renpy/tutorial/game/tl/piglatin/indepth_minigame.rpy
2023-01-18 23:13:55 +01:00

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# game/indepth_minigame.rpy:220
translate piglatin demo_minigame_8f14835c:
# e "You may want to mix Ren'Py with other forms of gameplay. There are a couple of ways to do this."
e "Ouyay aymay antway otay ixmay Enray'Ypay ithway otheray ormsfay ofay ameplaygay. Heretay areay aay ouplecay ofay aysway otay oday histay."
# game/indepth_minigame.rpy:222
translate piglatin demo_minigame_9b01503e:
# e "The first is with the screen system, which can be used to display data and create button and menu based interfaces."
e "Hetay irstfay isay ithway hetay creensay ystemsay, hichway ancay ebay useday otay isplayday ataday anday reatecay uttonbay anday enumay asedbay interfacesay."
# game/indepth_minigame.rpy:224
translate piglatin demo_minigame_3e601161:
# e "Screens will work for many simulation-style games and RPGs."
e "Creenssay illway orkway orfay anymay imulationsay-ylestay amesgay anday Pgsray."
# game/indepth_minigame.rpy:226
translate piglatin demo_minigame_a92baa6b:
# e "When screens are not enough, you can write a creator-defined displayable to extend Ren'Py itself. A creator-defined displayable can process raw events and draw to the screen." id demo_minigame_a92baa6b
e "Henway creenssay areay otnay enoughay, ouyay ancay riteway aay reatorcay-efinedday isplayableday otay extenday Enray'Ypay itselfay. Aay reatorcay-efinedday isplayableday ancay rocesspay awray eventsay anday rawday otay hetay creensay." id demo_minigame_a92baa6b
# game/indepth_minigame.rpy:228
translate piglatin demo_minigame_a07dbae0:
# e "That makes it possible to create all kinds of minigames. Would you like to play some pong?"
e "Hattay akesmay itay ossiblepay otay reatecay allay indskay ofay inigamesmay. Ouldway ouyay ikelay otay ayplay omesay ongpay?"
# game/indepth_minigame.rpy:245
translate piglatin play_pong_ce00ff63:
# e "I win!"
e "Iay inway!"
# game/indepth_minigame.rpy:249
translate piglatin play_pong_68c82e98:
# e "You won! Congratulations."
e "Ouyay onway! Ongratulationscay."
# game/indepth_minigame.rpy:256
translate piglatin pong_done_dde7e31a:
# e "Would you like to play again?" nointeract
e "Ouldway ouyay ikelay otay ayplay againay?" nointeract
# game/indepth_minigame.rpy:268
translate piglatin pong_done_a21abf38:
# e "Here's the source code for the minigame. It's very complex, and assumes you understand Python well."
e "Erehay'say hetay ourcesay odecay orfay hetay inigamemay. Tiay'say eryvay omplexcay, anday assumesay ouyay understanday Ythonpay ellway."
# game/indepth_minigame.rpy:270
translate piglatin pong_done_750092ed:
# e "I won't go over it in detail here. You can read more about it in the {a=https://www.renpy.org/doc/html/udd.html}Creator-Defined Displayable documentation{/a}."
e "Iay onway'tay ogay overay itay inay etailday erehay. Ouyay ancay eadray oremay aboutay itay inay hetay {a=https://www.renpy.org/doc/html/udd.html}Reatorcay-Efinedday Isplayableday ocumentationday{/a}."
# game/indepth_minigame.rpy:274
translate piglatin pong_done_5781d902:
# e "Minigames can spice up your visual novel, but be careful not every visual novel player wants to be good at arcade games."
e "Inigamesmay ancay picesay upay ouryay isualvay ovelnay, utbay ebay arefulcay otnay everyay isualvay ovelnay ayerplay antsway otay ebay oodgay atay arcadeay amesgay."
# game/indepth_minigame.rpy:276
translate piglatin pong_done_631325c8:
# e "Part of the reason Ren'Py works well is that it's meant for certain types of games, like visual novels and life simulations."
e "Artpay ofay hetay easonray Enray'Ypay orksway ellway isay hattay itay'say eantmay orfay ertaincay ypestay ofay amesgay, ikelay isualvay ovelsnay anday ifelay imulationssay."
# game/indepth_minigame.rpy:278
translate piglatin pong_done_61d60761:
# e "The further afield you get from those games, the more you'll find yourself fighting Ren'Py. At some point, it makes sense to consider other engines."
e "Hetay urtherfay afielday ouyay etgay omfray hosetay amesgay, hetay oremay ouyay'llay indfay ourselfyay ightingfay Enray'Ypay. Taay omesay ointpay, itay akesmay ensesay otay onsidercay otheray enginesay."
# game/indepth_minigame.rpy:282
translate piglatin pong_done_715c7b12:
# e "And that's fine with us. We'll always be here for you when you're making visual novels."
e "Ndaay hattay'say inefay ithway usay. Eway'llay alwaysay ebay erehay orfay ouyay henway ouyay'eray akingmay isualvay ovelsnay."
translate piglatin strings:
# game/indepth_minigame.rpy:198
old "Player"
new "Layerpay"
# game/indepth_minigame.rpy:211
old "Click to Begin"
new "Lickcay otay Eginbay"
# game/indepth_minigame.rpy:255
old "Sure."
new "Uresay."
# game/indepth_minigame.rpy:255
old "No thanks."
new "Onay hankstay."