Translated using Weblate (Japanese)
Currently translated at 63.0% (3647 of 5786 strings)
This commit is contained in:
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aa2a009bed
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@ -1,6 +1,6 @@
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msgid ""
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msgid ""
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msgstr ""
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msgstr ""
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"PO-Revision-Date: 2023-01-30 23:19+0000\n"
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"PO-Revision-Date: 2023-01-31 14:56+0000\n"
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"Last-Translator: 堀内愛月 <lovemoondelic@gmail.com>\n"
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"Last-Translator: 堀内愛月 <lovemoondelic@gmail.com>\n"
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"Language-Team: Japanese <https://littleroot.net/weblate/projects/"
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"Language-Team: Japanese <https://littleroot.net/weblate/projects/"
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"butterfly-soup2/translations/ja/>\n"
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"butterfly-soup2/translations/ja/>\n"
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@ -8699,67 +8699,68 @@ msgstr "なんで何か起きなきゃいけないの?"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:692
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#: game/2_diya.rpy:692
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msgid "It's not like it needs the screen to live."
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msgid "It's not like it needs the screen to live."
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msgstr "生きるためにスクリーンが必要なわけじゃない。"
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msgstr "生きるためにスクリーンが必要不可欠なわけじゃない。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:695
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#: game/2_diya.rpy:695
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msgid ""
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msgid ""
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"But the fact that it's called a Teletubby implies the television is part of "
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"But the fact that it's called a Teletubby implies the television is part of "
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"its body, doesn't it?"
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"its body, doesn't it?"
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msgstr "けどテレタビーって呼ばれるからには、テレビが体の1部ってことを意味してるんち"
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msgstr "でもテレタビーって呼ばれるからには、テレビが体の1部ってことを意味してるんち"
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"ゃう?"
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"ゃう?"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:698
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#: game/2_diya.rpy:698
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msgid "That doesn't mean it needs it to live."
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msgid "That doesn't mean it needs it to live."
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msgstr "それで生きるのに必要というわけではない。"
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msgstr "だからって、生きるのに必要不可欠ってわけじゃない。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:699
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#: game/2_diya.rpy:699
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msgid ""
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msgid ""
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"You could dye a bluebird pink and it'd still survive. It'd just be a "
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"You could dye a bluebird pink and it'd still survive. It'd just be a "
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"pinkbird."
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"pinkbird."
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msgstr "ブルーバードをピンクに染めても生きる。ただピンクバードになる。"
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msgstr "青い鳥がピンクに染まっても生きていける。ただピンクの鳥になるってだけ。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:700
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#: game/2_diya.rpy:700
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msgid "If you get rid of a Teletubby's screen it just becomes a Tubby."
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msgid "If you get rid of a Teletubby's screen it just becomes a Tubby."
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msgstr "テレタビーの画面を無くしたら、ただタビーになる。"
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msgstr "テレタビーからスクリーン取ったら、ただのタビーになっちゃうで。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:703
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#: game/2_diya.rpy:703
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msgid ""
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msgid ""
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"Destroying the screen is a way bigger change than changing something's "
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"Destroying the screen is a way bigger change than changing something's "
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"color, though. It's like, built into its stomach."
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"color, though. It's like, built into its stomach."
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msgstr ""
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msgstr "スクリーン破壊されることは、色が変わることよりずっとでっかいで。腹ん中に組み"
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"こまれてるようなもんやから。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:706
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#: game/2_diya.rpy:706
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msgid ""
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msgid ""
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"So? TV's not a living part with cells and stuff. More like hair or "
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"So? TV's not a living part with cells and stuff. More like hair or "
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"fingernails."
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"fingernails."
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msgstr "だから何?テレビーは細胞でできて生きてる部分じゃない。爪と髪みたい。"
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msgstr "そうかな? テレビは細胞とか持ってる生き物じゃないでしょ。爪とか髪に近い感じ。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:707
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#: game/2_diya.rpy:707
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msgid "It's not painful to get haircuts."
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msgid "It's not painful to get haircuts."
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msgstr "散髪しては痛くない。"
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msgstr "髪切られても痛くないでしょ。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:710
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#: game/2_diya.rpy:710
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msgid ""
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msgid ""
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"Speak for yourself. I've gotten some extremely catastrophic ones before."
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"Speak for yourself. I've gotten some extremely catastrophic ones before."
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msgstr ""
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msgstr "それはキミの考えやろ。うちは史上最高、カイメツ的な事態になったことあるで。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:713
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#: game/2_diya.rpy:713
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msgid "Okay...But you can't die from it."
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msgid "Okay...But you can't die from it."
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msgstr "はい… でも散髪して死ねない。"
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msgstr "オーケー……でもヘアカットで死ぬわけじゃないでしょ。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:716
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#: game/2_diya.rpy:716
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msgid "...Or can I? Challenge accepted."
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msgid "...Or can I? Challenge accepted."
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msgstr ""
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msgstr "……あるかもしれんよ? 挑戦、受けて立つで。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:719
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#: game/2_diya.rpy:719
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@ -8769,134 +8770,132 @@ msgstr "挑戦じゃない。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:726
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#: game/2_diya.rpy:726
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msgid "It'd be like punching it in the heart or something."
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msgid "It'd be like punching it in the heart or something."
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msgstr "なんか心臓に打つことみたい。"
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msgstr "心臓にパンチされるみたいな感じで。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:729
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#: game/2_diya.rpy:729
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msgid "Damn, that's dark."
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msgid "Damn, that's dark."
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msgstr ""
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msgstr "げ、ひどいなあ。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:732
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#: game/2_diya.rpy:732
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msgid "You asked."
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msgid "You asked."
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msgstr "あんたは尋ねた。"
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msgstr "あなたが訊いたんでしょ。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:735
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#: game/2_diya.rpy:735
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msgid "I dunno...Screens are so fragile, though."
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msgid "I dunno...Screens are so fragile, though."
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msgstr "わからん… 画面はめっちゃ脆いけど。"
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msgstr "どうなんやろね……スクリーンってめっちゃもろいけどな。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:736
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#: game/2_diya.rpy:736
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#, fuzzy
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msgid ""
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msgid ""
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"If it's that important, you'd think the Teletubbies would've evolved a "
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"If it's that important, you'd think the Teletubbies would've evolved a "
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"ribcage over it or something to protect it."
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"ribcage over it or something to protect it."
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msgstr "そんなに大切だったら囲むあらばか何かを進化するはずでしょう。"
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msgstr "そんなに大事なとこやったら、テレタビーの肋骨が進化しそうなもんやけどな、保護"
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"用に。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:739
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#: game/2_diya.rpy:739
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msgid ""
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msgid ""
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"But they can't. They couldn't see what's on the screens if they were covered."
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"But they can't. They couldn't see what's on the screens if they were covered."
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msgstr "でもできない。囲まれたら画面に何が表示されてるかを見えない。"
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msgstr "無理だよ。カバーされてるから、スクリーンどうなってるか自分たちじゃわかんない"
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"もの。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:740
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#: game/2_diya.rpy:740
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msgid ""
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msgid ""
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"Must be like why our eyes don't have bones over them even though they're "
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"Must be like why our eyes don't have bones over them even though they're "
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"delicate."
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"delicate."
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msgstr "なぜ目は微妙なのに骨が囲まないかのようなことのはず。"
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msgstr "私たちの目がデリケートなくせに、骨で覆われてないのと一緒。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:741
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#: game/2_diya.rpy:741
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msgid "We wouldn't be able to see."
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msgid "We wouldn't be able to see."
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msgstr "見えなくなるから。"
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msgstr "覆われたら見えなくなっちゃうから。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:744
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#: game/2_diya.rpy:744
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msgid "Whoa, you might be onto something."
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msgid "Whoa, you might be onto something."
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msgstr ""
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msgstr "おぁっ、鋭いこというやん。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:746
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#: game/2_diya.rpy:746
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msgid "You should become a scientist. A Teletubby scientist."
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msgid "You should become a scientist. A Teletubby scientist."
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msgstr ""
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msgstr "ディーヤは科学者になるべきやな。テレビタリー科学者。"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:749
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#: game/2_diya.rpy:749
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msgid "I doubt the world really needs Teletubby scientists..."
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msgid "I doubt the world really needs Teletubby scientists..."
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msgstr "この世界にテレタビーの化学者が必要だと疑うけど…。"
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msgstr "(この世界がテレタビーの化学者を必要としてればね……。)"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:755
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#: game/2_diya.rpy:755
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msgid "Where is this even coming from."
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msgid "Where is this even coming from."
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msgstr "なぜ急に気になったのか。"
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msgstr "そんな疑問、どっから浮かんできたの。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:756
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#: game/2_diya.rpy:756
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msgid "Have you been watching Teletubbies lately or something?"
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msgid "Have you been watching Teletubbies lately or something?"
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msgstr "なんか最近テレタビーズを見てたの?"
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msgstr "最近テレタビーズ見てたとか?"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:759
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#: game/2_diya.rpy:759
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#, fuzzy
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msgid "What? No!"
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msgid "What? No!"
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msgstr "何や?ちゃう!"
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msgstr "や、違うで!"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:761
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#: game/2_diya.rpy:761
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msgid ""
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msgid ""
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"It's called having a healthy curiosity about the world around us, my friend."
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"It's called having a healthy curiosity about the world around us, my friend."
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msgstr ""
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msgstr "うちらを取り巻く世界に対する健全な好奇心であります、友よ。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:764
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#: game/2_diya.rpy:764
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msgid ""
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msgid ""
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"Doesn't sound healthy to me. What kind of person thinks of destroying "
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"Doesn't sound healthy to me. What kind of person thinks of destroying "
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"Teletubbies."
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"Teletubbies."
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msgstr "健康じゃなそう。どんな人はテレタビーを壊せることを考えるのでしょう。"
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msgstr "あんま健全に聞こえない。テレタビーズ破壊を企てるってどんな人よ。"
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# Speaker: Diya
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# Speaker: Diya
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#: game/2_diya.rpy:765
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#: game/2_diya.rpy:765
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msgid "They're so colorful and friendly. Messed up."
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msgid "They're so colorful and friendly. Messed up."
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msgstr "ちょうカラフルで親しい。めちゃくちゃ。"
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msgstr "テレタビーズ、超カラフルでいい感じなのに。ひどいよ。"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:768
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#: game/2_diya.rpy:768
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msgid ""
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msgid ""
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"Wow, geez! I see you're not ready for my cutting-edge Dragon Tales theories, "
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"Wow, geez! I see you're not ready for my cutting-edge Dragon Tales theories, "
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"either."
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"either."
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msgstr ""
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msgstr "なんやて! あんたにはまだ早いみたいやな。うちの最新ドラゴンテイルズ理論。"
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#: game/2_diya.rpy:781
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#: game/2_diya.rpy:781
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msgid ""
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msgid ""
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"As Diya and Akarsha arrive at school, Diya feels something cold and wet drop "
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"As Diya and Akarsha arrive at school, Diya feels something cold and wet drop "
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"onto her shoulder."
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"onto her shoulder."
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msgstr ""
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msgstr "アカーシャと一緒に学校に入った時、ディーヤは肩に冷たく塗れたものを感じる。"
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"ディーヤとアカーシャは学校に到着すると、ディーヤはかたに冷たくて湿ったものが"
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"落とことを感じる。"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:784
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#: game/2_diya.rpy:784
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msgid "It's raining!"
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msgid "It's raining!"
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msgstr "雨が降ってる!"
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msgstr "(雨だ!)"
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# Speaker: Akarsha
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# Speaker: Akarsha
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#: game/2_diya.rpy:787
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#: game/2_diya.rpy:787
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msgid "Gah! I'm heading inside."
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msgid "Gah! I'm heading inside."
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msgstr "ああ!入るわ。"
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msgstr "ぎゃお! 先に入るで。"
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#: game/2_diya.rpy:793
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#: game/2_diya.rpy:793
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msgid ""
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msgid ""
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"Akarsha scurries off as the rain picks up. Soon, torrents of water are "
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"Akarsha scurries off as the rain picks up. Soon, torrents of water are "
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"pelting the ground."
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"pelting the ground."
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msgstr ""
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msgstr "雨が降り出し、アカーシャは慌てて走り去った。すぐに、どしゃ降りの雨が地面に降"
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"雨が降るとアカーシャは急いで立ち去る。すぐに、とうとう雨は地面を叩いている。"
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"り注ぐ。"
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# Speaker: DiyaT
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# Speaker: DiyaT
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#: game/2_diya.rpy:795
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#: game/2_diya.rpy:795
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msgid "I still need to get my things from my locker."
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msgid "I still need to get my things from my locker."
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msgstr "ロッカーから私のものを取り出さなきゃならない。"
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msgstr "(まだロッカーから荷物、取ってない。)"
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#: game/2_diya.rpy:820
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#: game/2_diya.rpy:820
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msgid "Use locker"
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msgid "Use locker"
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#: game/2_diya.rpy:846
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#: game/2_diya.rpy:846
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msgctxt "cantGoRain_930e7787"
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msgctxt "cantGoRain_930e7787"
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msgid "I need to get my stuff from the locker first."
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msgid "I need to get my stuff from the locker first."
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msgstr "まずロッカーから授業に必要なものを取りに行かないと。"
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msgstr "(先にロッカーから授業に必要なものを取らなきゃ。)"
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#: game/2_diya.rpy:865
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#: game/2_diya.rpy:865
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msgid ""
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msgid ""
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"Noelle is hunched over in front of their shared locker and frowning at its "
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"Noelle is hunched over in front of their shared locker and frowning at its "
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"contents."
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"contents."
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msgstr "ノエルはディーヤとの共同のロッカーにかがんで、内容に眉をひそめる。"
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msgstr "ノエルがディーヤとの共同ロッカーの前でかがんで、眉をひそめている。"
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# Speaker: Noelle
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# Speaker: Noelle
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#: game/2_diya.rpy:867
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#: game/2_diya.rpy:867
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msgid "Good morning."
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msgid "Good morning."
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msgstr "おはよう。"
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msgstr "おはよ。"
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# Speaker: Noelle
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# Speaker: Noelle
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#: game/2_diya.rpy:868
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#: game/2_diya.rpy:868
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msgid ""
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msgid ""
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"We need to remove our books from the locker or they'll get soaked in the "
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"We need to remove our books from the locker or they'll get soaked in the "
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"rain."
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"rain."
|
||||||
msgstr "ロッカーから本を引き出さなきゃ。じゃないと本が濡れてしまう。"
|
msgstr "ロッカーから本、出しとかなきゃね。雨でびしょびしょになりそう。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:871
|
#: game/2_diya.rpy:871
|
||||||
msgid "Oh, no."
|
msgid "Oh, no."
|
||||||
msgstr "あ、うーん。"
|
msgstr "ああ、やだな。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:872
|
#: game/2_diya.rpy:872
|
||||||
msgid "Won't the roof overhang block it?"
|
msgid "Won't the roof overhang block it?"
|
||||||
msgstr "屋根の張り出しが遮らない?"
|
msgstr "屋根の覆いで何とかならないかな?"
|
||||||
|
|
||||||
# Speaker: Noelle
|
# Speaker: Noelle
|
||||||
#: game/2_diya.rpy:875
|
#: game/2_diya.rpy:875
|
||||||
msgid "No, look at it. The wind's blowing the rain inward."
|
msgid "No, look at it. The wind's blowing the rain inward."
|
||||||
msgstr "いいえ、見て。風は雨を中に吹いている。"
|
msgstr "ダメよ、ほら。風で中まで吹きこんできてる。"
|
||||||
|
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:878
|
#: game/2_diya.rpy:878
|
||||||
msgid "Yeah...We're even getting damp standing here right now."
|
msgid "Yeah...We're even getting damp standing here right now."
|
||||||
msgstr "たしかに… ここに立っている間にもしっとりされている。"
|
msgstr "(ホントだ……今ここに立ってるだけで濡れちゃうくらい。)"
|
||||||
|
|
||||||
#: game/2_diya.rpy:881
|
#: game/2_diya.rpy:881
|
||||||
msgid "Diya takes a mini travel umbrella from her backpack and opens it."
|
msgid "Diya takes a mini travel umbrella from her backpack and opens it."
|
||||||
msgstr "ディーヤはリュックサックから小さい傘を取って開ける。"
|
msgstr "ディーヤはバックパックから旅行用のミニ傘を取り出し、開く。"
|
||||||
|
|
||||||
#: game/2_diya.rpy:882
|
#: game/2_diya.rpy:882
|
||||||
msgid ""
|
msgid ""
|
||||||
"As Diya diligently holds it over the two of them, Noelle holds her daily "
|
"As Diya diligently holds it over the two of them, Noelle holds her daily "
|
||||||
"water bottle out to her without looking."
|
"water bottle out to her without looking."
|
||||||
msgstr ""
|
msgstr "ディーヤが2人の頭上で一生懸命傘を開いていると、ノエルが顔も上げず、いつもの"
|
||||||
"ディーヤは懸命に二人の上に傘をかざすと、ノエルは見ずに彼女に毎日のペットボト"
|
"ペットボトルを差し出してきた。"
|
||||||
"ルを差し出した。"
|
|
||||||
|
|
||||||
# Speaker: Noelle
|
# Speaker: Noelle
|
||||||
#: game/2_diya.rpy:884
|
#: game/2_diya.rpy:884
|
||||||
msgid "Also, can you open this water bottle?"
|
msgid "Also, can you open this water bottle?"
|
||||||
msgstr "そしてこのペットボトル開けてくれないの?"
|
msgstr "毎度申し訳ないけど、開けてもらっても?"
|
||||||
|
|
||||||
#: game/2_diya.rpy:886
|
#: game/2_diya.rpy:886
|
||||||
msgid "Take the water bottle"
|
msgid "Take the water bottle"
|
||||||
msgstr "ペットボトルを取る"
|
msgstr "ペットボトルを受け取る"
|
||||||
|
|
||||||
#: game/2_diya.rpy:888
|
#: game/2_diya.rpy:888
|
||||||
msgid ""
|
msgid ""
|
||||||
"Diya holds the umbrella with one hand and grabs the water bottle with the "
|
"Diya holds the umbrella with one hand and grabs the water bottle with the "
|
||||||
"other."
|
"other."
|
||||||
msgstr "ディーヤは片手に傘を持って、片手にペットボトルをつかむ。"
|
msgstr "片手に傘を持ったまま、もう一方の手でペットボトルを掴むディーヤ。"
|
||||||
|
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:890
|
#: game/2_diya.rpy:890
|
||||||
msgid "Don't have enough hands to open it..."
|
msgid "Don't have enough hands to open it..."
|
||||||
msgstr "開けるのに手が足りない…。"
|
msgstr "(手が足りない……。)"
|
||||||
|
|
||||||
#: game/2_diya.rpy:892
|
#: game/2_diya.rpy:892
|
||||||
msgid ""
|
msgid ""
|
||||||
"Diya carefully balances the water bottle on top of Noelle's head as she "
|
"Diya carefully balances the water bottle on top of Noelle's head as she "
|
||||||
"continues pulling her library books from their locker."
|
"continues pulling her library books from their locker."
|
||||||
msgstr ""
|
msgstr "ディーヤは水筒を慎重なバランスでノエルの頭の上に置いたまま、共用ロッカーから"
|
||||||
"ディーヤはノエルがロッカーから本を引き出し続けると、じっくりノエルの頭の上に"
|
"図書館の本を取り出していく。"
|
||||||
"ペットボトルをバランスする。"
|
|
||||||
|
|
||||||
# Speaker: Noelle
|
# Speaker: Noelle
|
||||||
#: game/2_diya.rpy:894
|
#: game/2_diya.rpy:894
|
||||||
|
@ -9002,46 +8999,44 @@ msgstr "......。"
|
||||||
msgid ""
|
msgid ""
|
||||||
"Diya grips the bottle's cap with her index finger and thumb while pressing "
|
"Diya grips the bottle's cap with her index finger and thumb while pressing "
|
||||||
"the bottle down on Noelle's head with the rest of her hand."
|
"the bottle down on Noelle's head with the rest of her hand."
|
||||||
msgstr ""
|
msgstr "水筒のキャップを人差し指と親指でつまむと、残った手でノエルの頭から水筒を下げ"
|
||||||
"ディーヤはペットボトルのフタを人差し指と親指で挟み、残る手でノエルの頭にペッ"
|
"るディーヤ。"
|
||||||
"トボトルを押し付ける。"
|
|
||||||
|
|
||||||
#: game/2_diya.rpy:900
|
#: game/2_diya.rpy:900
|
||||||
msgid "She manages to twist it open without spilling any of the water."
|
msgid "She manages to twist it open without spilling any of the water."
|
||||||
msgstr "水をこぼさずになんとか捻って開ける。"
|
msgstr "どうにか水をこぼさずに、捻って開けることができた。"
|
||||||
|
|
||||||
# Speaker: Diya
|
# Speaker: Diya
|
||||||
#: game/2_diya.rpy:902
|
#: game/2_diya.rpy:902
|
||||||
msgctxt "useLockerRain_57537cff"
|
msgctxt "useLockerRain_57537cff"
|
||||||
msgid "....!"
|
msgid "....!"
|
||||||
msgstr "....!"
|
msgstr "……!"
|
||||||
|
|
||||||
# Speaker: DiyaT
|
# Speaker: DiyaT
|
||||||
#: game/2_diya.rpy:904
|
#: game/2_diya.rpy:904
|
||||||
msgid "I'm pretty proud of myself for pulling that off."
|
msgid "I'm pretty proud of myself for pulling that off."
|
||||||
msgstr "それをやってのけたことを誇りに思ってる。"
|
msgstr "(なんとかやれたことが、我ながら誇らしかったり。)"
|
||||||
|
|
||||||
#: game/2_diya.rpy:906
|
#: game/2_diya.rpy:906
|
||||||
msgid ""
|
msgid ""
|
||||||
"She closes the cap and gives it back to Noelle as she slots the last of her "
|
"She closes the cap and gives it back to Noelle as she slots the last of her "
|
||||||
"novels into her bookbag."
|
"novels into her bookbag."
|
||||||
msgstr ""
|
msgstr "最後に残った小説本をノエルがブック・バッグに入れると、ディーヤは水筒のフタを"
|
||||||
"ノエルが最後の小説をリュックサックに差し込むと、ディーヤはフタを閉じてノエル"
|
"締めてノエルに返した。"
|
||||||
"に返す。"
|
|
||||||
|
|
||||||
# Speaker: Noelle
|
# Speaker: Noelle
|
||||||
#: game/2_diya.rpy:908
|
#: game/2_diya.rpy:908
|
||||||
msgid "Thank you."
|
msgid "Thank you."
|
||||||
msgstr "ありがとう。"
|
msgstr "ありがと。"
|
||||||
|
|
||||||
# Speaker: Noelle
|
# Speaker: Noelle
|
||||||
#: game/2_diya.rpy:909
|
#: game/2_diya.rpy:909
|
||||||
msgid "I've finished rescuing all my water-sensitive items. It's your turn."
|
msgid "I've finished rescuing all my water-sensitive items. It's your turn."
|
||||||
msgstr "水に敏感であるものをすべて救出した。ディーヤの番だ。"
|
msgstr "水気に弱いものはこれで全部取れたわ。ディーヤもやりなよ。"
|
||||||
|
|
||||||
#: game/2_diya.rpy:911
|
#: game/2_diya.rpy:911
|
||||||
msgid "Diya peers into her and Noelle's shared locker."
|
msgid "Diya peers into her and Noelle's shared locker."
|
||||||
msgstr "ディーヤはノエルとの共同のロッカーの中を覗く。"
|
msgstr "ディーヤは共同ロッカーの中を覗いてみる。"
|
||||||
|
|
||||||
#: game/2_diya.rpy:914
|
#: game/2_diya.rpy:914
|
||||||
msgid "Diya opens her and Noelle's shared locker."
|
msgid "Diya opens her and Noelle's shared locker."
|
||||||
|
@ -9049,7 +9044,7 @@ msgstr "ディーヤはノエルとの共同のロッカーを開ける。"
|
||||||
|
|
||||||
#: game/2_diya.rpy:939
|
#: game/2_diya.rpy:939
|
||||||
msgid "Get your school stuff"
|
msgid "Get your school stuff"
|
||||||
msgstr "学校のものを手に入れて"
|
msgstr "学校関係のものを取り出す"
|
||||||
|
|
||||||
#: game/2_diya.rpy:949
|
#: game/2_diya.rpy:949
|
||||||
msgid "Look in Noelle's lunchbox"
|
msgid "Look in Noelle's lunchbox"
|
||||||
|
|
Loading…
Reference in a new issue