renpy/tutorial/game/tl/schinese/indepth_translations.rpy
2023-01-18 23:13:55 +01:00

109 lines
5.4 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# game/indepth_translations.rpy:12
translate schinese translations_c4ef181f:
# e "Ren'Py includes support for translating your game into languages other than the one it was originally written in."
e "Ren'Py支持将游戏翻译成不同于最初编写的语言。"
# game/indepth_translations.rpy:14
translate schinese translations_20b9a600:
# e "This includes the translation of every string in the game, including dialogue, menu choice, and interface strings, and of images and other assets."
e "这包括对游戏中的每个字符串的翻译,包括对话、菜单选项和界面字符串,以及对图像和其他资源的翻译。"
# game/indepth_translations.rpy:16
translate schinese translations_07c7643c:
# e "While Ren'Py can find dialogue and menu choice strings for you, you'll have to indicate which other strings need translation."
e "Ren'Py可以帮你找到对话和菜单选项的字符串但是其他需要翻译的字符串要你来指出。"
# game/indepth_translations.rpy:20
translate schinese translations_317d73e5:
# e "For example, here is how we define a character and her name."
e "例如,我们如何定义一个角色和她的名字。"
# game/indepth_translations.rpy:24
translate schinese translations_ab0f3c94:
# e "To mark Lucy's name as translatable, we surround it by parentheses preceded by a single underscore."
e "为了将Lucy的名字标记为可翻译我们在它周围加上下划线。"
# game/indepth_translations.rpy:26
translate schinese translations_c81acfc7:
# e "Notice how we don't translate the reddish color that we use for her name. That stays the same for all languages."
e "注意我们没有翻译她名字的红色。在所有语言都是一样的。"
# game/indepth_translations.rpy:33
translate schinese translations_8272a0ef:
# e "Once that's done, you can generate the translation files. That's done by going to the launcher, and clicking translate."
e "完成后,就可以生成翻译文件。打开启动器,点击“生成翻译文件”。"
# game/indepth_translations.rpy:35
translate schinese translations_fde34832:
# e "After you type in the name of the language you'll be translating to, choosing Generate Translations will scan your game and create translation files."
e "输入要翻译的语言名称后,选择“生成翻译文件”将扫描游戏并创建翻译文件。"
# game/indepth_translations.rpy:37
translate schinese translations_e2ebb4af:
# e "The files will be generated in game/tl/language, where language is the name of the language you typed in."
e "文件将在 game/tl/language 目录下生成, language 是您键入的语言的名称。"
# game/indepth_translations.rpy:39
translate schinese translations_28ec40b9:
# e "You'll need to edit those files to include translations for everything in your game."
e "你需要编辑这些文件来实现对游戏内容的翻译。"
# game/indepth_translations.rpy:41
translate schinese translations_f6d3fd2d:
# e "If you want to localize image files, you can also place them in game/tl/language."
e "如果要本地化图像文件,也可以将它们放在 game/tl/language 中。"
# game/indepth_translations.rpy:48
translate schinese translations_71bf6e72:
# e "If the default fonts used by the game do not support the language you are translating to, you will have to change them."
e "如果游戏使用的默认字体不支持您要翻译的语言,您必须换一个。"
# game/indepth_translations.rpy:50
translate schinese translations_82c9748e:
# e "The translate python statement can be used to set the values of gui variables to change the font."
e "translate语句可用于设置gui变量的值以更改字体。"
# game/indepth_translations.rpy:52
translate schinese translations_a0042025:
# e "The translate style statement sets style properties more directly."
e "translate style语句更直接地设置样式属性。"
# game/indepth_translations.rpy:54
translate schinese translations_b10990ce:
# e "If you need to add new files, such as font files, you can place them into the game/tl/language directory where Ren'Py will find them."
e "如果需要添加新文件,例如字体文件,可以将它们放入 game/tl/language 目录Ren'Py会找到它们。"
# game/indepth_translations.rpy:58
translate schinese translations_01fcacc2:
# e "Finally, you'll have to add support for picking the language of the game. That usually goes into the preferences screen, found in screens.rpy."
e "最后,您必须添加多语言支持的选项。一般可以在 screens.rpy 的首选项preferences界面找到。"
# game/indepth_translations.rpy:60
translate schinese translations_a91befcc:
# e "Here's an excerpt of the preferences screen of this tutorial. The Language action tells Ren'Py to change the language. It takes a string giving a language name, or None."
e "这是本教程的首选项界面的节选。Language动作让Ren'Py改变语言。它需要语言名称的字符串或者None。"
# game/indepth_translations.rpy:62
translate schinese translations_9b7d6401:
# e "The None language is special, as it's the default language that the visual novel was written in. Since this tutorial was written in English, Language(None) selects English."
e "None语言是特殊的它是视觉小说的默认语言。由于本教程是用英语写的Language(None)选择英语。"