layers">config.transient_layers (variable)</a>
</li>
<li><a href="config.html#var-config.transition_screens">config.transition_screens (variable)</a>
</li>
<li><a href="config.html#var-config.translate_clean_stores">config.translate_clean_stores (variable)</a>
</li>
<li><a href="config.html#var-config.tts_voice">config.tts_voice (variable)</a>
</li>
<li><a href="config.html#var-config.variants">config.variants (variable)</a>
</li>
<li><a href="config.html#var-config.version">config.version (variable)</a>
</li>
<li><a href="config.html#var-config.voice_filename_format">config.voice_filename_format (variable)</a>
</li>
<li><a href="config.html#var-config.webaudio_required_types">config.webaudio_required_types (variable)</a>
</li>
<li><a href="config.html#var-config.window">config.window (variable)</a>
</li>
<li><a href="config.html#var-config.window_auto_hide">config.window_auto_hide (variable)</a>
</li>
<li><a href="config.html#var-config.window_auto_show">config.window_auto_show (variable)</a>
</li>
<li><a href="config.html#var-config.window_hide_transition">config.window_hide_transition (variable)</a>
</li>
<li><a href="config.html#var-config.window_icon">config.window_icon (variable)</a>
</li>
<li><a href="config.html#var-config.window_overlay_functions">config.window_overlay_functions (variable)</a>
</li>
<li><a href="config.html#var-config.window_show_transition">config.window_show_transition (variable)</a>
</li>
<li><a href="config.html#var-config.window_title">config.window_title (variable)</a>
</li>
<li><a href="config.html#var-config.with_callback">config.with_callback (variable)</a>
</li>
<li><a href="screen_actions.html#Confirm">Confirm() (built-in function)</a>
</li>
<li><a href="matrixcolor.html#ContrastMatrix">ContrastMatrix() (built-in function)</a>
</li>
<li><a href="atl.html#transform-property-corner1">corner1 (transform property)</a>
</li>
<li><a href="atl.html#transform-property-corner2">corner2 (transform property)</a>
</li>
<li><a href="text.html#text-tag-cps">cps (text tag)</a>
</li>
<li><a href="sprites.html#SpriteManager.create">create() (SpriteManager method)</a>
</li>
<li><a href="atl.html#transform-property-crop">crop (transform property)</a>
</li>
<li><a href="displayables.html#Crop">Crop() (built-in function)</a>
</li>
<li><a href="atl.html#transform-property-crop_relative">crop_relative (transform property)</a>
</li>
<li><a href="transitions.html#CropMove">CropMove() (built-in function)</a>
</li>
<li><a href="screen_special.html#current">current</a>
</li>
</ul></td>
</tr></table>
<h2 id="D">D</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_python.html#InputValue.default">default (InputValue attribute)</a>
<ul>
<li><a href="transforms.html#var-default">(variable)</a>
</li>
</ul></li>
<li><a href="store_variables.html#var-default_mouse">default_mouse (variable)</a>
</li>
<li><a href="transitions.html#define.move_transitions">define.move_transitions() (built-in function)</a>
</li>
<li><a href="atl.html#transform-property-delay">delay (transform property)</a>
</li>
<li><a href="cds.html#Lexer.delimited_python">delimited_python() (Lexer method)</a>
</li>
<li><a href="sprites.html#Sprite.destroy">destroy() (Sprite method)</a>
</li>
<li><a href="screen_actions.html#DictInputValue">DictInputValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#DictValue">DictValue() (built-in function)</a>
</li>
<li><a href="director.html#var-director.audio_channel_patterns">director.audio_channel_patterns (variable)</a>
</li>
<li><a href="director.html#var-director.audio_channels">director.audio_channels (variable)</a>
</li>
<li><a href="director.html#var-director.audio_patterns">director.audio_patterns (variable)</a>
</li>
<li><a href="director.html#var-director.button">director.button (variable)</a>
</li>
<li><a href="director.html#var-director.director_spacing">director.director_spacing (variable)</a>
</li>
<li><a href="director.html#var-director.other_spacing">director.other_spacing (variable)</a>
</li>
<li><a href="director.html#var-director.scene_tags">director.scene_tags (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="director.html#var-director.show_tags">director.show_tags (variable)</a>
</li>
<li><a href="director.html#var-director.spacing">director.spacing (variable)</a>
</li>
<li><a href="director.html#var-director.tag_blacklist">director.tag_blacklist (variable)</a>
</li>
<li><a href="director.html#var-director.transforms">director.transforms (variable)</a>
</li>
<li><a href="director.html#var-director.transitions">director.transitions (variable)</a>
</li>
<li><a href="director.html#var-director.viewport_height">director.viewport_height (variable)</a>
</li>
<li><a href="director.html#var-director.voice_channel">director.voice_channel (variable)</a>
</li>
<li><a href="screen_python.html#InputValue.Disable">Disable() (InputValue method)</a>
</li>
<li><a href="screen_actions.html#DisableAllInputValues">DisableAllInputValues() (built-in function)</a>
</li>
<li><a href="transitions.html#var-dissolve">dissolve (variable)</a>
</li>
<li><a href="transitions.html#Dissolve">Dissolve() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-done">done (text tag)</a>
</li>
<li><a href="drag_drop.html#Drag">Drag (built-in class)</a>
</li>
<li><a href="drag_drop.html#DragGroup">DragGroup (built-in class)</a>
</li>
<li><a href="displayables.html#DynamicDisplayable">DynamicDisplayable() (built-in function)</a>
</li>
<li><a href="displayables.html#DynamicImage">DynamicImage() (built-in function)</a>
</li>
</ul></td>
</tr></table>
<h2 id="E">E</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="transitions.html#var-ease">ease (variable)</a>
</li>
<li><a href="editor.html#Editor">Editor (built-in class)</a>
</li>
<li><a href="screen_python.html#InputValue.Enable">Enable() (InputValue method)</a>
</li>
<li><a href="editor.html#Editor.end">end() (Editor method)</a>
</li>
<li><a href="rooms.html#EndReplay">EndReplay() (built-in function)</a>
</li>
<li><a href="screen_python.html#InputValue.enter">enter() (InputValue method)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="cds.html#Lexer.eol">eol() (Lexer method)</a>
</li>
<li><a href="cds.html#Lexer.error">error() (Lexer method)</a>
</li>
<li><a href="cdd.html#renpy.Displayable.event">event() (renpy.Displayable method)</a>
</li>
<li><a href="atl.html#transform-property-events">events (transform property)</a>
</li>
<li><a href="cds.html#Lexer.expect_block">expect_block() (Lexer method)</a>
</li>
<li><a href="cds.html#Lexer.expect_eol">expect_eol() (Lexer method)</a>
</li>
<li><a href="cds.html#Lexer.expect_noblock">expect_noblock() (Lexer method)</a>
</li>
</ul></td>
</tr></table>
<h2 id="F">F</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="transitions.html#var-fade">fade (variable)</a>
</li>
<li><a href="transitions.html#Fade">Fade() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-fast">fast (text tag)</a>
</li>
<li><a href="screen_actions.html#FieldInputValue">FieldInputValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FieldValue">FieldValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileAction">FileAction() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileCurrentPage">FileCurrentPage() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileCurrentScreenshot">FileCurrentScreenshot() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileDelete">FileDelete() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileJson">FileJson() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileLoad">FileLoad() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileLoadable">FileLoadable() (built-in function)</a>
</li>
<li><a href="voice.html#VoiceInfo.filename">filename (VoiceInfo attribute)</a>
</li>
<li><a href="screen_actions.html#FileNewest">FileNewest() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FilePage">FilePage() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FilePageName">FilePageName() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FilePageNameInputValue">FilePageNameInputValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FilePageNext">FilePageNext() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FilePagePrevious">FilePagePrevious() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileSave">FileSave() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#FileSaveName">FileSaveName() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileScreenshot">FileScreenshot() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileSlotName">FileSlotName() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileTakeScreenshot">FileTakeScreenshot() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileTime">FileTime() (built-in function)</a>
</li>
<li><a href="screen_actions.html#FileUsedSlots">FileUsedSlots() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-first_indent">first_indent (style property)</a>
</li>
<li><a href="style_properties.html#style-property-first_spacing">first_spacing (style property)</a>
</li>
<li><a href="atl.html#transform-property-fit">fit (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-fit_first">fit_first (style property)</a>
</li>
<li><a href="displayables.html#Fixed">Fixed() (built-in function)</a>
</li>
<li><a href="displayables.html#Flatten">Flatten() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.float">float() (Lexer method)</a>
</li>
<li><a href="style_properties.html#style-property-focus_mask">focus_mask (style property)</a>
</li>
<li><a href="style_properties.html#style-property-font">font (style property)</a>
<ul>
<li><a href="text.html#text-tag-font">(text tag)</a>
</li>
</ul></li>
<li><a href="text.html#FontGroup">FontGroup() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-foreground">foreground (style property)</a>
</li>
<li><a href="displayables.html#Frame">Frame() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Function">Function() (built-in function)</a>
</li>
</ul></td>
</tr></table>
<h2 id="G">G</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="rooms.html#Gallery">Gallery (built-in class)</a>
</li>
<li><a href="screen_actions.html#GamepadCalibrate">GamepadCalibrate() (built-in function)</a>
</li>
<li><a href="screen_actions.html#GamepadExists">GamepadExists() (built-in function)</a>
</li>
<li><a href="screen_python.html#BarValue.get_adjustment">get_adjustment() (BarValue method)</a>
</li>
<li><a href="drag_drop.html#DragGroup.get_child_by_name">get_child_by_name() (DragGroup method)</a>
</li>
<li><a href="rooms.html#Gallery.get_fraction">get_fraction() (Gallery method)</a>
</li>
<li><a href="screen_python.html#Action.get_selected">get_selected() (Action method)</a>
</li>
<li><a href="screen_python.html#Action.get_sensitive">get_sensitive() (Action method)</a>
</li>
<li><a href="cdd.html#renpy.Render.get_size">get_size() (renpy.Render method)</a>
</li>
<li><a href="screen_python.html#BarValue.get_style">get_style() (BarValue method)</a>
</li>
<li><a href="screen_python.html#InputValue.get_text">get_text() (InputValue method)</a>
</li>
<li><a href="screen_python.html#Action.get_tooltip">get_tooltip() (Action method)</a>
<ul>
<li><a href="screen_python.html#BarValue.get_tooltip">(BarValue method)</a>
</li>
</ul></li>
<li><a href="screen_actions.html#GetCharacterVolume">GetCharacterVolume() (built-in function)</a>
</li>
<li><a href="screen_actions.html#GetFocusRect">GetFocusRect() (built-in function)</a>
</li>
<li><a href="screen_actions.html#GetTooltip">GetTooltip() (built-in function)</a>
</li>
<li><a href="displayables.html#Grid">Grid() (built-in function)</a>
</li>
<li><a href="model.html#Model.grid_mesh">grid_mesh() (Model method)</a>
</li>
<li><a href="gui.html#var-gui.accent_color">gui.accent_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.bar_borders">gui.bar_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.bar_size">gui.bar_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.bar_tile">gui.bar_tile (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_borders">gui.button_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_height">gui.button_height (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_image_extension">gui.button_image_extension (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.button_properties">gui.button_properties() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.button_text_font">gui.button_text_font (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_text_hover_color">gui.button_text_hover_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_text_idle_color">gui.button_text_idle_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_text_insensitive_color">gui.button_text_insensitive_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_text_selected_color">gui.button_text_selected_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_text_size">gui.button_text_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_text_xalign">gui.button_text_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_tile">gui.button_tile (variable)</a>
</li>
<li><a href="gui.html#var-gui.button_width">gui.button_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.check_button_borders">gui.check_button_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.choice_button_text_idle_color">gui.choice_button_text_idle_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.choice_text_hover_color">gui.choice_text_hover_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.confirm_frame_borders">gui.confirm_frame_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.dialogue_text_xalign">gui.dialogue_text_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.dialogue_width">gui.dialogue_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.dialogue_xpos">gui.dialogue_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.dialogue_ypos">gui.dialogue_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.file_slot_cols">gui.file_slot_cols (variable)</a>
</li>
<li><a href="gui.html#var-gui.file_slot_rows">gui.file_slot_rows (variable)</a>
</li>
<li><a href="translating_renpy.html#var-gui.FONT_SCALE">gui.FONT_SCALE (variable)</a>
</li>
<li><a href="gui.html#var-gui.frame_borders">gui.frame_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.frame_tile">gui.frame_tile (variable)</a>
</li>
<li><a href="gui.html#var-gui.glyph_font">gui.glyph_font (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_height">gui.history_height (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_name_width">gui.history_name_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_name_xalign">gui.history_name_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_name_xpos">gui.history_name_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_name_ypos">gui.history_name_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_text_width">gui.history_text_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_text_xalign">gui.history_text_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_text_xpos">gui.history_text_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.history_text_ypos">gui.history_text_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.hover_color">gui.hover_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.hover_muted_color">gui.hover_muted_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.idle_color">gui.idle_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.idle_small_color">gui.idle_small_color (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.init">gui.init() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.insensitive_color">gui.insensitive_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.interface_text_color">gui.interface_text_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.interface_text_font">gui.interface_text_font (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="gui.html#var-gui.interface_text_size">gui.interface_text_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.kind_text_color">gui.kind_text_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.kind_text_font">gui.kind_text_font (variable)</a>
</li>
<li><a href="gui.html#var-gui.kind_text_size">gui.kind_text_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.label_text_size">gui.label_text_size (variable)</a>
</li>
<li><a href="translating_renpy.html#var-gui.LIGHT_FONT">gui.LIGHT_FONT (variable)</a>
</li>
<li><a href="gui.html#var-gui.muted_color">gui.muted_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.name_text_size">gui.name_text_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.name_xalign">gui.name_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.name_xpos">gui.name_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.name_ypos">gui.name_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.namebox_borders">gui.namebox_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.namebox_height">gui.namebox_height (variable)</a>
</li>
<li><a href="gui.html#var-gui.namebox_tile">gui.namebox_tile (variable)</a>
</li>
<li><a href="gui.html#var-gui.namebox_width">gui.namebox_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.navigation_button_width">gui.navigation_button_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.notify_frame_borders">gui.notify_frame_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.notify_text_size">gui.notify_text_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.notify_ypos">gui.notify_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_borders">gui.nvl_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_button_xalign">gui.nvl_button_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_button_xpos">gui.nvl_button_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_height">gui.nvl_height (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_name_width">gui.nvl_name_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_name_xalign">gui.nvl_name_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_name_xpos">gui.nvl_name_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_name_ypos">gui.nvl_name_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_spacing">gui.nvl_spacing (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_text_width">gui.nvl_text_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_text_xalign">gui.nvl_text_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_text_xpos">gui.nvl_text_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_text_ypos">gui.nvl_text_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_thought_width">gui.nvl_thought_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_thought_xalign">gui.nvl_thought_xalign (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_thought_xpos">gui.nvl_thought_xpos (variable)</a>
</li>
<li><a href="gui.html#var-gui.nvl_thought_ypos">gui.nvl_thought_ypos (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.preference">gui.preference() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.radio_button_borders">gui.radio_button_borders (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.rebuild">gui.rebuild() (built-in function)</a>
</li>
<li><a href="translating_renpy.html#var-gui.REGULAR_BOLD">gui.REGULAR_BOLD (variable)</a>
</li>
<li><a href="translating_renpy.html#var-gui.REGULAR_FONT">gui.REGULAR_FONT (variable)</a>
</li>
<li><a href="gui.html#var-gui.scrollbar_borders">gui.scrollbar_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.scrollbar_size">gui.scrollbar_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.scrollbar_tile">gui.scrollbar_tile (variable)</a>
</li>
<li><a href="gui.html#var-gui.selected_color">gui.selected_color (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.SetPreference">gui.SetPreference() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.skip_frame_borders">gui.skip_frame_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.skip_ypos">gui.skip_ypos (variable)</a>
</li>
<li><a href="gui.html#var-gui.slider_borders">gui.slider_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.slider_size">gui.slider_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.slider_tile">gui.slider_tile (variable)</a>
</li>
<li><a href="gui.html#var-gui.slot_button_borders">gui.slot_button_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.slot_button_height">gui.slot_button_height (variable)</a>
</li>
<li><a href="gui.html#var-gui.slot_button_width">gui.slot_button_width (variable)</a>
</li>
<li><a href="gui.html#var-gui.text_color">gui.text_color (variable)</a>
</li>
<li><a href="gui.html#var-gui.text_font">gui.text_font (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.text_properties">gui.text_properties() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.text_size">gui.text_size (variable)</a>
</li>
<li><a href="gui.html#var-gui.textbox_height">gui.textbox_height (variable)</a>
</li>
<li><a href="gui.html#var-gui.title_text_size">gui.title_text_size (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.TogglePreference">gui.TogglePreference() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.unscrollable">gui.unscrollable (variable)</a>
</li>
<li><a href="gui_advanced.html#gui.variant">gui.variant() (built-in function)</a>
</li>
<li><a href="gui.html#var-gui.vbar_borders">gui.vbar_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.vscrollbar_borders">gui.vscrollbar_borders (variable)</a>
</li>
<li><a href="gui.html#var-gui.vslider_borders">gui.vslider_borders (variable)</a>
</li>
</ul></td>
</tr></table>
<h2 id="H">H</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="cds.html#Lexer.has_block">has_block() (Lexer method)</a>
</li>
<li><a href="displayables.html#HBox">HBox() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Help">Help() (built-in function)</a>
</li>
<li><a href="color_class.html#Color.hexcode">hexcode (Color attribute)</a>
</li>
<li><a href="screen_actions.html#Hide">Hide() (built-in function)</a>
</li>
<li><a href="trans_trans_python.html#Transform.hide_request">hide_request (Transform attribute)</a>
</li>
<li><a href="trans_trans_python.html#Transform.hide_response">hide_response (Transform attribute)</a>
</li>
<li><a href="screen_actions.html#HideInterface">HideInterface() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-hinting">hinting (style property)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="history.html#HistoryEntry">HistoryEntry (built-in class)</a>
</li>
<li><a href="color_class.html#Color.hls">hls (Color attribute)</a>
</li>
<li><a href="text.html#text-tag-horiz">horiz (text tag)</a>
</li>
<li><a href="rooms.html#Gallery.hover_border">hover_border (Gallery attribute)</a>
</li>
<li><a href="style_properties.html#style-property-hover_sound">hover_sound (style property)</a>
</li>
<li><a href="transitions.html#var-hpunch">hpunch (variable)</a>
</li>
<li><a href="color_class.html#Color.hsv">hsv (Color attribute)</a>
</li>
<li><a href="matrixcolor.html#HueMatrix">HueMatrix() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-hyperlink_functions">hyperlink_functions (style property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="I">I</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-i">i (text tag)</a>
</li>
<li><a href="iap.html#iap.get_price">iap.get_price() (built-in function)</a>
</li>
<li><a href="iap.html#iap.get_store_name">iap.get_store_name() (built-in function)</a>
</li>
<li><a href="iap.html#iap.has_purchased">iap.has_purchased() (built-in function)</a>
</li>
<li><a href="iap.html#iap.init">iap.init() (built-in function)</a>
</li>
<li><a href="iap.html#iap.is_deferred">iap.is_deferred() (built-in function)</a>
</li>
<li><a href="iap.html#iap.Purchase">iap.Purchase() (built-in function)</a>
</li>
<li><a href="iap.html#iap.purchase">iap.purchase() (built-in function)</a>
</li>
<li><a href="iap.html#iap.register">iap.register() (built-in function)</a>
</li>
<li><a href="iap.html#iap.Restore">iap.Restore() (built-in function)</a>
</li>
<li><a href="iap.html#iap.restore">iap.restore() (built-in function)</a>
</li>
<li><a href="matrixcolor.html#IdentityMatrix">IdentityMatrix() (built-in function)</a>
</li>
<li><a href="rooms.html#Gallery.idle_border">idle_border (Gallery attribute)</a>
</li>
<li><a href="screen_actions.html#If">If() (built-in function)</a>
</li>
<li><a href="im.html#im.AlphaMask">im.AlphaMask() (built-in function)</a>
</li>
<li><a href="im.html#im.Blur">im.Blur() (built-in function)</a>
</li>
<li><a href="im.html#im.Crop">im.Crop() (built-in function)</a>
</li>
<li><a href="im.html#im.Data">im.Data() (built-in function)</a>
</li>
<li><a href="im.html#im.FactorScale">im.FactorScale() (built-in function)</a>
</li>
<li><a href="im.html#im.Flip">im.Flip() (built-in function)</a>
</li>
<li><a href="im.html#im.Grayscale">im.Grayscale() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix">im.matrix() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.brightness">im.matrix.brightness() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.colorize">im.matrix.colorize() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.contrast">im.matrix.contrast() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="im.html#im.matrix.desaturate">im.matrix.desaturate() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.hue">im.matrix.hue() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.identity">im.matrix.identity() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.invert">im.matrix.invert() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.opacity">im.matrix.opacity() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.saturation">im.matrix.saturation() (built-in function)</a>
</li>
<li><a href="im.html#im.matrix.tint">im.matrix.tint() (built-in function)</a>
</li>
<li><a href="im.html#im.MatrixColor">im.MatrixColor() (built-in function)</a>
</li>
<li><a href="im.html#im.Sepia">im.Sepia() (built-in function)</a>
</li>
<li><a href="im.html#im.Tile">im.Tile() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-image">image (text tag)</a>
</li>
<li><a href="displayables.html#Image">Image() (built-in function)</a>
</li>
<li><a href="rooms.html#Gallery.image">image() (Gallery method)</a>
</li>
<li><a href="cds.html#Lexer.image_name_component">image_name_component() (Lexer method)</a>
</li>
<li><a href="history.html#HistoryEntry.image_tag">image_tag (HistoryEntry attribute)</a>
</li>
<li><a href="transitions.html#ImageDissolve">ImageDissolve() (built-in function)</a>
</li>
<li><a href="screen_python.html#InputValue">InputValue (built-in class)</a>
</li>
<li><a href="cds.html#Lexer.integer">integer() (Lexer method)</a>
</li>
<li><a href="color_class.html#Color.interpolate">interpolate() (Color method)</a>
</li>
<li><a href="color_class.html#Color.interpolate_hls">interpolate_hls() (Color method)</a>
</li>
<li><a href="color_class.html#Color.interpolate_hsv">interpolate_hsv() (Color method)</a>
</li>
<li><a href="matrixcolor.html#InvertMatrix">InvertMatrix() (built-in function)</a>
</li>
<li><a href="screen_actions.html#InvertSelected">InvertSelected() (built-in function)</a>
</li>
<li><a href="transitions.html#var-irisin">irisin (variable)</a>
</li>
<li><a href="rooms.html#MusicRoom.is_unlocked">is_unlocked() (MusicRoom method)</a>
</li>
<li><a href="style_properties.html#style-property-italic">italic (style property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="J">J</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#Jump">Jump() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-justify">justify (style property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="K">K</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-k">k (text tag)</a>
</li>
<li><a href="style_properties.html#style-property-kerning">kerning (style property)</a>
</li>
<li><a href="style_properties.html#style-property-key_events">key_events (style property)</a>
</li>
<li><a href="style_properties.html#style-property-keyboard_focus">keyboard_focus (style property)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-keyboard_focus_alt">keyboard_focus_alt (style property)</a>
</li>
<li><a href="cds.html#Lexer.keyword">keyword() (Lexer method)</a>
</li>
<li><a href="history.html#HistoryEntry.kind">kind (HistoryEntry attribute)</a>
</li>
<li><a href="screen_special.html#kwargs">kwargs</a>
</li>
</ul></td>
</tr></table>
<h2 id="L">L</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="cds.html#Lexer.label_name">label_name() (Lexer method)</a>
</li>
<li><a href="style_properties.html#style-property-language">language (style property)</a>
</li>
<li><a href="translation.html#Language">Language() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.ScreenDisplayable.layer">layer (renpy.ScreenDisplayable attribute)</a>
</li>
<li><a href="layeredimage.html#LayeredImage">LayeredImage() (built-in function)</a>
</li>
<li><a href="layeredimage.html#layeredimage.format_function">layeredimage.format_function() (built-in function)</a>
</li>
<li><a href="layeredimage.html#LayeredImageProxy">LayeredImageProxy() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-layout">layout (style property)</a>
</li>
<li><a href="other.html#layout.yesno_screen">layout.yesno_screen() (built-in function)</a>
</li>
<li><a href="transforms.html#var-left">left (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-left_bar">left_bar (style property)</a>
</li>
<li><a href="style_properties.html#style-property-left_gutter">left_gutter (style property)</a>
</li>
<li><a href="style_properties.html#style-property-left_margin">left_margin (style property)</a>
</li>
<li><a href="style_properties.html#style-property-left_padding">left_padding (style property)</a>
</li>
<li><a href="cds.html#Lexer">Lexer (built-in class)</a>
</li>
<li><a href="style_properties.html#style-property-line_leading">line_leading (style property)</a>
</li>
<li><a href="style_properties.html#style-property-line_overlap_split">line_overlap_split (style property)</a>
</li>
<li><a href="style_properties.html#style-property-line_spacing">line_spacing (style property)</a>
</li>
<li><a href="live2d.html#Live2D">Live2D() (built-in function)</a>
</li>
<li><a href="rooms.html#Gallery.locked_button">locked_button (Gallery attribute)</a>
</li>
</ul></td>
</tr></table>
<h2 id="M">M</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="store_variables.html#var-main_menu">main_menu (variable)</a>
</li>
<li><a href="screen_actions.html#MainMenu">MainMenu() (built-in function)</a>
</li>
<li><a href="rooms.html#Gallery.make_button">make_button() (Gallery method)</a>
</li>
<li><a href="style_properties.html#style-property-margin">margin (style property)</a>
</li>
<li><a href="cds.html#Lexer.match">match() (Lexer method)</a>
</li>
<li><a href="matrix.html#Matrix">Matrix() (built-in function)</a>
</li>
<li><a href="matrix.html#Matrix.identity">Matrix.identity() (built-in function)</a>
</li>
<li><a href="matrix.html#Matrix.offset">Matrix.offset() (built-in function)</a>
</li>
<li><a href="matrix.html#Matrix.perspective">Matrix.perspective() (built-in function)</a>
</li>
<li><a href="matrix.html#Matrix.rotate">Matrix.rotate() (built-in function)</a>
</li>
<li><a href="matrix.html#Matrix.scale">Matrix.scale() (built-in function)</a>
</li>
<li><a href="3dstage.html#transform-property-matrixanchor">matrixanchor (transform property)</a>
</li>
<li><a href="atl.html#transform-property-matrixcolor">matrixcolor (transform property)</a>
</li>
<li><a href="3dstage.html#transform-property-matrixtransform">matrixtransform (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-maximum">maximum (style property)</a>
</li>
<li><a href="atl.html#transform-property-maxsize">maxsize (transform property)</a>
</li>
<li><a href="store_variables.html#var-menu">menu (variable)</a>
</li>
<li><a href="cdd.html#renpy.Render.mesh">mesh (renpy.Render attribute)</a>
<ul>
<li><a href="model.html#transform-property-mesh">(transform property)</a>
</li>
</ul></li>
<li><a href="model.html#transform-property-mesh_pad">mesh_pad (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-min_width">min_width (style property)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-minimum">minimum (style property)</a>
</li>
<li><a href="style_properties.html#style-property-mipmap">mipmap (style property)</a>
</li>
<li><a href="screen_actions.html#MixerValue">MixerValue() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-modal">modal (style property)</a>
</li>
<li><a href="model.html#Model">Model (built-in class)</a>
</li>
<li><a href="style_properties.html#style-property-mouse">mouse (style property)</a>
</li>
<li><a href="style_properties.html#style-property-mouse_alt">mouse_alt (style property)</a>
</li>
<li><a href="store_variables.html#var-mouse_visible">mouse_visible (variable)</a>
</li>
<li><a href="mouse.html#MouseDisplayable">MouseDisplayable() (built-in function)</a>
</li>
<li><a href="screen_actions.html#MouseMove">MouseMove() (built-in function)</a>
</li>
<li><a href="transitions.html#var-move">move (variable)</a>
</li>
<li><a href="transitions.html#var-moveinright">moveinright (variable)</a>
</li>
<li><a href="transitions.html#var-moveoutright">moveoutright (variable)</a>
</li>
<li><a href="transitions.html#MoveTransition">MoveTransition() (built-in function)</a>
</li>
<li><a href="movie.html#Movie">Movie() (built-in function)</a>
</li>
<li><a href="persistent.html#MultiPersistent">MultiPersistent (built-in class)</a>
</li>
<li><a href="screen_special.html#multiple">multiple</a>
</li>
<li><a href="transitions.html#MultipleTransition">MultipleTransition() (built-in function)</a>
</li>
<li><a href="color_class.html#Color.multiply_hls_saturation">multiply_hls_saturation() (Color method)</a>
</li>
<li><a href="color_class.html#Color.multiply_hsv_saturation">multiply_hsv_saturation() (Color method)</a>
</li>
<li><a href="color_class.html#Color.multiply_value">multiply_value() (Color method)</a>
</li>
<li><a href="rooms.html#MusicRoom">MusicRoom (built-in class)</a>
</li>
</ul></td>
</tr></table>
<h2 id="N">N</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_python.html#ScreenDisplayable.name">name (ScreenDisplayable attribute)</a>
</li>
<li><a href="cds.html#Lexer.name">name() (Lexer method)</a>
</li>
<li><a href="store_variables.html#var-name_only">name_only (variable)</a>
</li>
<li><a href="store_variables.html#var-narrator">narrator (variable)</a>
</li>
<li><a href="rooms.html#Gallery.navigation">navigation (Gallery attribute)</a>
</li>
<li><a href="atl.html#transform-property-nearest">nearest (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-newline_indent">newline_indent (style property)</a>
</li>
<li><a href="rooms.html#Gallery.Next">Next() (Gallery method)</a>
<ul>
<li><a href="rooms.html#MusicRoom.Next">(MusicRoom method)</a>
</li>
</ul></li>
<li><a href="text.html#text-tag-noalt">noalt (text tag)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="color_class.html#Color.normalize">normalize() (Color method)</a>
</li>
<li><a href="save_load_rollback.html#NoRollback">NoRollback (built-in class)</a>
</li>
<li><a href="screen_actions.html#Notify">Notify() (built-in function)</a>
</li>
<li><a href="displayables.html#Null">Null() (built-in function)</a>
</li>
<li><a href="screen_actions.html#NullAction">NullAction() (built-in function)</a>
</li>
<li><a href="nvl_mode.html#nvl_clear">nvl_clear() (built-in function)</a>
</li>
<li><a href="nvl_mode.html#nvl_hide">nvl_hide() (built-in function)</a>
</li>
<li><a href="nvl_mode.html#nvl_menu">nvl_menu() (built-in function)</a>
</li>
<li><a href="nvl_mode.html#nvl_show">nvl_show() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-nw">nw (text tag)</a>
</li>
</ul></td>
</tr></table>
<h2 id="O">O</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="transforms.html#var-offscreenleft">offscreenleft (variable)</a>
</li>
<li><a href="transforms.html#var-offscreenright">offscreenright (variable)</a>
</li>
<li><a href="style_properties.html#style-property-offset">offset (style property)</a>
<ul>
<li><a href="atl.html#transform-property-offset">(transform property)</a>
</li>
</ul></li>
<li><a href="3dstage.html#OffsetMatrix">OffsetMatrix() (built-in function)</a>
</li>
<li><a href="color_class.html#Color.opacity">opacity() (Color method)</a>
</li>
<li><a href="matrixcolor.html#OpacityMatrix">OpacityMatrix() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="editor.html#Editor.open">open() (Editor method)</a>
</li>
<li><a href="screen_actions.html#OpenDirectory">OpenDirectory() (built-in function)</a>
</li>
<li><a href="screen_actions.html#OpenURL">OpenURL() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-order_reverse">order_reverse (style property)</a>
</li>
<li><a href="style_properties.html#style-property-outline_scaling">outline_scaling (style property)</a>
</li>
<li><a href="text.html#text-tag-outlinecolor">outlinecolor (text tag)</a>
</li>
<li><a href="style_properties.html#style-property-outlines">outlines (style property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="P">P</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-p">p (text tag)</a>
</li>
<li><a href="displayables.html#padding">padding</a>
<ul>
<li><a href="style_properties.html#style-property-padding">(style property)</a>
</li>
</ul></li>
<li><a href="text.html#ParameterizedText">ParameterizedText() (built-in function)</a>
</li>
<li><a href="transitions.html#Pause">Pause() (built-in function)</a>
</li>
<li><a href="screen_actions.html#PauseAudio">PauseAudio() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.Displayable.per_interact">per_interact() (renpy.Displayable method)</a>
</li>
<li><a href="screen_python.html#Action.periodic">periodic() (Action method)</a>
<ul>
<li><a href="screen_python.html#BarValue.periodic">(BarValue method)</a>
</li>
</ul></li>
<li><a href="persistent.html#persistent._clear">persistent._clear() (built-in function)</a>
</li>
<li><a href="3dstage.html#transform-property-perspective">perspective (transform property)</a>
</li>
<li><a href="transitions.html#var-pixellate">pixellate (variable)</a>
</li>
<li><a href="transitions.html#Pixellate">Pixellate() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.Render.place">place() (renpy.Render method)</a>
</li>
<li><a href="displayables.html#Placeholder">Placeholder() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-plain">plain (text tag)</a>
</li>
<li><a href="screen_actions.html#Play">Play() (built-in function)</a>
<ul>
<li><a href="rooms.html#MusicRoom.Play">(MusicRoom method)</a>
</li>
</ul></li>
<li><a href="voice.html#PlayCharacterVoice">PlayCharacterVoice() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-pos">pos (style property)</a>
<ul>
<li><a href="atl.html#transform-property-pos">(transform property)</a>
</li>
</ul></li>
<li><a href="screen_actions.html#Preference">Preference() (built-in function)</a>
</li>
<li><a href="preferences.html#var-preferences.afm_after_click">preferences.afm_after_click (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.afm_enable">preferences.afm_enable (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.afm_time">preferences.afm_time (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.audio_when_minimized">preferences.audio_when_minimized (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.desktop_rollback_side">preferences.desktop_rollback_side (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.emphasize_audio">preferences.emphasize_audio (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="preferences.html#var-preferences.fullscreen">preferences.fullscreen (variable)</a>
</li>
<li><a href="preferences.html#preferences.get_mute">preferences.get_mute() (built-in function)</a>
</li>
<li><a href="preferences.html#preferences.get_volume">preferences.get_volume() (built-in function)</a>
</li>
<li><a href="preferences.html#var-preferences.gl_framerate">preferences.gl_framerate (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.gl_powersave">preferences.gl_powersave (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.gl_tearing">preferences.gl_tearing (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.language">preferences.language (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.mobile_rollback_side">preferences.mobile_rollback_side (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.mouse_move">preferences.mouse_move (variable)</a>
</li>
<li><a href="preferences.html#preferences.set_mute">preferences.set_mute() (built-in function)</a>
</li>
<li><a href="preferences.html#preferences.set_volume">preferences.set_volume() (built-in function)</a>
</li>
<li><a href="preferences.html#var-preferences.show_empty_window">preferences.show_empty_window (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.skip_after_choices">preferences.skip_after_choices (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.skip_unseen">preferences.skip_unseen (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.system_cursor">preferences.system_cursor (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.text_cps">preferences.text_cps (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.transitions">preferences.transitions (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.video_image_fallback">preferences.video_image_fallback (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.voice_sustain">preferences.voice_sustain (variable)</a>
</li>
<li><a href="preferences.html#var-preferences.wait_voice">preferences.wait_voice (variable)</a>
</li>
<li><a href="rooms.html#Gallery.Previous">Previous() (Gallery method)</a>
<ul>
<li><a href="rooms.html#MusicRoom.Previous">(MusicRoom method)</a>
</li>
</ul></li>
<li><a href="model.html#Model.property">property() (Model method)</a>
</li>
<li><a href="transitions.html#PushMove">PushMove() (built-in function)</a>
</li>
<li><a href="transitions.html#var-pushright">pushright (variable)</a>
</li>
<li>
Python Enhancement Proposals
<ul>
<li><a href="text.html#index-0">PEP 3101</a>
</li>
<li><a href="label.html#index-1">PEP 448</a>
</li>
<li><a href="label.html#index-0">PEP 570</a>
</li>
</ul></li>
</ul></td>
</tr></table>
<h2 id="Q">Q</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#Queue">Queue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#QueueEvent">QueueEvent() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#QuickLoad">QuickLoad() (built-in function)</a>
</li>
<li><a href="screen_actions.html#QuickSave">QuickSave() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Quit">Quit() (built-in function)</a>
</li>
</ul></td>
</tr></table>
<h2 id="R">R</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="atl.html#transform-property-radius">radius (transform property)</a>
</li>
<li><a href="rooms.html#MusicRoom.RandomPlay">RandomPlay() (MusicRoom method)</a>
</li>
<li><a href="other.html#range">range</a>
</li>
<li><a href="text.html#text-tag-rb">rb (text tag)</a>
</li>
<li><a href="sprites.html#SpriteManager.redraw">redraw() (SpriteManager method)</a>
</li>
<li><a href="text.html#remap">remap() (built-in function)</a>
</li>
<li><a href="drag_drop.html#DragGroup.remove">remove() (DragGroup method)</a>
</li>
<li><a href="screen_actions.html#RemoveFromSet">RemoveFromSet() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.Displayable.render">render() (renpy.Displayable method)</a>
</li>
<li><a href="other.html#renpy.add_layer">renpy.add_layer() (built-in function)</a>
</li>
<li><a href="other.html#renpy.add_python_directory">renpy.add_python_directory() (built-in function)</a>
</li>
<li><a href="other.html#renpy.add_to_all_stores">renpy.add_to_all_stores() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.android">renpy.android (variable)</a>
</li>
<li><a href="save_load_rollback.html#renpy.block_rollback">renpy.block_rollback() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.call">renpy.call() (built-in function)</a>
</li>
<li><a href="label.html#renpy.call_in_new_context">renpy.call_in_new_context() (built-in function)</a>
</li>
<li><a href="rooms.html#renpy.call_replay">renpy.call_replay() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.call_screen">renpy.call_screen() (built-in function)</a>
</li>
<li><a href="other.html#renpy.call_stack_depth">renpy.call_stack_depth() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.can_load">renpy.can_load() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.can_rollback">renpy.can_rollback() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.can_show">renpy.can_show() (built-in function)</a>
</li>
<li><a href="gesture.html#renpy.cancel_gesture">renpy.cancel_gesture() (built-in function)</a>
</li>
<li><a href="other.html#renpy.capture_focus">renpy.capture_focus() (built-in function)</a>
</li>
<li><a href="translation.html#renpy.change_language">renpy.change_language() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.change_zorder">renpy.change_zorder() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.check_image_attributes">renpy.check_image_attributes() (built-in function)</a>
</li>
<li><a href="cds.html#renpy.check_text_tags">renpy.check_text_tags() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.checkpoint">renpy.checkpoint() (built-in function)</a>
</li>
<li><a href="other.html#renpy.choice_for_skipping">renpy.choice_for_skipping() (built-in function)</a>
</li>
<li><a href="other.html#renpy.clear_capture_focus">renpy.clear_capture_focus() (built-in function)</a>
</li>
<li><a href="other.html#renpy.clear_game_runtime">renpy.clear_game_runtime() (built-in function)</a>
</li>
<li><a href="other.html#renpy.clear_keymap_cache">renpy.clear_keymap_cache() (built-in function)</a>
</li>
<li><a href="screen_optimization.html#renpy.const">renpy.const() (built-in function)</a>
</li>
<li><a href="other.html#renpy.context">renpy.context() (built-in function)</a>
</li>
<li><a href="other.html#renpy.context_dynamic">renpy.context_dynamic() (built-in function)</a>
</li>
<li><a href="other.html#renpy.context_nesting_level">renpy.context_nesting_level() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.copy_images">renpy.copy_images() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.copy_save">renpy.copy_save() (built-in function)</a>
</li>
<li><a href="other.html#renpy.count_dialogue_blocks">renpy.count_dialogue_blocks() (built-in function)</a>
</li>
<li><a href="other.html#renpy.count_newly_seen_dialogue_blocks">renpy.count_newly_seen_dialogue_blocks() (built-in function)</a>
</li>
<li><a href="other.html#renpy.count_seen_dialogue_blocks">renpy.count_seen_dialogue_blocks() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.current_screen">renpy.current_screen() (built-in function)</a>
</li>
<li><a href="other.html#renpy.diff_memory">renpy.diff_memory() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.display_menu">renpy.display_menu() (built-in function)</a>
</li>
<li><a href="other.html#renpy.display_notify">renpy.display_notify() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.Displayable">renpy.Displayable (built-in class)</a>
</li>
<li><a href="cdd.html#renpy.displayable">renpy.displayable() (built-in function)</a>
</li>
<li><a href="other.html#renpy.dynamic">renpy.dynamic() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.emscripten">renpy.emscripten (variable)</a>
</li>
<li><a href="cdd.html#renpy.end_interaction">renpy.end_interaction() (built-in function)</a>
</li>
<li><a href="rooms.html#renpy.end_replay">renpy.end_replay() (built-in function)</a>
</li>
<li><a href="cds.html#renpy.error">renpy.error() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.exists">renpy.exists() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.file">renpy.file() (built-in function)</a>
</li>
<li><a href="text.html#renpy.filter_text_tags">renpy.filter_text_tags() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.fix_rollback">renpy.fix_rollback() (built-in function)</a>
</li>
<li><a href="other.html#renpy.flush_cache_file">renpy.flush_cache_file() (built-in function)</a>
</li>
<li><a href="other.html#renpy.focus_coordinates">renpy.focus_coordinates() (built-in function)</a>
</li>
<li><a href="other.html#renpy.force_autosave">renpy.force_autosave() (built-in function)</a>
</li>
<li><a href="other.html#renpy.free_memory">renpy.free_memory() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.fsdecode">renpy.fsdecode() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.fsencode">renpy.fsencode() (built-in function)</a>
</li>
<li><a href="other.html#renpy.full_restart">renpy.full_restart() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_adjustment">renpy.get_adjustment() (built-in function)</a>
</li>
<li><a href="label.html#renpy.get_all_labels">renpy.get_all_labels() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.get_at_list">renpy.get_at_list() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_attributes">renpy.get_attributes() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_autoreload">renpy.get_autoreload() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_available_image_tags">renpy.get_available_image_tags() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.get_displayable">renpy.get_displayable() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.get_displayable_properties">renpy.get_displayable_properties() (built-in function)</a>
</li>
<li><a href="developer_tools.html#renpy.get_filename_line">renpy.get_filename_line() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_game_runtime">renpy.get_game_runtime() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_hidden_tags">renpy.get_hidden_tags() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.get_identifier_checkpoints">renpy.get_identifier_checkpoints() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_image_bounds">renpy.get_image_bounds() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_image_load_log">renpy.get_image_load_log() (built-in function)</a>
</li>
<li><a href="modes.html#renpy.get_mode">renpy.get_mode() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_mouse_name">renpy.get_mouse_name() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_mouse_pos">renpy.get_mouse_pos() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_ordered_image_attributes">renpy.get_ordered_image_attributes() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_physical_size">renpy.get_physical_size() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_placement">renpy.get_placement() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_refresh_rate">renpy.get_refresh_rate() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_registered_image">renpy.get_registered_image() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_renderer_info">renpy.get_renderer_info() (built-in function)</a>
</li>
<li><a href="label.html#renpy.get_return_stack">renpy.get_return_stack() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_say_attributes">renpy.get_say_attributes() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_say_image_tag">renpy.get_say_image_tag() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.get_screen">renpy.get_screen() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_sdl_dll">renpy.get_sdl_dll() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_sdl_window_pointer">renpy.get_sdl_window_pointer() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_showing_tags">renpy.get_showing_tags() (built-in function)</a>
</li>
<li><a href="side_image.html#renpy.get_side_image">renpy.get_side_image() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_skipping">renpy.get_skipping() (built-in function)</a>
</li>
<li><a href="style.html#renpy.get_style_preference">renpy.get_style_preference() (built-in function)</a>
</li>
<li><a href="other.html#renpy.get_transition">renpy.get_transition() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.get_zorder_list">renpy.get_zorder_list() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.has_image">renpy.has_image() (built-in function)</a>
</li>
<li><a href="label.html#renpy.has_label">renpy.has_label() (built-in function)</a>
</li>
<li><a href="live2d.html#renpy.has_live2d">renpy.has_live2d() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.hide">renpy.hide() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.hide_screen">renpy.hide_screen() (built-in function)</a>
</li>
<li><a href="other.html#renpy.iconify">renpy.iconify() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.IgnoreEvent">renpy.IgnoreEvent</a>
</li>
<li><a href="statement_equivalents.html#renpy.image">renpy.image() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.image_size">renpy.image_size() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.in_fixed_rollback">renpy.in_fixed_rollback() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.in_rollback">renpy.in_rollback() (built-in function)</a>
</li>
<li><a href="input.html#renpy.input">renpy.input() (built-in function)</a>
</li>
<li><a href="label.html#renpy.invoke_in_new_context">renpy.invoke_in_new_context() (built-in function)</a>
</li>
<li><a href="other.html#renpy.invoke_in_thread">renpy.invoke_in_thread() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.ios">renpy.ios (variable)</a>
</li>
<li><a href="other.html#renpy.is_init_phase">renpy.is_init_phase() (built-in function)</a>
</li>
<li><a href="other.html#renpy.is_mouse_visible">renpy.is_mouse_visible() (built-in function)</a>
</li>
<li><a href="other.html#renpy.is_seen">renpy.is_seen() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.is_selected">renpy.is_selected() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.is_sensitive">renpy.is_sensitive() (built-in function)</a>
</li>
<li><a href="other.html#renpy.is_skipping">renpy.is_skipping() (built-in function)</a>
</li>
<li><a href="other.html#renpy.is_start_interact">renpy.is_start_interact() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.jump">renpy.jump() (built-in function)</a>
</li>
<li><a href="label.html#renpy.jump_out_of_context">renpy.jump_out_of_context() (built-in function)</a>
</li>
<li><a href="translation.html#renpy.known_languages">renpy.known_languages() (built-in function)</a>
</li>
<li><a href="other.html#renpy.language_tailor">renpy.language_tailor() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.license">renpy.license (variable)</a>
</li>
<li><a href="other.html#var-renpy.linux">renpy.linux (variable)</a>
</li>
<li><a href="file_python.html#renpy.list_files">renpy.list_files() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.list_images">renpy.list_images() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.list_saved_games">renpy.list_saved_games() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.list_slots">renpy.list_slots() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.load">renpy.load() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.load_image">renpy.load_image() (built-in function)</a>
</li>
<li><a href="other.html#renpy.load_module">renpy.load_module() (built-in function)</a>
</li>
<li><a href="other.html#renpy.load_string">renpy.load_string() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.load_surface">renpy.load_surface() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.loadable">renpy.loadable() (built-in function)</a>
</li>
<li><a href="developer_tools.html#renpy.log">renpy.log() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.macintosh">renpy.macintosh (variable)</a>
</li>
<li><a href="cdd.html#renpy.map_event">renpy.map_event() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.mark_audio_seen">renpy.mark_audio_seen() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.mark_audio_unseen">renpy.mark_audio_unseen() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.mark_image_seen">renpy.mark_image_seen() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.mark_image_unseen">renpy.mark_image_unseen() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="label.html#renpy.mark_label_seen">renpy.mark_label_seen() (built-in function)</a>
</li>
<li><a href="label.html#renpy.mark_label_unseen">renpy.mark_label_unseen() (built-in function)</a>
</li>
<li><a href="other.html#renpy.maximum_framerate">renpy.maximum_framerate() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.mobile">renpy.mobile (variable)</a>
</li>
<li><a href="modes.html#renpy.mode">renpy.mode() (built-in function)</a>
</li>
<li><a href="movie.html#renpy.movie_cutscene">renpy.movie_cutscene() (built-in function)</a>
</li>
<li><a href="other.html#renpy.munge">renpy.munge() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.get_duration">renpy.music.get_duration() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.get_loop">renpy.music.get_loop() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.get_pause">renpy.music.get_pause() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.get_playing">renpy.music.get_playing() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.get_pos">renpy.music.get_pos() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.is_playing">renpy.music.is_playing() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.play">renpy.music.play() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.queue">renpy.music.queue() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.register_channel">renpy.music.register_channel() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.set_pan">renpy.music.set_pan() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.set_pause">renpy.music.set_pause() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.set_queue_empty_callback">renpy.music.set_queue_empty_callback() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.set_volume">renpy.music.set_volume() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.music.stop">renpy.music.stop() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.newest_slot">renpy.newest_slot() (built-in function)</a>
</li>
<li><a href="screen_optimization.html#renpy.not_const">renpy.not_const() (built-in function)</a>
</li>
<li><a href="other.html#renpy.not_infinite_loop">renpy.not_infinite_loop() (built-in function)</a>
</li>
<li><a href="other.html#renpy.notify">renpy.notify() (built-in function)</a>
</li>
<li><a href="file_python.html#renpy.open_file">renpy.open_file() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.pause">renpy.pause() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.play">renpy.play() (built-in function)</a>
</li>
<li><a href="other.html#renpy.pop_call">renpy.pop_call() (built-in function)</a>
</li>
<li><a href="other.html#renpy.predicting">renpy.predicting() (built-in function)</a>
</li>
<li><a href="other.html#renpy.profile_memory">renpy.profile_memory() (built-in function)</a>
</li>
<li><a href="other.html#renpy.profile_rollback">renpy.profile_rollback() (built-in function)</a>
</li>
<li><a href="screen_optimization.html#renpy.profile_screen">renpy.profile_screen() (built-in function)</a>
</li>
<li><a href="screen_optimization.html#renpy.pure">renpy.pure() (built-in function)</a>
</li>
<li><a href="other.html#renpy.queue_event">renpy.queue_event() (built-in function)</a>
</li>
<li><a href="other.html#renpy.quit">renpy.quit() (built-in function)</a>
</li>
<li><a href="other.html#renpy.quit_event">renpy.quit_event() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.redraw">renpy.redraw() (built-in function)</a>
</li>
<li><a href="text.html#renpy.register_bmfont">renpy.register_bmfont() (built-in function)</a>
</li>
<li><a href="text.html#renpy.register_mudgefont">renpy.register_mudgefont() (built-in function)</a>
</li>
<li><a href="persistent.html#renpy.register_persistent">renpy.register_persistent() (built-in function)</a>
</li>
<li><a href="text.html#renpy.register_sfont">renpy.register_sfont() (built-in function)</a>
</li>
<li><a href="model.html#renpy.register_shader">renpy.register_shader() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.register_sl_displayable">renpy.register_sl_displayable (built-in class)</a>
</li>
<li><a href="screen_python.html#renpy.register_sl_statement">renpy.register_sl_statement (built-in class)</a>
</li>
<li><a href="cds.html#renpy.register_statement">renpy.register_statement() (built-in function)</a>
</li>
<li><a href="style.html#renpy.register_style_preference">renpy.register_style_preference() (built-in function)</a>
</li>
<li><a href="other.html#renpy.reload_script">renpy.reload_script() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.rename_save">renpy.rename_save() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.Render">renpy.Render (built-in class)</a>
</li>
<li><a href="cdd.html#renpy.render">renpy.render() (built-in function)</a>
</li>
<li><a href="other.html#renpy.reset_physical_size">renpy.reset_physical_size() (built-in function)</a>
</li>
<li><a href="other.html#renpy.restart_interaction">renpy.restart_interaction() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.retain_after_load">renpy.retain_after_load() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.return_statement">renpy.return_statement() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.roll_forward_info">renpy.roll_forward_info() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.rollback">renpy.rollback() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.run">renpy.run() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.save">renpy.save() (built-in function)</a>
</li>
<li><a href="persistent.html#renpy.save_persistent">renpy.save_persistent() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.say">renpy.say() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.scene">renpy.scene() (built-in function)</a>
</li>
<li><a href="other.html#renpy.screenshot">renpy.screenshot() (built-in function)</a>
</li>
<li><a href="other.html#renpy.screenshot_to_bytes">renpy.screenshot_to_bytes() (built-in function)</a>
</li>
<li><a href="other.html#renpy.scry">renpy.scry() (built-in function)</a>
</li>
<li><a href="audio.html#renpy.seen_audio">renpy.seen_audio() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.seen_image">renpy.seen_image() (built-in function)</a>
</li>
<li><a href="label.html#renpy.seen_label">renpy.seen_label() (built-in function)</a>
</li>
<li><a href="other.html#renpy.set_autoreload">renpy.set_autoreload() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.set_focus">renpy.set_focus() (built-in function)</a>
</li>
<li><a href="other.html#renpy.set_mouse_pos">renpy.set_mouse_pos() (built-in function)</a>
</li>
<li><a href="other.html#renpy.set_physical_size">renpy.set_physical_size() (built-in function)</a>
</li>
<li><a href="label.html#renpy.set_return_stack">renpy.set_return_stack() (built-in function)</a>
</li>
<li><a href="style.html#renpy.set_style_preference">renpy.set_style_preference() (built-in function)</a>
</li>
<li><a href="side_image.html#renpy.set_tag_attributes">renpy.set_tag_attributes() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.show">renpy.show() (built-in function)</a>
</li>
<li><a href="statement_equivalents.html#renpy.show_layer_at">renpy.show_layer_at() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.show_screen">renpy.show_screen() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.showing">renpy.showing() (built-in function)</a>
</li>
<li><a href="other.html#renpy.shown_window">renpy.shown_window() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.slot_json">renpy.slot_json() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.slot_mtime">renpy.slot_mtime() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.slot_screenshot">renpy.slot_screenshot() (built-in function)</a>
</li>
<li><a href="other.html#renpy.split_properties">renpy.split_properties() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.start_predict">renpy.start_predict() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.start_predict_screen">renpy.start_predict_screen() (built-in function)</a>
</li>
<li><a href="displaying_images.html#renpy.stop_predict">renpy.stop_predict() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.stop_predict_screen">renpy.stop_predict_screen() (built-in function)</a>
</li>
<li><a href="other.html#renpy.substitute">renpy.substitute() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.suspend_rollback">renpy.suspend_rollback() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.take_screenshot">renpy.take_screenshot() (built-in function)</a>
</li>
<li><a href="cdd.html#renpy.timeout">renpy.timeout() (built-in function)</a>
</li>
<li><a href="text.html#renpy.transform_text">renpy.transform_text() (built-in function)</a>
</li>
<li><a href="other.html#renpy.transition">renpy.transition() (built-in function)</a>
</li>
<li><a href="translation.html#renpy.translate_string">renpy.translate_string() (built-in function)</a>
</li>
<li><a href="cds.html#renpy.try_compile">renpy.try_compile() (built-in function)</a>
</li>
<li><a href="cds.html#renpy.try_eval">renpy.try_eval() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#renpy.unlink_save">renpy.unlink_save() (built-in function)</a>
</li>
<li><a href="developer_tools.html#renpy.unwatch">renpy.unwatch() (built-in function)</a>
</li>
<li><a href="screen_python.html#renpy.variant">renpy.variant() (built-in function)</a>
</li>
<li><a href="other.html#renpy.version">renpy.version() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.version_name">renpy.version_name (variable)</a>
</li>
<li><a href="other.html#var-renpy.version_only">renpy.version_only (variable)</a>
</li>
<li><a href="other.html#var-renpy.version_string">renpy.version_string (variable)</a>
</li>
<li><a href="other.html#var-renpy.version_tuple">renpy.version_tuple (variable)</a>
</li>
<li><a href="other.html#renpy.vibrate">renpy.vibrate() (built-in function)</a>
</li>
<li><a href="developer_tools.html#renpy.watch">renpy.watch() (built-in function)</a>
</li>
<li><a href="other.html#var-renpy.windows">renpy.windows (variable)</a>
</li>
<li><a href="statement_equivalents.html#renpy.with_statement">renpy.with_statement() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.renpy_block">renpy_block() (Lexer method)</a>
</li>
<li><a href="cds.html#Lexer.renpy_statement">renpy_statement() (Lexer method)</a>
</li>
<li><a href="color_class.html#Color.replace_hls_saturation">replace_hls_saturation() (Color method)</a>
</li>
<li><a href="color_class.html#Color.replace_hsv_saturation">replace_hsv_saturation() (Color method)</a>
</li>
<li><a href="color_class.html#Color.replace_hue">replace_hue() (Color method)</a>
</li>
<li><a href="color_class.html#Color.replace_lightness">replace_lightness() (Color method)</a>
</li>
<li><a href="color_class.html#Color.replace_opacity">replace_opacity() (Color method)</a>
</li>
<li><a href="color_class.html#Color.replace_value">replace_value() (Color method)</a>
</li>
<li><a href="screen_python.html#BarValue.replaces">replaces() (BarValue method)</a>
</li>
<li><a href="rooms.html#Replay">Replay() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.require">require() (Lexer method)</a>
</li>
<li><a href="transforms.html#var-reset">reset (variable)</a>
</li>
<li><a href="cds.html#Lexer.rest">rest() (Lexer method)</a>
</li>
<li><a href="style_properties.html#style-property-rest_indent">rest_indent (style property)</a>
</li>
<li><a href="screen_actions.html#RestartStatement">RestartStatement() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Return">Return() (built-in function)</a>
<ul>
<li><a href="rooms.html#Gallery.Return">(Gallery method)</a>
</li>
</ul></li>
<li><a href="cds.html#Lexer.revert">revert() (Lexer method)</a>
</li>
<li><a href="color_class.html#Color.rgb">rgb (Color attribute)</a>
</li>
<li><a href="color_class.html#Color.rgba">rgba (Color attribute)</a>
</li>
<li><a href="transforms.html#var-right">right (variable)</a>
</li>
<li><a href="style_properties.html#style-property-right_bar">right_bar (style property)</a>
</li>
<li><a href="style_properties.html#style-property-right_gutter">right_gutter (style property)</a>
</li>
<li><a href="style_properties.html#style-property-right_margin">right_margin (style property)</a>
</li>
<li><a href="style_properties.html#style-property-right_padding">right_padding (style property)</a>
</li>
<li><a href="screen_actions.html#Rollback">Rollback() (built-in function)</a>
</li>
<li><a href="history.html#HistoryEntry.rollback_identifier">rollback_identifier (HistoryEntry attribute)</a>
</li>
<li><a href="screen_actions.html#RollbackToIdentifier">RollbackToIdentifier() (built-in function)</a>
</li>
<li><a href="screen_actions.html#RollForward">RollForward() (built-in function)</a>
</li>
<li><a href="atl.html#transform-property-rotate">rotate (transform property)</a>
</li>
<li><a href="color_class.html#Color.rotate_hue">rotate_hue() (Color method)</a>
</li>
<li><a href="atl.html#transform-property-rotate_pad">rotate_pad (transform property)</a>
</li>
<li><a href="3dstage.html#RotateMatrix">RotateMatrix() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-rt">rt (text tag)</a>
</li>
<li><a href="style_properties.html#style-property-ruby_style">ruby_style (style property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="S">S</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-s">s (text tag)</a>
</li>
<li><a href="language_basics.html#Sample">Sample() (built-in function)</a>
</li>
<li><a href="matrixcolor.html#SaturationMatrix">SaturationMatrix() (built-in function)</a>
</li>
<li><a href="persistent.html#MultiPersistent.save">save() (MultiPersistent method)</a>
</li>
<li><a href="save_load_rollback.html#var-save_name">save_name (variable)</a>, <a href="store_variables.html#var-save_name">[1]</a>
</li>
<li><a href="store_variables.html#var-say">say (variable)</a>
</li>
<li><a href="3dstage.html#ScaleMatrix">ScaleMatrix() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Screenshot">Screenshot() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ScreenVariableInputValue">ScreenVariableInputValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ScreenVariableValue">ScreenVariableValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Scroll">Scroll() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SelectedIf">SelectedIf() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SensitiveIf">SensitiveIf() (built-in function)</a>
</li>
<li><a href="matrixcolor.html#SepiaMatrix">SepiaMatrix() (built-in function)</a>
</li>
<li><a href="drag_drop.html#Drag.set_child">set_child() (Drag method)</a>
<ul>
<li><a href="sprites.html#Sprite.set_child">(Sprite method)</a>
</li>
<li><a href="trans_trans_python.html#Transform.set_child">(Transform method)</a>
</li>
</ul></li>
<li><a href="style.html#Style.set_parent">set_parent() (Style method)</a>
</li>
<li><a href="screen_python.html#InputValue.set_text">set_text() (InputValue method)</a>
</li>
<li><a href="voice.html#SetCharacterVolume">SetCharacterVolume() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SetDict">SetDict() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SetField">SetField() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SetLocalVariable">SetLocalVariable() (built-in function)</a>
</li>
<li><a href="rooms.html#MusicRoom.SetLoop">SetLoop() (MusicRoom method)</a>
</li>
<li><a href="screen_actions.html#SetMixer">SetMixer() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SetMute">SetMute() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SetScreenVariable">SetScreenVariable() (built-in function)</a>
</li>
<li><a href="rooms.html#MusicRoom.SetShuffle">SetShuffle() (MusicRoom method)</a>
</li>
<li><a href="rooms.html#MusicRoom.SetSingleTrack">SetSingleTrack() (MusicRoom method)</a>
</li>
<li><a href="screen_actions.html#SetVariable">SetVariable() (built-in function)</a>
</li>
<li><a href="voice.html#SetVoiceMute">SetVoiceMute() (built-in function)</a>
</li>
<li><a href="color_class.html#Color.shade">shade() (Color method)</a>
</li>
<li><a href="model.html#transform-property-shader">shader (transform property)</a>
</li>
<li><a href="model.html#Model.shader">shader() (Model method)</a>
</li>
<li><a href="screen_actions.html#Show">Show() (built-in function)</a>
</li>
<li><a href="history.html#HistoryEntry.show_args">show_args (HistoryEntry attribute)</a>
</li>
<li><a href="displayables.html#ShowingSwitch">ShowingSwitch() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ShowMenu">ShowMenu() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#ShowTransient">ShowTransient() (built-in function)</a>
</li>
<li><a href="screen_actions.html#SideImage">SideImage() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.simple_expression">simple_expression() (Lexer method)</a>
</li>
<li><a href="style_properties.html#style-property-size">size (style property)</a>
<ul>
<li><a href="text.html#text-tag-size">(text tag)</a>
</li>
<li><a href="atl.html#transform-property-size">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-size_group">size_group (style property)</a>
</li>
<li><a href="screen_actions.html#Skip">Skip() (built-in function)</a>
</li>
<li><a href="transitions.html#var-slideawayleft">slideawayleft (variable)</a>
</li>
<li><a href="transitions.html#var-slideleft">slideleft (variable)</a>
</li>
<li><a href="rooms.html#Gallery.slideshow_delay">slideshow_delay (Gallery attribute)</a>
</li>
<li><a href="save_load_rollback.html#SlottedNoRollback">SlottedNoRollback (built-in class)</a>
</li>
<li><a href="style_properties.html#style-property-slow_abortable">slow_abortable (style property)</a>
</li>
<li><a href="style_properties.html#style-property-slow_cps">slow_cps (style property)</a>
</li>
<li><a href="style_properties.html#style-property-slow_cps_multiplier">slow_cps_multiplier (style property)</a>
</li>
<li><a href="drag_drop.html#Drag.snap">snap() (Drag method)</a>
</li>
<li><a href="sprites.html#SnowBlossom">SnowBlossom() (built-in function)</a>
</li>
<li><a href="displayables.html#Solid">Solid() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-space">space (text tag)</a>
</li>
<li><a href="style_properties.html#style-property-spacing">spacing (style property)</a>
</li>
<li><a href="style_properties.html#style-property-spacing_alt">spacing_alt (style property)</a>
</li>
<li><a href="rooms.html#Gallery.span_buttons">span_buttons (Gallery attribute)</a>
</li>
<li><a href="sprites.html#Sprite">Sprite (built-in class)</a>
</li>
<li><a href="sprites.html#SpriteManager">SpriteManager (built-in class)</a>
</li>
<li><a href="transitions.html#var-squares">squares (variable)</a>
</li>
<li><a href="screen_actions.html#Start">Start() (built-in function)</a>
</li>
<li><a href="screen_actions.html#StaticValue">StaticValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Stop">Stop() (built-in function)</a>
<ul>
<li><a href="rooms.html#MusicRoom.Stop">(MusicRoom method)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-strikethrough">strikethrough (style property)</a>
</li>
<li><a href="cds.html#Lexer.string">string() (Lexer method)</a>
</li>
<li><a href="style.html#Style">Style (built-in class)</a>
</li>
<li><a href="style.html#style.rebuild">style.rebuild() (built-in function)</a>
</li>
<li><a href="style.html#StylePreference">StylePreference() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.subblock_lexer">subblock_lexer() (Lexer method)</a>
</li>
<li><a href="atl.html#transform-property-subpixel">subpixel (transform property)</a>
</li>
<li><a href="cdd.html#renpy.Render.subsurface">subsurface() (renpy.Render method)</a>
</li>
<li><a href="voice.html#VoiceInfo.sustain">sustain (VoiceInfo attribute)</a>
</li>
<li><a href="transitions.html#Swing">Swing() (built-in function)</a>
</li>
</ul></td>
</tr></table>
<h2 id="T">T</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="voice.html#VoiceInfo.tag">tag (VoiceInfo attribute)</a>
</li>
<li><a href="style.html#Style.take">take() (Style method)</a>
</li>
<li><a href="text.html#Text">Text() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-text_align">text_align (style property)</a>
</li>
<li><a href="model.html#Model.texture">texture() (Model method)</a>
</li>
<li><a href="style_properties.html#style-property-thumb">thumb (style property)</a>
</li>
<li><a href="style_properties.html#style-property-thumb_offset">thumb_offset (style property)</a>
</li>
<li><a href="style_properties.html#style-property-thumb_shadow">thumb_shadow (style property)</a>
</li>
<li><a href="displayables.html#Tile">Tile() (built-in function)</a>
</li>
<li><a href="color_class.html#Color.tint">tint() (Color method)</a>
</li>
<li><a href="matrixcolor.html#TintMatrix">TintMatrix() (built-in function)</a>
</li>
<li><a href="screen_python.html#InputValue.Toggle">Toggle() (InputValue method)</a>
</li>
<li><a href="screen_actions.html#ToggleDict">ToggleDict() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ToggleField">ToggleField() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ToggleFocus">ToggleFocus() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ToggleLocalVariable">ToggleLocalVariable() (built-in function)</a>
</li>
<li><a href="rooms.html#MusicRoom.ToggleLoop">ToggleLoop() (MusicRoom method)</a>
</li>
<li><a href="screen_actions.html#ToggleMute">ToggleMute() (built-in function)</a>
</li>
<li><a href="rooms.html#MusicRoom.TogglePause">TogglePause() (MusicRoom method)</a>
</li>
<li><a href="rooms.html#MusicRoom.TogglePlay">TogglePlay() (MusicRoom method)</a>
</li>
<li><a href="screen_actions.html#ToggleScreen">ToggleScreen() (built-in function)</a>
</li>
<li><a href="screen_actions.html#ToggleScreenVariable">ToggleScreenVariable() (built-in function)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="screen_actions.html#ToggleSetMembership">ToggleSetMembership() (built-in function)</a>
</li>
<li><a href="rooms.html#MusicRoom.ToggleShuffle">ToggleShuffle() (MusicRoom method)</a>
</li>
<li><a href="rooms.html#MusicRoom.ToggleSingleTrack">ToggleSingleTrack() (MusicRoom method)</a>
</li>
<li><a href="rooms.html#Gallery.ToggleSlideshow">ToggleSlideshow() (Gallery method)</a>
</li>
<li><a href="screen_actions.html#ToggleVariable">ToggleVariable() (built-in function)</a>
</li>
<li><a href="voice.html#ToggleVoiceMute">ToggleVoiceMute() (built-in function)</a>
</li>
<li><a href="screen_actions.html#Tooltip">Tooltip (built-in class)</a>
</li>
<li><a href="transforms.html#var-top">top (variable)</a>
</li>
<li><a href="drag_drop.html#Drag.top">top() (Drag method)</a>
</li>
<li><a href="style_properties.html#style-property-top_bar">top_bar (style property)</a>
</li>
<li><a href="style_properties.html#style-property-top_gutter">top_gutter (style property)</a>
</li>
<li><a href="style_properties.html#style-property-top_margin">top_margin (style property)</a>
</li>
<li><a href="style_properties.html#style-property-top_padding">top_padding (style property)</a>
</li>
<li><a href="transforms.html#var-topleft">topleft (variable)</a>
</li>
<li><a href="transforms.html#var-topright">topright (variable)</a>
</li>
<li><a href="trans_trans_python.html#Transform">Transform (built-in class)</a>
</li>
<li><a href="rooms.html#Gallery.transform">transform() (Gallery method)</a>
</li>
<li><a href="atl.html#transform-property-transform_anchor">transform_anchor (transform property)</a>
</li>
<li><a href="rooms.html#Gallery.transition">transition (Gallery attribute)</a>
</li>
<li><a href="translating_renpy.html#translate_define">translate_define() (built-in function)</a>
</li>
<li><a href="translating_renpy.html#translate_font">translate_font() (built-in function)</a>
</li>
<li><a href="transforms.html#var-truecenter">truecenter (variable)</a>
</li>
</ul></td>
</tr></table>
<h2 id="U">U</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-u">u (text tag)</a>
</li>
<li><a href="screen_python.html#ui.adjustment">ui.adjustment() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#ui.ChoiceJump">ui.ChoiceJump() (built-in function)</a>
</li>
<li><a href="save_load_rollback.html#ui.ChoiceReturn">ui.ChoiceReturn() (built-in function)</a>
</li>
<li><a href="screen_python.html#ui.interact">ui.interact() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-underline">underline (style property)</a>
</li>
<li><a href="screen_python.html#Action.unhovered">unhovered() (Action method)</a>
</li>
<li><a href="model.html#Model.uniform">uniform() (Model method)</a>
</li>
<li><a href="rooms.html#Gallery.unlock">unlock() (Gallery method)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="rooms.html#Gallery.unlock_image">unlock_image() (Gallery method)</a>
</li>
<li><a href="rooms.html#Gallery.unlocked_advance">unlocked_advance (Gallery attribute)</a>
</li>
<li><a href="style_properties.html#style-property-unscrollable">unscrollable (style property)</a>
</li>
<li><a href="trans_trans_python.html#Transform.update">update() (Transform method)</a>
</li>
<li><a href="updater.html#updater.can_update">updater.can_update() (built-in function)</a>
</li>
<li><a href="updater.html#updater.get_installed_packages">updater.get_installed_packages() (built-in function)</a>
</li>
<li><a href="updater.html#updater.Update">updater.Update() (built-in function)</a>
</li>
<li><a href="updater.html#updater.update">updater.update() (built-in function)</a>
</li>
<li><a href="updater.html#updater.UpdateVersion">updater.UpdateVersion() (built-in function)</a>
</li>
</ul></td>
</tr></table>
<h2 id="V">V</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="other.html#renpy.value">value (renpy attribute)</a>
</li>
<li><a href="screen_actions.html#VariableInputValue">VariableInputValue() (built-in function)</a>
</li>
<li><a href="screen_actions.html#VariableValue">VariableValue() (built-in function)</a>
</li>
<li><a href="displayables.html#VBox">VBox() (built-in function)</a>
</li>
<li><a href="text.html#text-tag-vert">vert (text tag)</a>
</li>
<li><a href="style_properties.html#style-property-vertical">vertical (style property)</a>
</li>
<li><a href="cdd.html#renpy.Displayable.visit">visit() (renpy.Displayable method)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="history.html#HistoryEntry.voice">voice (HistoryEntry attribute)</a>
</li>
<li><a href="voice.html#voice">voice() (built-in function)</a>
</li>
<li><a href="voice.html#voice_can_replay">voice_can_replay() (built-in function)</a>
</li>
<li><a href="voice.html#voice_replay">voice_replay() (built-in function)</a>
</li>
<li><a href="voice.html#voice_sustain">voice_sustain() (built-in function)</a>
</li>
<li><a href="voice.html#VoiceReplay">VoiceReplay() (built-in function)</a>
</li>
<li><a href="transitions.html#var-vpunch">vpunch (variable)</a>
</li>
<li><a href="text.html#text-tag-vspace">vspace (text tag)</a>
</li>
</ul></td>
</tr></table>
<h2 id="W">W</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="text.html#text-tag-w">w (text tag)</a>
</li>
<li><a href="screen_special.html#what">what</a>
<ul>
<li><a href="history.html#HistoryEntry.what">(HistoryEntry attribute)</a>
</li>
</ul></li>
<li><a href="history.html#HistoryEntry.what_args">what_args (HistoryEntry attribute)</a>
</li>
<li><a href="screen_special.html#who">who</a>
<ul>
<li><a href="history.html#HistoryEntry.who">(HistoryEntry attribute)</a>
</li>
</ul></li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="history.html#HistoryEntry.who_args">who_args (HistoryEntry attribute)</a>
</li>
<li><a href="history.html#HistoryEntry.window_args">window_args (HistoryEntry attribute)</a>
</li>
<li><a href="transitions.html#var-wipeleft">wipeleft (variable)</a>
</li>
<li><a href="screen_actions.html#With">With() (built-in function)</a>
</li>
<li><a href="cds.html#Lexer.word">word() (Lexer method)</a>
</li>
</ul></td>
</tr></table>
<h2 id="X">X</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-xalign">xalign (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xalign">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-xanchor">xanchor (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xanchor">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-xcenter">xcenter (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xcenter">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-xfill">xfill (style property)</a>
</li>
<li><a href="style_properties.html#style-property-xfit">xfit (style property)</a>
</li>
<li><a href="style_properties.html#style-property-xmargin">xmargin (style property)</a>
</li>
<li><a href="style_properties.html#style-property-xmaximum">xmaximum (style property)</a>
</li>
<li><a href="style_properties.html#style-property-xminimum">xminimum (style property)</a>
</li>
<li><a href="style_properties.html#style-property-xoffset">xoffset (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xoffset">(transform property)</a>
</li>
</ul></li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-xpadding">xpadding (style property)</a>
</li>
<li><a href="atl.html#transform-property-xpan">xpan (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-xpos">xpos (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xpos">(transform property)</a>
</li>
</ul></li>
<li><a href="screen_actions.html#XScrollValue">XScrollValue() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-xsize">xsize (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xsize">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-xspacing">xspacing (style property)</a>
</li>
<li><a href="atl.html#transform-property-xtile">xtile (transform property)</a>
</li>
<li><a href="atl.html#transform-property-xycenter">xycenter (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-xysize">xysize (style property)</a>
<ul>
<li><a href="atl.html#transform-property-xysize">(transform property)</a>
</li>
</ul></li>
<li><a href="atl.html#transform-property-xzoom">xzoom (transform property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="Y">Y</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-yalign">yalign (style property)</a>
<ul>
<li><a href="atl.html#transform-property-yalign">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-yanchor">yanchor (style property)</a>
<ul>
<li><a href="atl.html#transform-property-yanchor">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-ycenter">ycenter (style property)</a>
<ul>
<li><a href="atl.html#transform-property-ycenter">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-yfill">yfill (style property)</a>
</li>
<li><a href="style_properties.html#style-property-yfit">yfit (style property)</a>
</li>
<li><a href="style_properties.html#style-property-ymargin">ymargin (style property)</a>
</li>
<li><a href="style_properties.html#style-property-ymaximum">ymaximum (style property)</a>
</li>
<li><a href="style_properties.html#style-property-yminimum">yminimum (style property)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="style_properties.html#style-property-yoffset">yoffset (style property)</a>
<ul>
<li><a href="atl.html#transform-property-yoffset">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-ypadding">ypadding (style property)</a>
</li>
<li><a href="atl.html#transform-property-ypan">ypan (transform property)</a>
</li>
<li><a href="style_properties.html#style-property-ypos">ypos (style property)</a>
<ul>
<li><a href="atl.html#transform-property-ypos">(transform property)</a>
</li>
</ul></li>
<li><a href="screen_actions.html#YScrollValue">YScrollValue() (built-in function)</a>
</li>
<li><a href="style_properties.html#style-property-ysize">ysize (style property)</a>
<ul>
<li><a href="atl.html#transform-property-ysize">(transform property)</a>
</li>
</ul></li>
<li><a href="style_properties.html#style-property-yspacing">yspacing (style property)</a>
</li>
<li><a href="atl.html#transform-property-ytile">ytile (transform property)</a>
</li>
<li><a href="atl.html#transform-property-yzoom">yzoom (transform property)</a>
</li>
</ul></td>
</tr></table>
<h2 id="Z">Z</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="atl.html#transform-property-zoom">zoom (transform property)</a>
</li>
<li><a href="cdd.html#renpy.Render.zoom">zoom() (renpy.Render method)</a>
</li>
<li><a href="transitions.html#var-zoomin">zoomin (variable)</a>
</li>
<li><a href="transitions.html#var-zoominout">zoominout (variable)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="transitions.html#var-zoomout">zoomout (variable)</a>
</li>
<li><a href="screen_python.html#ScreenDisplayable.zorder">zorder (ScreenDisplayable attribute)</a>
</li>
<li><a href="3dstage.html#transform-property-zpos">zpos (transform property)</a>
</li>
<li><a href="3dstage.html#transform-property-zzoom">zzoom (transform property)</a>
</li>
</ul></td>
</tr></table>
</div>
</div>
</div>
<footer class="footer">
<div class="container">
<p class="pull-right">
<a href="#">Back to top</a>
</p>
<p>
&copy; Copyright 2012-2022, Tom Rothamel.<br/>
Created using <a href="http://sphinx-doc.org/">Sphinx</a> 1.8.6.<br/>
</p>
</div>
</footer>
</body>
</html>