524 lines
21 KiB
Plaintext
524 lines
21 KiB
Plaintext
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# game/indepth_transitions.rpy:56
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translate spanish demo_transitions_5bbc72fe:
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# e "Ren'Py ships with a large number of built-in transitions, and also includes classes that let you define your own."
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e "Ren'Py se envía con un gran número de transiciones integradas, y también incluye clases que le permiten definir las tuyas propias."
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# game/indepth_transitions.rpy:58
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translate spanish demo_transitions_menu_3caf78d3:
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# e "What kind of transitions would you like demonstrated?" nointeract
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e "¿Qué tipo de transiciones te gustaría demostrar?" nointeract
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# game/indepth_transitions.rpy:95
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translate spanish demo_simple_transitions_2b4fbae3:
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# e "Okay, I can tell you about simple transitions. We call them simple because they don't take much in the way of configuration."
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e "Vale, te puedo contar sobre transiciones simples. Las llamamos simples porque no toman mucho en la configuración."
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# game/indepth_transitions.rpy:97
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translate spanish demo_simple_transitions_4b235ac2:
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# e "But don't let that get you down, since they're the transitions you'll probably use the most in a game."
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e "Pero no dejes que eso te desanime, ya que son las transiciones que probablemente usarás más en un juego."
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# game/indepth_transitions.rpy:103
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translate spanish demo_simple_transitions_af0431ac:
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# e "The 'dissolve' transition is probably the most useful, blending one scene into another."
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e "La transición 'dissolve' es probablemente la más útil, combinando una escena con otra."
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# game/indepth_transitions.rpy:109
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translate spanish demo_simple_transitions_5b9f711f:
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# e "The 'Dissolve' function lets you create your own dissolves, taking a different amount of time."
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e "La función 'Dissolve' te permite crear tus propios dissolves, tendran tiempos diferente."
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# game/indepth_transitions.rpy:116
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translate spanish demo_simple_transitions_79816523:
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# e "The 'fade' transition fades to black, and then fades back in to the new scene."
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e "La transición de 'fade' desvanece a negro, y luego se desvanece en la nueva escena."
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# game/indepth_transitions.rpy:118
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translate spanish demo_simple_transitions_141bb95d:
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# e "If you're going to stay at a black screen, you'll probably want to use 'dissolve' rather than 'fade'."
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e "Si va a permanecer en una pantalla negra, es probable que desees utilizar 'dissolve' en lugar de 'fade'."
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# game/indepth_transitions.rpy:123
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translate spanish demo_simple_transitions_f059f4ae:
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# e "You can use 'Fade' to define your own fades. By changing the timing and the color faded to, you can use this for special effects, like flashbulbs."
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e "Puedes usar 'Fade' para definir tus propios fades. Al cambiar la sincronización y el color difuminado, puede usar esto para efectos especiales, como flashes."
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# game/indepth_transitions.rpy:129
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translate spanish demo_simple_transitions_e948905b:
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# e "The 'pixellate' transition pixellates out the old scene, switches to the new scene, and then unpixellates that."
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e "La transición 'pixellate' pixela la escena antigua, cambia a la nueva escena, y luego la muestra sin píxeles."
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# game/indepth_transitions.rpy:131
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translate spanish demo_simple_transitions_6a1ae05f:
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# e "It's probably not appropriate for most games, but we think it's kind of neat."
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e "Probablemente no sea apropiado para la mayoría de los juegos, pero creemos que es un poco prolijo."
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# game/indepth_transitions.rpy:134
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translate spanish demo_simple_transitions_bdfcd85a:
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# e "You can use 'Pixellate' to change the details of the pixellation."
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e "Puedes usar 'Pixellate' para cambiar los detalles de la pixelación."
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# game/indepth_transitions.rpy:136
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translate spanish demo_simple_transitions_432f7224:
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# e "Motions can also be used as transitions."
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e "Motions también se puede utilizar como transiciones."
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# game/indepth_transitions.rpy:138
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translate spanish demo_simple_transitions_a20cefa7:
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# "..."
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"..."
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# game/indepth_transitions.rpy:140
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translate spanish demo_simple_transitions_0fd4d656:
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# "......"
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"......"
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# game/indepth_transitions.rpy:146
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translate spanish demo_simple_transitions_fbf11906:
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# e "Hey! Pay attention."
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e "¡Oye! Pon atención."
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# game/indepth_transitions.rpy:148
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translate spanish demo_simple_transitions_51c1c5b8:
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# e "I was about to demonstrate 'vpunch'... well, I guess I just did."
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e "Estaba a punto de demostrar 'vpunch' ... bueno, supongo que acabo de hacerlo."
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# game/indepth_transitions.rpy:154
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translate spanish demo_simple_transitions_57f19473:
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# e "We can also shake the screen horizontally, with 'hpunch'. These were defined using the 'Move' function."
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e "También podemos sacudir la pantalla horizontalmente, con 'hpunch'. Estos se definieron utilizando la función 'Move'."
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# game/indepth_transitions.rpy:156
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translate spanish demo_simple_transitions_fce83e12:
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# e "There's also the 'move' transition, which is confusingly enough defined using the 'MoveTransition' function."
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e "También está la transición 'move', que se define confusamente usando la función 'MoveTransition'."
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# game/indepth_transitions.rpy:164
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translate spanish demo_simple_transitions_1050b6a4:
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# e "The 'move' transition finds images that have changed placement, and slides them to their new place. It's an easy way to get motion in your game."
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e "La transición 'move' encuentra imágenes que han cambiado de ubicación y las desliza a su nuevo lugar. Es una forma fácil de obtener movimiento en tu juego."
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# game/indepth_transitions.rpy:168
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translate spanish demo_simple_transitions_dc776e59:
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# e "That's it for the simple transitions."
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e "Eso es todo por las transiciones simples ."
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# game/indepth_transitions.rpy:175
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translate spanish demo_imagedissolve_transitions_2db67018:
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# e "Perhaps the most flexible kind of transition is the ImageDissolve, which lets you use an image to control a dissolve."
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e "Quizás el tipo de transición más flexible sea el ImageDissolve, que te permite usar una imagen para controlar una disolución."
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# game/indepth_transitions.rpy:177
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translate spanish demo_imagedissolve_transitions_429f8d03:
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# e "This lets us specify very complex transitions, fairly simply. Let's try some, and then I'll show you how they work."
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e "Esto nos permite especificar transiciones muy complejas, de manera bastante simple. Probemos un poco y luego te mostraré cómo funcionan."
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# game/indepth_transitions.rpy:179
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translate spanish demo_imagedissolve_transitions_1ce501b0:
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# e "There are two ImageDissolve transitions built into Ren'Py."
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e "Hay dos transiciones 'ImageDissolve' integradas en Ren'Py."
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# game/indepth_transitions.rpy:191
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translate spanish demo_imagedissolve_transitions_ea0413be:
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# e "The 'blinds' transition opens and closes what looks like vertical blinds."
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e "La transición 'blinds' abre y cierra para parecer persianas verticales."
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# game/indepth_transitions.rpy:201
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translate spanish demo_imagedissolve_transitions_12e2e0d0:
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# e "The 'squares' transition uses these squares to show things."
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e "La transición 'squares' usa estos cuadrados para mostrar cosas."
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# game/indepth_transitions.rpy:203
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translate spanish demo_imagedissolve_transitions_bbf73d1c:
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# e "I'm not sure why anyone would want to use it, but it was used in some translated games, so we added it."
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e "No estoy segura de por qué alguien querría usarlo, pero se usó en algunos juegos traducidos, así que lo agregamos."
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# game/indepth_transitions.rpy:207
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translate spanish demo_imagedissolve_transitions_0ab2902d:
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# e "The most interesting transitions aren't in the standard library."
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e "Las transiciones más interesantes no están en la biblioteca estándar."
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# game/indepth_transitions.rpy:209
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translate spanish demo_imagedissolve_transitions_54aa9bf9:
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# e "These ones require an image the size of the screen, and so we couldn't include them as the size of the screen can change from game to game."
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e "Estos requieren una imagen del tamaño de la pantalla, por lo que no podemos incluirlos, ya que el tamaño de la pantalla puede cambiar de un juego a otro."
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# game/indepth_transitions.rpy:215
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translate spanish demo_imagedissolve_transitions_ca316184:
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# e "We can hide things with a 'circleirisin'..."
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e "Podemos ocultar cosas con un 'circleirisin' ..."
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# game/indepth_transitions.rpy:221
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translate spanish demo_imagedissolve_transitions_b8fdf2b6:
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# e "... and show them again with a 'circleirisout'."
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e "... y mostrarlas de nuevo con un 'circleirisout'."
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# game/indepth_transitions.rpy:227
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translate spanish demo_imagedissolve_transitions_ee427486:
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# e "The 'circlewipe' transitions changes screens using a circular wipe effect."
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e "Las transiciones 'circlewipe' cambian las pantallas utilizando un efecto de barrido circular."
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# game/indepth_transitions.rpy:233
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translate spanish demo_imagedissolve_transitions_6f089276:
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# e "The 'dream' transition does this weird wavy dissolve, and does it relatively slowly."
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e "La transición 'dream' hace que esta ondulación extraña se disuelva, y lo hace con relativa lentitud."
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# game/indepth_transitions.rpy:239
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translate spanish demo_imagedissolve_transitions_c0b9d74d:
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# e "The 'teleport' transition reveals the new scene one line at a time."
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e "La transición 'teleport' revela la nueva escena una línea a la vez."
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# game/indepth_transitions.rpy:246
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translate spanish demo_imagedissolve_transitions_72ba11d4:
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# e "This is the background picture used with the circleirisout transition."
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e "Esta es la imagen de fondo utilizada con la transición 'circleirisout'."
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# game/indepth_transitions.rpy:248
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translate spanish demo_imagedissolve_transitions_fc3b3339:
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# e "When we use an ImageDissolve, the white will dissolve in first, followed by progressively darker colors. Let's try it."
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e "Cuando usamos un 'ImageDissolve', el blanco se disolverá primero, seguido de colores cada vez más oscuros. Vamos a intentarlo."
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# game/indepth_transitions.rpy:255
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translate spanish demo_imagedissolve_transitions_4327dca2:
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# e "If we give ImageDissolve the 'reverse' parameter, black areas will dissolve in first."
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e "Si le damos a 'ImageDissolve' el parámetro 'reversa', las áreas negras se disolverán primero."
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# game/indepth_transitions.rpy:260
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translate spanish demo_imagedissolve_transitions_3a401ee7:
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# e "This lets circleirisin and circleirisout use the same image."
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e "Esto permite a 'circleirisin' y 'circleirisout' utilizar la misma imagen."
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# game/indepth_transitions.rpy:267
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translate spanish demo_imagedissolve_transitions_20d9cf6c:
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# e "The teleport transition uses a different image, one that dissolves things in one line at a time."
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e "La transición 'teleport' utiliza una imagen diferente, una que disuelve las cosas en una línea a la vez."
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# game/indepth_transitions.rpy:272
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translate spanish demo_imagedissolve_transitions_906f7800:
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# e "A dissolve only seems to affect parts of the scene that have changed..."
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e "Una disolución solo parece afectar partes de la escena que han cambiado ..."
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# game/indepth_transitions.rpy:277
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translate spanish demo_imagedissolve_transitions_4b557a29:
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# e "... which is how we apply the teleport effect to a single character."
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e "... que es cómo aplicamos el efecto de teletransporte a un solo personaje."
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# game/indepth_transitions.rpy:285
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translate spanish demo_cropmove_transitions_1711a91e:
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# e "The CropMove transition class provides a wide range of transition effects. It's not used very much in practice, though."
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e "La clase de transición 'CropMove' proporciona una amplia gama de efectos de transición. Sin embargo, no se usa mucho en la práctica."
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# game/indepth_transitions.rpy:290
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translate spanish demo_cropmove_transitions_6d82cfd7:
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# e "I'll stand offscreen, so you can see some of its modes. I'll read out the mode name after each transition."
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e "Me quedaré fuera de la pantalla para que puedas ver algunos de sus modos. Leeré el nombre del modo después de cada transición."
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# game/indepth_transitions.rpy:296
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translate spanish demo_cropmove_transitions_4427c78c:
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# e "We first have wiperight..."
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e "Primero tenemos 'wiperight' ..."
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# game/indepth_transitions.rpy:302
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translate spanish demo_cropmove_transitions_6d1810a1:
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# e "...followed by wipeleft... "
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e "... seguido de 'wipeleft'... "
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# game/indepth_transitions.rpy:308
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translate spanish demo_cropmove_transitions_1dd1c6a1:
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# e "...wipeup..."
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e "...'wipeup'..."
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# game/indepth_transitions.rpy:314
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translate spanish demo_cropmove_transitions_0ea0fa83:
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# e "...and wipedown."
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e "..y 'wipedown'."
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# game/indepth_transitions.rpy:316
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translate spanish demo_cropmove_transitions_c7cb4c16:
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# e "Next, the slides."
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e "A continuación, las slides."
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# game/indepth_transitions.rpy:322
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translate spanish demo_cropmove_transitions_462a442f:
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# e "Slideright..."
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e "'Slideright'..."
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# game/indepth_transitions.rpy:328
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translate spanish demo_cropmove_transitions_f9a2e523:
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# e "...slideleft..."
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e "...'slideleft'..."
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# game/indepth_transitions.rpy:334
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translate spanish demo_cropmove_transitions_20ce3e9c:
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# e "...slideup..."
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e "...'slideup'..."
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# game/indepth_transitions.rpy:340
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translate spanish demo_cropmove_transitions_9e00a7a6:
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# e "and slidedown."
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e "y 'slidedown'."
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# game/indepth_transitions.rpy:342
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translate spanish demo_cropmove_transitions_b8a710c1:
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# e "While the slide transitions slide in the new scene, the slideaways slide out the old scene."
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e "Mientras que las transiciones de slide se deslizan en la nueva escena, las slideaways se deslizan fuera de la escena anterior."
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# game/indepth_transitions.rpy:349
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translate spanish demo_cropmove_transitions_1efb4cd0:
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# e "Slideawayright..."
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e "'Slideawayright'..."
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# game/indepth_transitions.rpy:355
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translate spanish demo_cropmove_transitions_bfb5dfd7:
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# e "...slideawayleft..."
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e "...'slideawayleft'..."
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# game/indepth_transitions.rpy:361
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translate spanish demo_cropmove_transitions_6c1a4a6f:
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# e "...slideawayup..."
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e "...'slideawayup'..."
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# game/indepth_transitions.rpy:367
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translate spanish demo_cropmove_transitions_1f994a7b:
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# e "and slideawaydown."
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e "y 'slideawaydown'."
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# game/indepth_transitions.rpy:369
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translate spanish demo_cropmove_transitions_025ef723:
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# e "We also have a couple of transitions that use a rectangular iris."
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e "También tenemos un par de transiciones que utilizan un iris rectangular."
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# game/indepth_transitions.rpy:376
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translate spanish demo_cropmove_transitions_d00d505e:
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# e "There's irisout..."
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e "Está 'irisout'..."
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# game/indepth_transitions.rpy:383
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translate spanish demo_cropmove_transitions_016a1e0a:
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# e "... and irisin."
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e "... y 'irisin'."
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# game/indepth_transitions.rpy:387
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translate spanish demo_cropmove_transitions_08d753ed:
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# e "It's enough to make you feel a bit dizzy."
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e "Es suficiente para que te sientas un poco mareado."
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# game/indepth_transitions.rpy:393
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translate spanish demo_pushmove_transitions_003e506d:
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# e "The PushMove transitions use the new scene to push the old one out. Let's take a look."
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e "Las transiciones de 'PushMove' utilizan la nueva escena para expulsar la anterior. Vamos a ver."
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# game/indepth_transitions.rpy:401
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translate spanish demo_pushmove_transitions_124f375d:
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# "There's pushright..."
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"'Está pushright' ..."
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# game/indepth_transitions.rpy:408
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translate spanish demo_pushmove_transitions_ce380ccb:
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# "...pushleft..."
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"...'pushleft'..."
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# game/indepth_transitions.rpy:416
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translate spanish demo_pushmove_transitions_77629638:
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# "...pushdown..."
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"...'pushdown'..."
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# game/indepth_transitions.rpy:424
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translate spanish demo_pushmove_transitions_b7f33c95:
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# "... and pushup. And that's it the for the PushMove-based transitions."
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"... y 'pushup'. Y eso es todo para las transiciones basadas en 'PushMove'."
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# game/indepth_transitions.rpy:434
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translate spanish demo_movetransition_14df0e34:
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# e "The most common MoveTransition is move, which slides around images that have changed position on the screen."
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e "La 'MoveTransition' más común es move, que desliza imágenes que han cambiado de posición en la pantalla."
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# game/indepth_transitions.rpy:442
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translate spanish demo_movetransition_84e40422:
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# e "Just like that."
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e "Así."
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# game/indepth_transitions.rpy:446
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translate spanish demo_movetransition_098ee9f1:
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# e "There are also the moveout and movein transitions."
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e "También están las transiciones de 'moveout' y 'movein'."
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# game/indepth_transitions.rpy:448
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translate spanish demo_movetransition_09748f81:
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# e "The moveout transitions (moveoutleft, moveoutright, moveouttop, and moveoutbottom) slide hidden images off the appropriate side of the screen."
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e "Las transiciones de movimiento ('moveoutlft', 'moveoutright', 'moveouttop' y 'moveoutbottom') deslizan las imágenes ocultas del lado apropiado de la pantalla."
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# game/indepth_transitions.rpy:450
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translate spanish demo_movetransition_5edf6007:
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# e "The movein transitions (moveinleft, moveinright, moveintop, and moveinbottom) slide in new images."
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e "Las transiciones de movimiento ('moveinleft', 'moveinright', 'moveintop' y 'moveinbottom') deslizan dentro nuevas imágenes."
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# game/indepth_transitions.rpy:452
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translate spanish demo_movetransition_20946d36:
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# e "Let's see them all in action."
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e "Vamos a verlos todas en acción."
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# game/indepth_transitions.rpy:487
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translate spanish demo_movetransition_569952e3:
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# e "That's it for the moveins and moveouts."
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e "Eso es todo para los 'moveins' y 'moveouts'."
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# game/indepth_transitions.rpy:489
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translate spanish demo_movetransition_bbb75540:
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# e "Finally, there are the zoomin and zoomout transitions, which show and hide things using a zoom."
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e "Finalmente, están las transiciones 'zoomin' y 'zoomout', que muestran y ocultan cosas usando un zoom."
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# game/indepth_transitions.rpy:499
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translate spanish demo_movetransition_dc5ccd54:
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# e "And that's all there is."
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e "Y eso es todo lo que hay."
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# game/indepth_transitions.rpy:508
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translate spanish demo_alphadissolve_51613c02:
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# e "The AlphaDissolve transition lets you use one displayable to combine two others. Click, and I'll show you an example."
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e "La transición 'AlphaDissolve' te permite usar un visualizable para combinar otros dos. Haz click, y te mostraré un ejemplo."
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# game/indepth_transitions.rpy:518
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translate spanish demo_alphadissolve_7c08cf8b:
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# e "The AlphaDissolve displayable takes a control displayable, usually an ATL transform."
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e "El 'AlphaDissolve' visualizable toma un visualizable de control, generalmente una transformación ATL."
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# game/indepth_transitions.rpy:523
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translate spanish demo_alphadissolve_068e3e98:
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# e "To be useful, the control displayable should be partially transparent."
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e "Para ser útil, el visualizable de control debe ser parcialmente transparente."
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# game/indepth_transitions.rpy:525
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translate spanish demo_alphadissolve_6a1b6203:
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# e "During an AlphaDissolve, the old screen is used to fill the transparent areas of the image, while the new screen fills the opaque areas."
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e "Durante un 'AlphaDissolve', la pantalla antigua se usa para rellenar las áreas transparentes de la imagen, mientras que la nueva pantalla llena las áreas opacas."
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# game/indepth_transitions.rpy:529
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translate spanish demo_alphadissolve_80a728b6:
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# e "For our spotlight example, the old screen is this all-black image."
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e "Para nuestro ejemplo 'spotlight', la pantalla antigua es esta imagen completamente negra."
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# game/indepth_transitions.rpy:534
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translate spanish demo_alphadissolve_ce4380eb:
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# e "The new screen is me just standing here."
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e "La nueva pantalla soy yo de pie aquí."
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# game/indepth_transitions.rpy:542
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translate spanish demo_alphadissolve_2e95917b:
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# e "By combining them using AlphaDissolve, we can build a complicated effect out of simpler parts."
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e "Al combinarlos con 'AlphaDissolve', podemos crear un efecto complicado a partir de partes más simples."
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translate spanish strings:
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# indepth_transitions.rpy:58
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old "Simple Transitions"
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new "Transiciones Simples"
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# indepth_transitions.rpy:58
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old "ImageDissolve Transitions"
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new "Transiciones ImageDissolve"
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# indepth_transitions.rpy:58
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old "MoveTransition Transitions"
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new "Transiciones MoveTransition"
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# indepth_transitions.rpy:58
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old "CropMove Transitions"
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new "Transiciones CropMove"
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# indepth_transitions.rpy:58
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old "PushMove Transitions"
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new "Transiciones PushMove"
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# indepth_transitions.rpy:58
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old "AlphaDissolve Transitions"
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new "Transiciones AlphaDissolve"
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# indepth_transitions.rpy:58
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old "How about something else?"
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new "¿Que hay de otra cosa?"
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