renpy/tutorial/game/tl/schinese/indepth_minigame.rpy
2023-01-18 23:13:55 +01:00

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# game/indepth_minigame.rpy:220
translate schinese demo_minigame_8f14835c:
# e "You may want to mix Ren'Py with other forms of gameplay. There are a couple of ways to do this."
e "你可能想把Ren'Py和其他形式的游戏结合起来。有几种方法可以做到这一点。"
# game/indepth_minigame.rpy:222
translate schinese demo_minigame_9b01503e:
# e "The first is with the screen system, which can be used to display data and create button and menu based interfaces."
e "第一种是界面系统,它可以用来显示数据和创建基于按钮和菜单的界面。"
# game/indepth_minigame.rpy:224
translate schinese demo_minigame_3e601161:
# e "Screens will work for many simulation-style games and RPGs."
e "界面将适用于许多模拟风格的游戏和RPG。"
# game/indepth_minigame.rpy:226
translate schinese demo_minigame_a92baa6b:
# e "When screens are not enough you can write a creator-defined displayable to extend Ren'Py itself. A Creator-defined displayables can process raw events and draw to the screen."
e "当界面不够用时你可以编写一个创作者定义的可视组件来扩展Ren'Py本身。创建者定义可视组件可以处理原始事件并绘制到界面。"
# game/indepth_minigame.rpy:228
translate schinese demo_minigame_a07dbae0:
# e "That makes it possible to create all kinds of minigames. Would you like to play some pong?"
e "这使得创造各种迷你游戏成为可能。你想打乒乓球吗?"
# game/indepth_minigame.rpy:245
translate schinese play_pong_ce00ff63:
# e "I win!"
e "我赢了!"
# game/indepth_minigame.rpy:249
translate schinese play_pong_68c82e98:
# e "You won! Congratulations."
e "你赢了!恭喜。"
# game/indepth_minigame.rpy:255
translate schinese pong_done_dde7e31a:
# e "Would you like to play again?" nointeract
e "你想再玩一次吗?" nointeract
# game/indepth_minigame.rpy:268
translate schinese pong_done_a21abf38:
# e "Here's the source code for the minigame. It's very complex, and assumes you understand Python well."
e "这是小游戏的源代码。它非常复杂需要你很好地理解Python。"
# game/indepth_minigame.rpy:270
translate schinese pong_done_750092ed:
# e "I won't go over it in detail here. You can read more about it in the {a=https://www.renpy.org/doc/html/udd.html}Creator-Defined Displayable documentation{/a}."
e "我不会在这里详细讨论的。你可以在{a=https://www.renpy.org/doc/html/udd.html}创作者定义的可视组件{/a}文档中阅读更多关于它的信息。({a=https://renpy.cn/doc/udd.html}中文文档{/a}"
# game/indepth_minigame.rpy:274
translate schinese pong_done_5781d902:
# e "Minigames can spice up your visual novel, but be careful not every visual novel player wants to be good at arcade games."
e "迷你游戏可以为你的视觉小说增添情趣,但要小心——不是每个视觉小说玩家都想擅长街机游戏。"
# game/indepth_minigame.rpy:276
translate schinese pong_done_631325c8:
# e "Part of the reason Ren'Py works well is that it's meant for certain types of games, like visual novels and life simulations."
e "Ren'Py之所以能很好地工作部分原因在于它是为某些类型的游戏设计的比如视觉小说和生活模拟。"
# game/indepth_minigame.rpy:278
translate schinese pong_done_61d60761:
# e "The further afield you get from those games, the more you'll find yourself fighting Ren'Py. At some point, it makes sense to consider other engines."
e "离那些游戏越远你越会发现Ren'Py难以使用。在某些时候不妨考虑其他引擎。"
# game/indepth_minigame.rpy:282
translate schinese pong_done_715c7b12:
# e "And that's fine with us. We'll always be here for you when you're making visual novels."
e "我们没关系。当你制作视觉小说的时候,我们会一直在你身边。"
translate schinese strings:
# game/indepth_minigame.rpy:198
old "Player"
new "玩家"
# game/indepth_minigame.rpy:211
old "Click to Begin"
new "点击开始"
# game/indepth_minigame.rpy:255
old "Sure."
new "好啊。"
# game/indepth_minigame.rpy:255
old "No thanks."
new "不,谢谢。"