Translated using Weblate (Japanese)
Currently translated at 23.1% (1337 of 5782 strings)
This commit is contained in:
parent
6920c8e311
commit
203a1e7814
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@ -1,7 +1,7 @@
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msgid ""
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msgid ""
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msgstr ""
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msgstr ""
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"PO-Revision-Date: 2022-12-06 19:04+0000\n"
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"PO-Revision-Date: 2022-12-06 19:04+0000\n"
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"Last-Translator: 堀内愛月 <lovemoondelic@gmail.com>\n"
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"Last-Translator: Reilly Westende <rwestende454@gmail.com>\n"
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"Language-Team: Japanese <https://littleroot.net/weblate/projects/"
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"Language-Team: Japanese <https://littleroot.net/weblate/projects/"
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"butterfly-soup2/translations/ja/>\n"
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"butterfly-soup2/translations/ja/>\n"
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"Language: ja\n"
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"Language: ja\n"
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@ -8041,8 +8041,7 @@ msgstr "..........。"
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msgid ""
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msgid ""
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"You know how in the movies, superheroes have to hide their identity to their "
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"You know how in the movies, superheroes have to hide their identity to their "
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"families?"
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"families?"
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msgstr "あのね、映画にスーパーヒーローは家族に正体を隠れなきゃいけないことを知ってる"
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msgstr "映画にスーパーヒーローは家族に正体を隠れなきゃいけないことを知ってる?"
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"?"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:430
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#: game/2_diya.rpy:430
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@ -8532,12 +8531,13 @@ msgstr "このまま10分間経過した。"
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msgid ""
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msgid ""
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"Finally, Diya drags herself out of bed and steels herself for the terrifying "
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"Finally, Diya drags herself out of bed and steels herself for the terrifying "
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"day ahead."
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"day ahead."
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msgstr ""
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msgstr "ようやく、ディーヤは自分をベッドから引きずり出して迫っている恐ろしいひに気を"
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"張る。"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:585
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#: game/2_diya.rpy:585
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msgid "Akarsha messaged me. That normally means she's on her way to my house."
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msgid "Akarsha messaged me. That normally means she's on her way to my house."
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msgstr ""
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msgstr "アカーシャからメッセージ。大体彼女が私の家に行く途中という意味。"
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#: game/2_diya.rpy:591
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#: game/2_diya.rpy:591
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msgid "Check your computer"
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msgid "Check your computer"
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@ -8552,7 +8552,7 @@ msgstr "{nw}"
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# Speaker: cAkarsha
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# Speaker: cAkarsha
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#: game/2_diya.rpy:598
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#: game/2_diya.rpy:598
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msgid "ay diya"
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msgid "ay diya"
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msgstr ""
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msgstr "おいディーヤ"
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# Speaker: cSame
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# Speaker: cSame
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#: game/2_diya.rpy:599
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#: game/2_diya.rpy:599
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@ -8567,12 +8567,12 @@ msgstr "{image=diyaTheHedgehog.png}"
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# Speaker: cDiya
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# Speaker: cDiya
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#: game/2_diya.rpy:601
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#: game/2_diya.rpy:601
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msgid "????"
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msgid "????"
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msgstr ""
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msgstr "????"
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# Speaker: cSame
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# Speaker: cSame
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#: game/2_diya.rpy:602
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#: game/2_diya.rpy:602
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msgid "What is that"
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msgid "What is that"
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msgstr ""
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msgstr "なにそれ"
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# Speaker: cAkarsha
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# Speaker: cAkarsha
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#: game/2_diya.rpy:603
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#: game/2_diya.rpy:603
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@ -8582,27 +8582,27 @@ msgstr ""
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# Speaker: cNarrator
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# Speaker: cNarrator
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#: game/2_diya.rpy:604
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#: game/2_diya.rpy:604
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msgid "Diya has gone offline."
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msgid "Diya has gone offline."
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msgstr ""
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msgstr "ディーヤはオフにした。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:608
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#: game/2_diya.rpy:608
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msgctxt "ay_a9db357b"
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msgctxt "ay_a9db357b"
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msgid ".........."
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msgid ".........."
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msgstr ""
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msgstr "..........。"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:610
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#: game/2_diya.rpy:610
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msgid "How can she act so normal on a day like this?"
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msgid "How can she act so normal on a day like this?"
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msgstr ""
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msgstr "どうやってこのような日普通に振る舞えるのか?"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:611
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#: game/2_diya.rpy:611
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msgid "I wish I was all outgoing and good at talking like her..."
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msgid "I wish I was all outgoing and good at talking like her..."
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msgstr ""
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msgstr "彼女のように外向的で話すのが上手だといい…"
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#: game/2_diya.rpy:619
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#: game/2_diya.rpy:619
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msgid "Diya goes outside."
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msgid "Diya goes outside."
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msgstr ""
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msgstr "ディーヤは外に行く。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:622
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#: game/2_diya.rpy:622
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@ -8614,11 +8614,11 @@ msgstr ""
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:624
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#: game/2_diya.rpy:624
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msgid "No......"
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msgid "No......"
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msgstr ""
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msgstr "うーん......。"
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#: game/2_diya.rpy:627
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#: game/2_diya.rpy:627
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msgid "Diya nervously strides off, forcing Akarsha to jog to keep up with her."
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msgid "Diya nervously strides off, forcing Akarsha to jog to keep up with her."
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msgstr ""
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msgstr "ディーヤは神経質に歩き去り、アカーシャをついて行くために走らせる。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:629
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#: game/2_diya.rpy:629
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@ -8634,22 +8634,22 @@ msgstr ""
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#: game/2_diya.rpy:637
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#: game/2_diya.rpy:637
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msgctxt "ay_e629b0d2"
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msgctxt "ay_e629b0d2"
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msgid "........"
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msgid "........"
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msgstr ""
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msgstr "........。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:640
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#: game/2_diya.rpy:640
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msgid "Miss long legs..."
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msgid "Miss long legs..."
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msgstr ""
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msgstr "あしながお嬢さん…。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:642
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#: game/2_diya.rpy:642
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msgid "Or should I say Daddy Long Legs..."
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msgid "Or should I say Daddy Long Legs..."
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msgstr ""
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msgstr "それか「あしながおじさん」って呼ぶべきやな…。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:644
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#: game/2_diya.rpy:644
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msgid "Don't call me that."
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msgid "Don't call me that."
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msgstr ""
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msgstr "そう呼ばないで。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:647
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#: game/2_diya.rpy:647
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:650
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#: game/2_diya.rpy:650
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msgid "Why would you die if you can't call me Daddy Long Legs. Weirdo."
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msgid "Why would you die if you can't call me Daddy Long Legs. Weirdo."
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msgstr ""
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msgstr "何で「あしながおじさん」って呼ばなかったら死ぬか。カワリモノ。"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:655
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#: game/2_diya.rpy:655
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:658
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#: game/2_diya.rpy:658
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msgid "Ay Diya..."
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msgid "Ay Diya..."
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msgstr ""
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msgstr "おい、ディーヤ…。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:659
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#: game/2_diya.rpy:659
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#, fuzzy
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msgid "What do you think {incoherent}( ? ? ? ){/incoherent}"
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msgid "What do you think {incoherent}( ? ? ? ){/incoherent}"
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msgstr ""
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msgstr ""
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"{incoherent}( ? ? ? ){/incoherent}したら {incoherent}( ? ? ? "
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"){/incoherent}と思う{incoherent}( ? ? ? ){/incoherent}"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:662
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#: game/2_diya.rpy:662
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msgid ""
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msgid ""
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"I wish real life had captions like on TV. No clue what anyone's ever saying "
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"I wish real life had captions like on TV. No clue what anyone's ever saying "
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"to me."
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"to me."
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msgstr ""
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msgstr "テレビのように字幕があるといい。誰もが言うこと全然わからない。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:664
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#: game/2_diya.rpy:664
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msgctxt "ay_f2fff244"
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msgctxt "ay_f2fff244"
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msgid "What?"
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msgid "What?"
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msgstr ""
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msgstr "なに?"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:667
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#: game/2_diya.rpy:667
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#, fuzzy
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msgid "What do {incoherent}( ? ? ? ){/incoherent}"
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msgid "What do {incoherent}( ? ? ? ){/incoherent}"
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msgstr ""
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msgstr "{incoherent}( ? ? ? ){/incoherent}と思う{incoherent}( ? ? ? ){/incoherent}"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:670
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#: game/2_diya.rpy:670
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msgctxt "ay_f2fff244_1"
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msgctxt "ay_f2fff244_1"
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msgid "What?"
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msgid "What?"
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msgstr ""
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msgstr "なに?"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:673
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#: game/2_diya.rpy:673
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#, fuzzy
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msgid "What do you think happens {incoherent}( ? ? ? ){/incoherent}"
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msgid "What do you think happens {incoherent}( ? ? ? ){/incoherent}"
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msgstr ""
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msgstr ""
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"{incoherent}( ? ? ? ){/incoherent}したらどうなると思う{incoherent}( ? ? ? "
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"){/incoherent}"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:676
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#: game/2_diya.rpy:676
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msgctxt "ay_6e8840cd"
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msgctxt "ay_6e8840cd"
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msgid "............"
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msgid "............"
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msgstr ""
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msgstr "............。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:679
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#: game/2_diya.rpy:679
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msgid ""
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msgid ""
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"Akarsha switches to Diya's other side so she can hear her over the sound of "
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"Akarsha switches to Diya's other side so she can hear her over the sound of "
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"traffic."
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"traffic."
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msgstr ""
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msgstr "アカーシャはディーヤが交通の音で聞こえるようになるためにディーヤの反対側に動"
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"く。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:683
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#: game/2_diya.rpy:683
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#: game/2_diya.rpy:685
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#: game/2_diya.rpy:685
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msgid "Nothing"
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msgid "Nothing"
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msgstr ""
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msgstr "なににもならない"
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#: game/2_diya.rpy:685
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#: game/2_diya.rpy:685
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msgid "It dies"
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msgid "It dies"
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msgstr ""
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msgstr "死ぬ"
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#: game/2_diya.rpy:685
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#: game/2_diya.rpy:685
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msgid "Why..."
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msgid "Why..."
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msgstr ""
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msgstr "なんで…"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:686
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#: game/2_diya.rpy:686
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:691
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#: game/2_diya.rpy:691
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msgid "Why would anything happen?"
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msgid "Why would anything happen?"
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msgstr ""
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msgstr "なんでなにもになる?"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:692
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#: game/2_diya.rpy:692
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msgid "It's not like it needs the screen to live."
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msgid "It's not like it needs the screen to live."
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msgstr ""
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msgstr "生きるのに画面は必要ということじゃない。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:695
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#: game/2_diya.rpy:695
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:698
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#: game/2_diya.rpy:698
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msgid "That doesn't mean it needs it to live."
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msgid "That doesn't mean it needs it to live."
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msgstr ""
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msgstr "それで生きるのに必要というわけではない。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:699
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#: game/2_diya.rpy:699
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msgid ""
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msgid ""
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"You could dye a bluebird pink and it'd still survive. It'd just be a "
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"You could dye a bluebird pink and it'd still survive. It'd just be a "
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"pinkbird."
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"pinkbird."
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msgstr ""
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msgstr "ブルーバードをピンクに染めても生きる。ただピンクバードになる。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:700
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#: game/2_diya.rpy:700
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msgid "If you get rid of a Teletubby's screen it just becomes a Tubby."
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msgid "If you get rid of a Teletubby's screen it just becomes a Tubby."
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msgstr ""
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msgstr "テレタビーの画面を無くしたら、ただタビーになる。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:703
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#: game/2_diya.rpy:703
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msgid ""
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msgid ""
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"So? TV's not a living part with cells and stuff. More like hair or "
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"So? TV's not a living part with cells and stuff. More like hair or "
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"fingernails."
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"fingernails."
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msgstr ""
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msgstr "だから何?テレビーは細胞でできて生きてる部分じゃない。爪と髪みたい。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:707
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#: game/2_diya.rpy:707
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msgid "It's not painful to get haircuts."
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msgid "It's not painful to get haircuts."
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msgstr ""
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msgstr "散髪しては痛くない。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:710
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#: game/2_diya.rpy:710
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:713
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#: game/2_diya.rpy:713
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msgid "Okay...But you can't die from it."
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msgid "Okay...But you can't die from it."
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msgstr ""
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msgstr "はい… でも散髪して死ねない。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:716
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#: game/2_diya.rpy:716
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:719
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#: game/2_diya.rpy:719
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msgid "That wasn't a challenge."
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msgid "That wasn't a challenge."
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msgstr ""
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msgstr "挑戦じゃない。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:726
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#: game/2_diya.rpy:726
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msgid "It'd be like punching it in the heart or something."
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msgid "It'd be like punching it in the heart or something."
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msgstr ""
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msgstr "なんか心臓に打つことみたい。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:729
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#: game/2_diya.rpy:729
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||||||
|
@ -8834,37 +8842,38 @@ msgstr ""
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:732
|
#: game/2_diya.rpy:732
|
||||||
msgid "You asked."
|
msgid "You asked."
|
||||||
msgstr ""
|
msgstr "あんたは尋ねた。"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:735
|
#: game/2_diya.rpy:735
|
||||||
msgid "I dunno...Screens are so fragile, though."
|
msgid "I dunno...Screens are so fragile, though."
|
||||||
msgstr ""
|
msgstr "わからん… 画面はめっちゃ脆いけど。"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:736
|
#: game/2_diya.rpy:736
|
||||||
|
#, fuzzy
|
||||||
msgid ""
|
msgid ""
|
||||||
"If it's that important, you'd think the Teletubbies would've evolved a "
|
"If it's that important, you'd think the Teletubbies would've evolved a "
|
||||||
"ribcage over it or something to protect it."
|
"ribcage over it or something to protect it."
|
||||||
msgstr ""
|
msgstr "そんなに大切だったら囲むあらばか何かを進化するはずでしょう。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:739
|
#: game/2_diya.rpy:739
|
||||||
msgid ""
|
msgid ""
|
||||||
"But they can't. They couldn't see what's on the screens if they were covered."
|
"But they can't. They couldn't see what's on the screens if they were covered."
|
||||||
msgstr ""
|
msgstr "でもできない。囲まれたら画面に何が表示されてるかを見えない。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:740
|
#: game/2_diya.rpy:740
|
||||||
msgid ""
|
msgid ""
|
||||||
"Must be like why our eyes don't have bones over them even though they're "
|
"Must be like why our eyes don't have bones over them even though they're "
|
||||||
"delicate."
|
"delicate."
|
||||||
msgstr ""
|
msgstr "なぜ目は微妙なのに骨が囲まないかのようなことのはず。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:741
|
#: game/2_diya.rpy:741
|
||||||
msgid "We wouldn't be able to see."
|
msgid "We wouldn't be able to see."
|
||||||
msgstr ""
|
msgstr "見えなくなるから。"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:744
|
#: game/2_diya.rpy:744
|
||||||
|
@ -8879,22 +8888,23 @@ msgstr ""
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:749
|
#: game/2_diya.rpy:749
|
||||||
msgid "I doubt the world really needs Teletubby scientists..."
|
msgid "I doubt the world really needs Teletubby scientists..."
|
||||||
msgstr ""
|
msgstr "この世界にテレタビーの化学者が必要だと疑うけど…。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:755
|
#: game/2_diya.rpy:755
|
||||||
msgid "Where is this even coming from."
|
msgid "Where is this even coming from."
|
||||||
msgstr ""
|
msgstr "なぜ急に気になったのか。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:756
|
#: game/2_diya.rpy:756
|
||||||
msgid "Have you been watching Teletubbies lately or something?"
|
msgid "Have you been watching Teletubbies lately or something?"
|
||||||
msgstr ""
|
msgstr "なんか最近テレタビーズを見てたの?"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:759
|
#: game/2_diya.rpy:759
|
||||||
|
#, fuzzy
|
||||||
msgid "What? No!"
|
msgid "What? No!"
|
||||||
msgstr ""
|
msgstr "何や?ちゃう!"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:761
|
#: game/2_diya.rpy:761
|
||||||
|
@ -8907,12 +8917,12 @@ msgstr ""
|
||||||
msgid ""
|
msgid ""
|
||||||
"Doesn't sound healthy to me. What kind of person thinks of destroying "
|
"Doesn't sound healthy to me. What kind of person thinks of destroying "
|
||||||
"Teletubbies."
|
"Teletubbies."
|
||||||
msgstr ""
|
msgstr "健康じゃなそう。どんな人はテレタビーを壊せることを考えるのでしょう。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:765
|
#: game/2_diya.rpy:765
|
||||||
msgid "They're so colorful and friendly. Messed up."
|
msgid "They're so colorful and friendly. Messed up."
|
||||||
msgstr ""
|
msgstr "ちょうカラフルで親しい。めちゃくちゃ。"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:768
|
#: game/2_diya.rpy:768
|
||||||
|
@ -8925,32 +8935,33 @@ msgstr ""
|
||||||
msgid ""
|
msgid ""
|
||||||
"As Diya and Akarsha arrive at school, Diya feels something cold and wet drop "
|
"As Diya and Akarsha arrive at school, Diya feels something cold and wet drop "
|
||||||
"onto her shoulder."
|
"onto her shoulder."
|
||||||
msgstr ""
|
msgstr "ディーヤとアカーシャは学校に到着すると、ディーヤはかたに冷たくて湿ったものが"
|
||||||
|
"落とことを感じる。"
|
||||||
|
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:784
|
#: game/2_diya.rpy:784
|
||||||
msgid "It's raining!"
|
msgid "It's raining!"
|
||||||
msgstr ""
|
msgstr "雨が降ってる!"
|
||||||
|
|
||||||
# Speaker: Akarsha
|
# Speaker: Akarsha
|
||||||
#: game/2_diya.rpy:787
|
#: game/2_diya.rpy:787
|
||||||
msgid "Gah! I'm heading inside."
|
msgid "Gah! I'm heading inside."
|
||||||
msgstr ""
|
msgstr "ああ!入るわ。"
|
||||||
|
|
||||||
#: game/2_diya.rpy:793
|
#: game/2_diya.rpy:793
|
||||||
msgid ""
|
msgid ""
|
||||||
"Akarsha scurries off as the rain picks up. Soon, torrents of water are "
|
"Akarsha scurries off as the rain picks up. Soon, torrents of water are "
|
||||||
"pelting the ground."
|
"pelting the ground."
|
||||||
msgstr ""
|
msgstr "雨が降るとアカーシャは急いで立ち去る。すぐに、とうとう雨は地面を叩いている。"
|
||||||
|
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:795
|
#: game/2_diya.rpy:795
|
||||||
msgid "I still need to get my things from my locker."
|
msgid "I still need to get my things from my locker."
|
||||||
msgstr ""
|
msgstr "ロッカーから私のものを取り出さなきゃならない。"
|
||||||
|
|
||||||
#: game/2_diya.rpy:820
|
#: game/2_diya.rpy:820
|
||||||
msgid "Use locker"
|
msgid "Use locker"
|
||||||
msgstr ""
|
msgstr "ロッカーを使う"
|
||||||
|
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:846
|
#: game/2_diya.rpy:846
|
||||||
|
|
Loading…
Reference in a new issue